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Physbox - The 2d Physics Sandbox


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#1 cooldudetb

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Posted 19 November 2008 - 10:14 AM

Posted Image
A 2D Physics Sandbox

ITS BACK AND IT'S BETTER THAN EVER BEFORE!

PhysBox has come back! Completely recoded, it's better than ever before!

For more information please visit:
PhysBox Forums

As said by Chopper123:

This is the best GM Physics Sandbox I have ever seen! (possibly the best ever made)


GM Version: GM7
File Size: 2.97Mb
Screen Resolution: N/A
Changes Screen Resolution: no

Download links
Newest Version
Original Version
Mirror

PhysBox is a 2D physics sandbox.
A Sandbox game has no preset goals or expectations. The player is free to do whatever he or she wants.
In PhysBox, the player is free to use props and tools to create any sort of contraption or vehicle.
Use props and tools to build whatever you want!
Connect them, power them and manipulate them
to build cars, boats, planes, towers and much, much more!

Screenshots
Coming soon!
Original Version Screenshot

Support PhysBox!

Copy this into your signature to support physbox!
[url="www.physbox.net46.net"][img]http://img530.imageshack.us/img530/7138/userbarqj3.png[/img][/url]
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Edited by cooldudetb, 21 June 2009 - 07:26 AM.

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#2 PsichiX

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Posted 19 November 2008 - 10:29 AM

You should add dll

ERROR in
action number 1
of Create Event
for object Controller:

Error defining an external function.


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#3 cooldudetb

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Posted 19 November 2008 - 10:43 AM

You should add dll

ERROR in
action number 1
of Create Event
for object Controller:

Error defining an external function.


I have now added the dll's and put all the files in a ZIP folder. Thank's for pointing that out. :)
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#4 PsichiX

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Posted 19 November 2008 - 10:58 AM

Very nice.
Any explosions are there?
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#5 cooldudetb

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Posted 19 November 2008 - 11:05 AM

Very nice.
Any explosions are there?

Thanks :)
The Bomb tool is included in version 0.2

VERSION 0.2 RELEASED

VERSION 0.3 RELEASED

(3 versions in a day! :) )

Edited by cooldudetb, 19 November 2008 - 07:33 PM.

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#6 Calus

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Posted 20 November 2008 - 12:07 AM

The game has potential but nearly everything I do crashes it.

Hold and draging the remover tool can cause crashing.
Holding CTRL and right+left click can cause random crashing.

Also, loading the wheels takes quite a long time.
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#7 Chopper123

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Posted 20 November 2008 - 12:22 AM

I find this game pretty fun. Few things to work on though. Sometimes i randomly get GM errors. In the game I can keep jumping forever, make it so u can jump once, and maybe another time in midair, (double jump) and than just fall. Also, when i make a rope bridge (hang a rope between 2 props) and put weights on it, the rope will detatch itself for a few seconds than jump back to where it was, being attached to the prob, and letting what ever objects fall through that hole.
And when i create a drivable wheel, and than remove it, i get a windows error, which crashes the game (i use windows XP).
All together it is a very fun game, and has ALOT of potencial.
I can't wait untill u add more props, and extended maps.

thx,
Chops

Edited by Chopper123, 20 November 2008 - 12:23 AM.

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#8 jakman4242

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Posted 20 November 2008 - 07:52 AM

Lots of undefinted variable errors, usually with an 'h' object.
A semi-good physics engine, it could use a little more user-friendliness, it was taking me forever just to figure out how to properly make a car.

Several undefined errors as well, when trying to make a powered wheel, or something of that sort.(player controlled.)
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#9 cooldudetb

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Posted 20 November 2008 - 08:35 AM

Lots of undefinted variable errors, usually with an 'h' object.
A semi-good physics engine, it could use a little more user-friendliness, it was taking me forever just to figure out how to properly make a car.

Several undefined errors as well, when trying to make a powered wheel, or something of that sort.(player controlled.)

Yeah it's been having a few handle(h) errors. But it hardly ever get any... The powered wheel has never given me any problems apart from deleting it, and that has been fixed for the next update. I will look into it but right now i would recommend just using thrusters until the next update.
EDIT fixed for next update!
I have added a (not to good) tutorial on making a car in the help file for the next update. Press F1 to see it.

In the game I can keep jumping forever, make it so u can jump once, and maybe another time in midair, (double jump) and than just fall.

I will have added double jump limit + wall jumping for next update.

And when i create a drivable wheel, and than remove it, i get a windows error, which crashes the game (i use windows XP)

.
I have fixed that for the next update.

Also, when i make a rope bridge (hang a rope between 2 props) and put weights on it, the rope will detatch itself for a few seconds than jump back to where it was, being attached to the prob, and letting what ever objects fall through that hole.

The ten ton weights are heavy enough to distort rope. I have made them half the weight for the next update.

Hold and draging the remover tool can cause crashing.
Holding CTRL and right+left click can cause random crashing.

The problem with dragging the remover is that you are probable dragging it over powered wheels or props connected with springs. In the next update you can delete powered wheels and objects connetcted with springs.

Also, loading the wheels takes quite a long time.

The MT wheels? They are very unstable and glitchey and have been fixed for the next version.

Thanks for all your positive feedback! :P

VERSION 0.4 RELEASED
All Above glitches fixed


VERSION 0.5 RELEASED

Edited by cooldudetb, 28 December 2008 - 07:07 PM.

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#10 Chopper123

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Posted 20 November 2008 - 02:55 PM

sounds great! One last thing. The walls are sticky. When you jump on them, and keep pressing the arrow key into them, than u will bounce back and forth slightly, and VERY slowly move down the wall.
Might be something else you would like to fix. :P
Its a great game already! Nice job!
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#11 cooldudetb

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Posted 20 November 2008 - 03:07 PM

Thanks!
I'll try fixing the stickiness of the walls but I might not be able to.

Normally I'd make a game and love it, then give it up 2 hours later.
But every time I get positive feedback it gives me motivation not just to give up. :P

Please remember to rate or review!

Edited by cooldudetb, 20 November 2008 - 03:59 PM.

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#12 Chopper123

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Posted 20 November 2008 - 07:40 PM

So whens the next update coming out? im excited to play without so many glitches!
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#13 cooldudetb

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Posted 21 November 2008 - 03:56 PM

So whens the next update coming out? im excited to play without so many glitches!

version 4 and 5 were released and have fixed all these glitches.

I'm hoping to add a custom sprite loading tool and redo the whole Ctrl Menu for 0.6

nobody's rated yet...

PLEASE REMEMBER TO RATE AFTER PLAYING
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#14 Chopper123

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Posted 21 November 2008 - 04:22 PM

Oh, i didn't notice the new versions! im dling right now.
I also reviewed the game for you.
I gave it 3 stars overall, and it could possible be a 4 or 5 with some sounds.

Edited by Chopper123, 21 November 2008 - 04:25 PM.

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#15 cooldudetb

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Posted 21 November 2008 - 04:30 PM

Oh, i didn't notice the new versions! im dling right now.
I also reviewed the game for you.
I gave it 3 stars overall, and it could possible be a 4 or 5 with some sounds.


Thanks!
Sounds will be added soon. Maybe not 0.6, but 0.7.

If you could specify any random errors then I might be able to fix them.
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#16 Chopper123

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Posted 21 November 2008 - 04:45 PM

I don't seem to get them anymore =] ill edit review. Good job!
A few suggestions and questions tho;
How do i reverse the powered wheel?
Maybe add brakes to the wheel.
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#17 cooldudetb

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Posted 21 November 2008 - 04:49 PM

How do i reverse the powered wheel?
Maybe add brakes to the wheel.

Hold numpad . and press the wheel's command key (numpad key specified)
It's in the help.
Brakes... Good idea. I might add wheel breaking later.

Oh and by the way, a story is almost impossible ;)

New Ctrl Menu out now! More user-friendly!

Please rate as well as review! :lol:

VERSION 0.6 OUT NOW

Edited by cooldudetb, 21 November 2008 - 04:58 PM.

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#18 Chopper123

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Posted 21 November 2008 - 05:15 PM

I know a story mode is almost impossible for a game like this, but i can't really give you 5 stars for a story mode that doesn't exist. Maybe add quatation marks around the key that you are talking about, because in some areas the help is hard to understand, as the "." in the help for reverse just looks like part of the sentance.

Edited by Chopper123, 21 November 2008 - 05:18 PM.

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#19 cooldudetb

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Posted 21 November 2008 - 05:37 PM

I know a story mode is almost impossible for a game like this, but i can't really give you 5 stars for a story mode that doesn't exist. Maybe add quatation marks around the key that you are talking about, because in some areas the help is hard to understand, as the "." in the help for reverse just looks like part of the sentance.


I agree just leave it with 1 star.

'.' I'll change that for the next version.
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#20 Pinpickle

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Posted 21 November 2008 - 05:55 PM

That was very fun, a little good operating sandbox. I hope to see more functions in the future. I did find a bug, if you attach a lazer pointer to an abject, their depth becomes massive and they are in front of explosions and the ctrl menu.
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