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Way To Goal!

#1 User is offline   afrothunder 

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Posted 07 February 2009 - 05:51 PM

Way To GoAL!
GM Version: GM7
File Size:18.8MB Zip
Screen Resolution: 640 x 480
Changes Screen Resolution: no

Way to GoAL is a puzzle game where the object is to get the ball to the goal. For you to accomplish this you have to place special blocks to guide the ball around obstacles and into the goal.

The game features a level creator as well as an in-game online DLC center where users can upload or download levels and play them seamlessly.

:blink: Instructions:
Click the |?| square to create a block.
Click wherever you want to position the block.
Click the block you just made and press the arrow keys to rotate the block.
Click the block again to get out of rotation mode.
Right click the block to delete it.
Press R to restart the level.
The ball will always go in the direction of the arrow on the block unless the block is positioned in a way that the ball cannot move, in which case the ball will stop moving.
Press ENTER to drop the ball

^_^ Screenshots:
Main Menu
DLC Level just started
Level 5, in progress
Level 6, just started


:) Credits:
Level Editor uses code made by Evilish
DLC Center uses E-browse by Covac Software and 39dll by 39ster
Music:
To Say Goodbye-Officer
Crying Soul-B0UNC3
Etheral Symphony-AvatarKami
Morning Light-Reasoner

:D All of these songs are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported license.

:) Download:
Download Here(Direct Link)
Download/Play Here(YoYo Games)
Download/Play Here(GMArcade)

Posted Image

This post has been edited by afrothunder: 07 February 2009 - 06:56 PM

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#2 User is offline   Spydog 

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Posted 07 February 2009 - 07:53 PM

Like I said in my comment, not bad. Excellent graphics and sleek interface, but the gameplay was pretty confusing without any help prompts. (Nobody reads the "Help" files, sadly.)
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#3 User is offline   afrothunder 

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Posted 07 February 2009 - 09:09 PM

View PostSpydog, on Feb 7 2009, 03:56 PM, said:

Like I said in my comment, not bad. Excellent graphics and sleek interface, but the gameplay was pretty confusing without any help prompts. (Nobody reads the "Help" files, sadly.)

Thanks for the feedback.
I think I will probably put a tutorial in the next version so that players can learn the controls while playing.
I'm glad you like the interface, that's actually one of the things players said was bad about it while it was a WIP.
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#4 User is offline   Spydog 

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Posted 26 February 2009 - 06:56 PM

I am truly surprised that this hasn't gotten much recognition on the GMC. (Am I the only one who's played it? :D ) It's a decent game!

This post has been edited by Spydog: 26 February 2009 - 07:03 PM

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#5 User is offline   pikachu123 

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Post icon  Posted 06 February 2010 - 06:26 PM

fairly nice game but walls r placed sloppy
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#6 User is offline   black ice00100 

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Posted 06 February 2010 - 10:31 PM

I like the tittle of the game :)
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