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Gamemaker Online Highscores


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#1 Jub Jub

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Posted 25 January 2009 - 12:33 AM

If you're still using GMHighscores, please read this.

 

Gamemaker Highscores

Free online highscores that are easy to set up and use with Gamemaker 7 or 8 Pro - just sign up here - www.gmhighscores.com/newaccount.php.
It is recommended that you know how to use GML, but there are also some helpful guides out there made by the community.

Features:
- Online Highscores
- Access them in-game
- Submit new highscores in-game
- View highscores in a browser
- Embed highscores on your site
- Pseudo-encryption that prevents hax0rs

Need help? Check out our helpdesk.

Thank you for using GMH!


Edited by Jub Jub, 08 January 2014 - 04:52 AM.

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#2 G.I.L.

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Posted 25 January 2009 - 12:39 AM

This looks great!!
I signed up with no problems and I will use it in my game meglamania 2.0
thanks a lot i have benn looking for a website to host my highscores because
i can't make one. I am amazed that this is free that is so nice!!!
thanks Jub Jub :D

cool you like the name g.i.l 2!!

Edited by G.I.L., 25 January 2009 - 12:53 AM.

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#3 Jub Jub

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Posted 25 January 2009 - 01:00 AM

Thanks G.I.L.! I really appreciate you adding it to your game!

I hope to add more features to the website soon!
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#4 daman123125

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Posted 06 February 2009 - 02:01 AM

Wait, does this need Pro? Probably does though...

Edited by daman123125, 06 February 2009 - 02:02 AM.

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#5 Andrew Brophy

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Posted 06 February 2009 - 02:47 AM

Pretty nice!
When I get another score based game, I'll use this. Nice design too.
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#6 CoolGamrSms

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Posted 06 February 2009 - 03:08 AM

I'd recommend creating a plaintext score page, so people can download the page using 39dll and use the scores in game instead of having an internet page for the board. Also, maybe you should include a tutorial for submitting scores via 39dll connection, so the browser doesn't open.

I haven't registered, for I have my own system, but it seems nice. I like the fact that you used verfication numbers, so people can't go in and just screw with some other person's scores for their game.
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#7 adrax

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Posted 06 February 2009 - 05:22 AM

how do i set the arguments???
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#8 CoolGamrSms

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Posted 07 February 2009 - 12:39 AM

how do i set the arguments???



It's a script. If you still don't know, then this system is probably not for you.
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#9 G.I.L.

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Posted 09 February 2009 - 12:03 AM

Wait, does this need Pro? Probably does though...


Yes execute shell is a pro function


I'd recommend creating a plaintext score page, so people can download the page using 39dll and use the scores in game instead of having an internet page for the board. Also, maybe you should include a tutorial for submitting scores via 39dll connection, so the browser doesn't open.

I haven't registered, for I have my own system, but it seems nice. I like the fact that you used verfication numbers, so people can't go in and just screw with some other person's scores for their game.


I have contacted JubJub and asked him to add that feature!
I am also eagerly waiting for that to come
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#10 adrax

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Posted 10 February 2009 - 10:41 PM

but when i put in as a script this is what pops up
___________________________________________
ERROR in
action number 1
of Create Event
for object object43:

In script script24:
Error in code at line 1:
   verify = round((argument1+argument2)/argument3)

at position 38: Division by 0.

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#11 PwnageMage

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Posted 10 February 2009 - 10:58 PM

You........................ can't divide by 0.

Dividing by 0 creates an undefined number. It's basic math.
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#12 zachTaylor

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Posted 10 February 2009 - 11:18 PM

Do users have to sign up for this to be able to submit their scores?
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#13 CoolGamrSms

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Posted 11 February 2009 - 12:58 AM

Do users have to sign up for this to be able to submit their scores?



No, but you (as in, the game creator) have to sign up to set up this service for your game.
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#14 zachTaylor

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Posted 11 February 2009 - 02:14 AM

Do users have to sign up for this to be able to submit their scores?



No, but you (as in, the game creator) have to sign up to set up this service for your game.

When I log out of my account and then try to submit a score it brings me to login screen, and will not submit it.
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#15 G.I.L.

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Posted 11 February 2009 - 02:52 AM

Yes you do have to be logged in to submit highscores
Also in the highscore tables you can only submit you best score
I have pestered the creator about this I hope to get a reply soon
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#16 Jub Jub

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Posted 11 February 2009 - 05:06 AM

Do users have to sign up for this to be able to submit their scores?



No, but you (as in, the game creator) have to sign up to set up this service for your game.

When I log out of my account and then try to submit a score it brings me to login screen, and will not submit it.


Actually, yes they have to sign up to submit scores - the reason I did that is so that one person can't claim he is someone else - the other reason is so that each account only has one score - for instance, if I play a game called Radius and I get a score of 200 than 300 than 250, only the 300 will appear in the highscore table.

If the login window appears when you submit a highscore, login, close the login window, and refresh the other page that opened.
NOT TRUE ANYMORE: with the new site, users do not have to log in.

Thanks for all the comments everyone - if you can any suggestions please post!

Edited by Jub Jub, 12 April 2009 - 03:06 AM.

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#17 zachTaylor

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Posted 11 February 2009 - 06:11 AM

Actually, yes they have to sign up to submit scores - the reason I did that is so that one person can't claim he is someone else - the other reason is so that each account only has one score - for instance, if I play a game called Radius and I get a score of 200 than 300 than 250, only the 300 will appear in the highscore table.

Ok, I see.

Then would you need games to kick start the website?

Thanks for all the comments everyone - if you can any suggestions please post!

Maybe a function for returning the highest score in game? This would be good to put a 'ghost' or something in the game that you need to beat of the current high score.

Or functions that return the score in a certain place (like 2nd and 3rd)


I like the ease that you can implement this with. Good work! I will most likely use it in my newest game kaepe. Thanks
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#18 adrax

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Posted 11 February 2009 - 09:30 PM

You........................ can't divide by 0.

Dividing by 0 creates an undefined number. It's basic math.


but wat im saying is that its not working i have points but its not working
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#19 Jub Jub

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Posted 12 February 2009 - 03:48 AM

To use the code, you just copy the code into a new script in GM called "gmh". Than call the function like this - gmh("gmhtest",score,verify1,verify2,verify3). It's easy. Don't forget to put in the verify numbers you find on your member page.

And just so you guys know, I added a function to get the highest score in a game in plain text, so you can use it with 39dll or whatever. You can find it at http://gmh.gilsoftwa...p?game=gamename - but replace the gamename with you game's name!
The GMH doesn't work that way anymore. Download the examples at this page.

Please post questions or comments!

Thanks,

Jub Jub

Edited by Jub Jub, 12 April 2009 - 03:43 AM.

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#20 adrax

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Posted 12 February 2009 - 05:55 AM

ty it works now...
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#21 adrax

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Posted 12 February 2009 - 09:00 PM

hey but how do i put it where you input a name to submit the score cus it only inputs my name adrax
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#22 adrax

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Posted 13 February 2009 - 02:12 AM

opps double post lol

Edited by adrax, 13 February 2009 - 02:12 AM.

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#23 G.I.L.

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Posted 15 February 2009 - 05:53 PM

could you add an option to view your highscore table from your manage account thing
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#24 chaz13

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Posted 22 February 2009 - 03:02 PM

Thanks for making this- It's really awesome. I'm using it in gore :) I'd like it if the players name can be set as an argument, and they don't have to log in.

EDIT:How can you view the highscores? Nevermind.

Edited by chaz13, 22 February 2009 - 03:17 PM.

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#25 Jub Jub

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Posted 22 February 2009 - 04:47 PM

could you add an option to view your highscore table from your manage account thing


Done!
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#26 JulianS

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Posted 22 February 2009 - 11:13 PM

Awesome! This would be really helpful in any game.
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#27 kake_fisk

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Posted 22 February 2009 - 11:34 PM

Can we see any demos?
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#28 Kubanen

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Posted 23 February 2009 - 09:53 PM

I will use this soon! :o
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#29 Jub Jub

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Posted 25 February 2009 - 12:10 AM

Thanks for making this- It's really awesome. I'm using it in gore -_- I'd like it if the players name can be set as an argument, and they don't have to log in.

EDIT:How can you view the highscores? Nevermind.


I will be adding that feature soon...

And there will be a demo soon...if someone else wants to make the demo, they can, and I will give them credit, otherwise I will just make it my self.

Thanks for all the comments everyone, they really help!

:) Jub Jub :o

Edited by Jub Jub, 25 February 2009 - 12:12 AM.

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#30 TheBlackLamb

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Posted 20 March 2009 - 02:42 PM

Wow,
I´ve been looking for a online highscore hoster.
AND IT FINALLY CAME!
I´m not on my laptop, but I will use it as soon as possible

P.S. I forgot but do you need to be logged on, cus´ if so, I may need to use another system or borrow my dad´s computer and tell him to not close that tab XD

Anyways it´s really cool! :)

I´ll use it on my game called Hyper2
Hyper2 on Yoyogames

Edited by TheBlackLamb, 20 March 2009 - 02:48 PM.

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#31 G.I.L.

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Posted 21 March 2009 - 01:11 AM

Just try making a different table(verify numbers are random at least so i think)
the player name is the account namr but JubJub said h would fix it
i pmed him to see if there were any updates :GM072:
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#32 Jub Jub

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Posted 21 March 2009 - 04:23 AM

Hi Everyone,

You can expect more services of other sorts coming from the gmh in the next month.

Just so that you know.

Jub Jub
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#33 TheBlackLamb

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Posted 21 March 2009 - 05:47 PM

So do you need to be logged in,
If so, I need to go somewhere else (unfortunately, 'cus it sounds cool)
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#34 Jub Jub

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Posted 23 March 2009 - 09:46 PM

So do you need to be logged in,
If so, I need to go somewhere else (unfortunately, 'cus it sounds cool)


No, you don't need to, if you want to post a highscore on someone elses game. To sign up your game for highscores, you need to.

and to everyone - the website is being moved to www.gmhighscores.com. Go to the first post on this thread for more information.

Edited by Jub Jub, 24 March 2009 - 11:34 PM.

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#35 G.I.L.

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Posted 26 March 2009 - 03:30 AM

Great new update :)
i'll soon be using it :)
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#36 TheBlackLamb

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Posted 26 March 2009 - 09:34 PM

Just read my sig,
it explains it all :(

Edited by TheBlackLamb, 26 March 2009 - 10:46 PM.

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#37 Jub Jub

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Posted 26 March 2009 - 11:23 PM

Thanks for all the comments! Just remember, if you need help, or want to give a suggestion, go to http://gmhighscores..../create_request.
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#38 Wombat

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Posted 28 March 2009 - 04:26 PM

So to use this functionality in a game, the game would have to be downloaded?
The scores can't be sent from the 'Play Online' option in YoYoGames, for example?
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#39 Jub Jub

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Posted 28 March 2009 - 08:41 PM

So to use this functionality in a game, the game would have to be downloaded?
The scores can't be sent from the 'Play Online' option in YoYoGames, for example?


Well, as long as the game can access the netread.dll, there is no need for the game to be downloaded.
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#40 TheBlackLamb

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Posted 02 April 2009 - 10:19 PM

So to use this functionality in a game, the game would have to be downloaded?
The scores can't be sent from the 'Play Online' option in YoYoGames, for example?


Well, as long as the game can access the netread.dll, there is no need for the game to be downloaded.

EG:
you include the Netread.dll in a folder the .exe is in, and then zip the folder.
then 'play now' can access the Netread.dll without problems.
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#41 reigalius

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Posted 06 April 2009 - 11:56 PM

EDIT: nevermind I don't have pro... Can't this be done with execute_shell?

Edited by reigalius, 06 April 2009 - 11:59 PM.

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#42 TheBlackLamb

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Posted 10 April 2009 - 06:05 PM

Hey, is it okay if I use it for my game and distribute one of the .gml files with help, giving full credit to you?
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#43 Jub Jub

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Posted 10 April 2009 - 07:29 PM

Hey, is it okay if I use it for my game and distribute one of the .gml files with help, giving full credit to you?


Sure!
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#44 G.I.L.

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Posted 12 April 2009 - 02:17 AM

Love the new site design and blog :rambo
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#45 Jub Jub

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Posted 12 April 2009 - 11:55 PM

Thanks. Nice chicken.

Anyhow, just so that you guys know, the GMH is thinking of a new service: game statistics. You will be able to see errors that occured, how many times your game has been run, the average number of rounds played per person, how many times people have submitted highscores, how many times the game has been quit before the round is over, etc. What do you guys think? Good idea? Bad idea? Got ideas? Post!
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#46 pgg

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Posted 13 April 2009 - 09:06 AM

Excellent idea. I like statistics and surely any extra feedback people can get about the games they have created is a good thing and will lead to improvements in future versions. :o
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#47 dsso123

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Posted 13 April 2009 - 08:49 PM

Gamemaker Highscores

The GMH provides free online highscores that are easy to set up and use with Gamemaker 7.0 Pro - just sign up here - www.gmhighscores.com

Need help? Get help here.

If you like the GMH, please put the code below in your signature to help support us. We would really appreciate it!

Posted Image

[url=http://gmc.yoyogames.com/index.php?showtopic=417012][img]http://www.gmhighscores.com/supportgmh.gif[/img][/url]


Thanks for using GMH!

Note to existing users: Because the website has been greatly upgraded, expanded, and changed (in the behind the scenes code), your games and account are not on the new website. Please sign up again on the new website. Your old games have not been removed - they still work - on the old site(gmh.gilsoftware.net).


how do i use this? can you give me steps or somthing.
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#48 Jub Jub

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Posted 14 April 2009 - 01:28 AM

Gamemaker Highscores

The GMH provides free online highscores that are easy to set up and use with Gamemaker 7.0 Pro - just sign up here - www.gmhighscores.com

Need help? Get help here.

If you like the GMH, please put the code below in your signature to help support us. We would really appreciate it!

Posted Image

[url=http://gmc.yoyogames.com/index.php?showtopic=417012][img]http://www.gmhighscores.com/supportgmh.gif[/img][/url]


Thanks for using GMH!

Note to existing users: Because the website has been greatly upgraded, expanded, and changed (in the behind the scenes code), your games and account are not on the new website. Please sign up again on the new website. Your old games have not been removed - they still work - on the old site(gmh.gilsoftware.net).


how do i use this? can you give me steps or somthing.


There is an example game: http://www.gmhighsco...om/services.php
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#49 TheBlackLamb

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Posted 16 April 2009 - 04:52 PM

Hey, is it okay if I use it for my game and distribute one of the .gml files with help, giving full credit to you?


Sure!

Thanks!
I hope it helps you :ph34r:

Edited by TheBlackLamb, 16 April 2009 - 04:52 PM.

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#50 michael pw

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Posted 19 April 2009 - 10:03 PM

This is great, i will give credit for this. Im using it on a racing game im making.
I was also wondering if its possible to make it so the lowest score goes first? thanks
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