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Another Day In The Life Of Bob After three years, it's here!

#1 User is offline   Polystyrene Man 

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Posted 01 March 2009 - 06:35 PM

Posted Image
By Polystyrene Man

Introduction
Today I am proud to release my final game, Another Day in the Life of Bob, a sequel to the first game I released, A Day in the Life of Bob.

This game follows the same premise as its predecessor, where there are no clear goals except for the ones you set for yourself- you may choose to make a lot of money, or you may choose to live on the streets. You might work as a surgeon, or you might sell plants. The game only ends when you die, and unlike in real life, that could potentially be... never!

Screenshots/Download

Posted Image

To view screenshots of the game, and to download it, click here.
Alternatively, you can download it by clicking here. The game is 28MB.
Here is a link to the game on YoYoGames.

I should note that unlike my other games, I am not including an editable for download. I wrestled with this idea for a while, but my reason for not making the editable available is that one of the game's most import aspects is its surprises. I feel that an open-sourced version would ruin a lot of what makes this game interesting and fun.

That said, I'm happy to give away scripts or anything- just request it.


Controls
Game play is very simple: Bob is moved using either the arrow keys or WASD. It's best to try both of them and see which you prefer, because they also offer different styles of movement.

Beyond movement, the rest of the game is essentially played with the mouse. Use it to navigate through menus and such.

F4 toggles fullscreen/window, Esc brings up a save/quit menu, and ctrl-S saves the game. Also, pressing shift-ctrl-Z brings up a cheat window.

All of this can be explained in-game by pressing F1.

Final note: The game contains some mature themes and a bit of language, but I think that all actions are balanced by appropriate (and predictable) consequences, just as in real life. I am not trying to promote any kind of behavior, merely acknowledging that it is a part of life. And just as in real life, you make your own decisions.

I hope you enjoy my last game!

This post has been edited by Polystyrene Man: 27 May 2009 - 09:12 PM

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#2 User is offline   Hardly 

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Posted 01 March 2009 - 07:09 PM

Looks like I've found a game which will make me spend some time on it for sure.

I have to explore it, because everything seems just perfect, the game play is smooth and so the music is.

The graphic work brings up some good ambiance to it!

The versatility of making our own choices is huge.

This post has been edited by Ablach Blackrat: 04 April 2009 - 08:40 PM

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#3 User is offline   Obel_Isk 

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Posted 01 March 2009 - 07:13 PM

It's sad that you'll never again grace us with your works of genius. ;_;

I've already told you what I think of this game, but I thought I would post anyway.

10/10
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#4 User is offline   REZ 

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Posted 01 March 2009 - 11:11 PM

This is the only gamemaker game I can think of that I actually wonder about when I'm not playing it. Great job, poly.
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#5 User is offline   Aertcz 

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Posted 02 March 2009 - 12:26 AM

I remembered the first game and loved it. This game was great too, but I strongly disliked the room backgrounds. Overall, really enjoying the game so far ::lmao::
Edit:
LOTS of glitches by the way. I did extract the game too.

This post has been edited by Aertcz: 02 March 2009 - 05:32 AM

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#6 User is offline   Silverspark Games 

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Posted 02 March 2009 - 07:55 AM

I've been looking forward to this for ages. Really good fun!
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#7 User is offline   UltimateGaming 

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Posted 02 March 2009 - 11:43 AM

i played bob 1 and i didnt like it much...but im gona try bob 2...just becouse i want to...lol
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#8 User is offline   nodata10101 

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Posted 02 March 2009 - 06:39 PM

A lot of fun, awesome graphics, a lot to do, and overall I really dig this.

Lots of glitches though (teleporting into a room and getting stuck in an object), and I couldn't get the save system to work right at all.

Aside from That, really nice!
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#9 User is offline   Polystyrene Man 

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Posted 02 March 2009 - 08:03 PM

View Postnodata10101, on Mar 2 2009, 01:42 PM, said:

A lot of fun, awesome graphics, a lot to do, and overall I really dig this.

Lots of glitches though (teleporting into a room and getting stuck in an object), and I couldn't get the save system to work right at all.

Aside from That, really nice!

Whoa wait, teleporting? There shouldn't be any teleporting... how'd you get that?
And saving- what exactly is the problem? Does it just not load? It seems to work fine for me.

Anyways, I'm glad everyone is enjoying the game!

This post has been edited by Polystyrene Man: 02 March 2009 - 08:05 PM

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#10 User is offline   Aertcz 

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Posted 02 March 2009 - 08:12 PM

Saving - Upon pressing ESC and clicking on save; after I save, I get a repeating sound effect until I press ESC again and going to leave.

Farming Patch Glitch - Keep clicking over on the inventory or something, and I was able to choose buildings and menu sprites to put in my farming patch, upon going all the way over, I get an error message which forces me to abort.

Upon a new month and getting my teacher degree, I got an error message, and two teaching degrees.

First time I went into a farming patch, I think I click on the field and I got an error message.


One of the glitches made me angry because I didn't save after all my hard work (getting all the degrees, 3500 intelligence, maxed out all the jobs, etc.)
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#11 User is offline   Polystyrene Man 

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Posted 02 March 2009 - 09:46 PM

Thanks for the bug reports. Looks like you were very thorough in your playing!

View PostAertcz, on Mar 2 2009, 03:15 PM, said:

Saving - Upon pressing ESC and clicking on save; after I save, I get a repeating sound effect until I press ESC again and going to leave.

Farming Patch Glitch - Keep clicking over on the inventory or something, and I was able to choose buildings and menu sprites to put in my farming patch, upon going all the way over, I get an error message which forces me to abort.

These I can fix.

Quote

Upon a new month and getting my teacher degree, I got an error message, and two teaching degrees.

First time I went into a farming patch, I think I click on the field and I got an error message.

These I can't duplicate. Do you remember the exact error messages that you received?

And nodata, I just tried loading a game and for whatever reason, it doesn't work anymore. That one could take a while to fix, because I can't think of anything I did that would make it stop working all of a sudden.

I'll get a fixed version up in a couple days. In the meantime, keep reporting any errors that you encounter.
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#12 User is offline   chainsawkitten 

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Posted 02 March 2009 - 10:06 PM

I think it would be better to first click on a Harvesting tool and then click on the space to harvest instead of having to click on To Inventory all the time.
Also, when I sold sunflowers, they disappeared from my inventory (as they should do). However, I still had them in the Seeds and was able to plant them.
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#13 User is offline   Broxter 

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Posted 04 March 2009 - 04:08 PM

So much stuff to explore!
This absolutely pwns the original, and so it should.
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#14 User is offline   decelo 

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Posted 04 March 2009 - 06:21 PM

Haha lovin' it so far, kinda stuck in a room of salt atm though lol
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#15 User is offline   chainsawkitten 

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Posted 04 March 2009 - 06:58 PM

View Postdecelo, on Mar 4 2009, 07:24 PM, said:

Haha lovin' it so far, kinda stuck in a room of salt atm though lol

You have to use the arrow keys, the WASD-controls won't work to get out.
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#16 User is offline   nodata10101 

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Posted 05 March 2009 - 01:33 AM

Not sure if you even plan on continuing your work on this, but it would be really neat if you made it so aside from having to be rested to take a test when your ready to get your degree, the grade you get on your final exam is determined by your short term happiness, (the happier you are, the better you will do). If you graduated with a better degree, maybe you can get promotions faster, or paid more money. Just a thought.

Having a lot of fun with this... Trying to get my band up and running, but we cant get a gig at the stadium quite yet.
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#17 User is offline   nodata10101 

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Posted 05 March 2009 - 02:17 AM

Upon trying to harvest fully grown pot plants, I'm confronted by this error:

Error in Action number 1
of Mouse Event for Glob Left Pressed
for obj_plt_canabis:

Error in code at line 4:

If (rm=rm_hell){

at position 18:  Unknown variable rm

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#18 User is offline   lasttea999 

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Posted 05 March 2009 - 03:36 AM

I like this game's graphics, and I think it's very well-made, but I wish there was some concrete goal to it (it gets repetitive after a while), and for some reason I was unable to load my file after a while.
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#19 User is offline   Lunar Eclipse 

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Posted 05 March 2009 - 07:11 PM

I'm still playing the game, which is great, by the way. I've found some error messages, most of which I forgot now, sorry. :blink:

SPOILERS AHEAD:

When I click on the pill in the inventory, it gives me an error message.

I got an error message when I clicked on the salt and the sunflower. I was being stoopyd at the time. :(

There was a place where I got stuck in the rocks, it's where I went left of the Carrot of doom and hopped between the screens, I got stuck in the rocks. (I was just trying to get in the cemetery. :) )

While I am spoilery now, can anyone tell me if they found all the easter eggs?
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#20 User is offline   Polystyrene Man 

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Posted 05 March 2009 - 07:42 PM

I'm kind of surprised, these are all quality responses. I wasn't really expecting that from the GMC!

nodata... I should have asked you to beta test...

And everyone with error reports/suggestions, my goal is to have a new version by this weekend (I want to give a bit more time for people to find bugs and such).
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