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Naruto Empires, Dynasty Warriors with a Naruto theme
Kilik 64
post Oct 26 2008, 08:53 PM
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PRODUCTION TEAM:
Leaf Studios
-Kilik 64
-Kakashifan
-Frigg

STORY: This game uses an original story based around the Naruto universe. It takes place in the nation of Kyouseikagure, the unified land of the Five Shinobi Nations. The Fourth Ninja War erupts, with three different sides. Team 1 consists of the residents of Leaf Village (which has become the capital of Kyouseikagure) and are fighting to potect the peace of their kingdom. Team 2 consists of ninja that live amongst the smaller villages, and are fighting because of the extreme class gap that has developed between those in the five greatest cities (the Five Ninja villages) and everyone else in the country. Team 3 consists of ninja from the future (basically, the shippuden characters) fighting both sides to prevent the war from bringing about the annihilation of the entire country.

CHARACTERS: Each team consists of 11 members, making a grand total of 33 playable characters. The full roster can be found here.

GAMEPLAY: This game is meant to play much like the hack n' slash series Dynasty Warriors. You run around on the map overworld, chasing down enemies. Then, in the battle mode, you singlehanded break through wave after wave of bad guys. What will start as a handful will end up as dozens before the game is over. You will fight them in a variety of locales, from the streets of the Leaf Village to the vast deserts of the Land of Wind. Your goal is to be the ultimate ninja, the one man army that changes the tide of war for your army.

To enter battles, you simply get near opponents and activate the battle key. If there are enemies within your range box (size differs for some characters), than all enemies and allies are drawn into battle. After defeating all opponents, you go back to the overworld and continue the level. If you are defeated, well... that's not something you want to happen. Allies and enemies can fight each other on the overworld. You must enter battle mode to fight.

A system new to the second demo allows you to give commands to your allies. You cannot control exactly what they do, but you can order them to charge and attack the nearest enemy, move to a location of your choice, or follow you. You use this by pressing W to bring up the command cursor, then dragging a box over the character you want.

SCREENSHOTS:
Naruto Empires Beta Title Screen.
The Overwold.
Kakashi Gathering Energy...
Sasuke's Level Two Special: Pheonix Flower!

CONTROLS:
Menu:
---Enter - Select Game Mode
---A - Select Team and Character
---W - Deslect Team and Character
---Arrow Keys - Cycle through choices
Overworld:
---Arrow Keys - Movement
---A - Enter Battle with nearby opponents/Select ally commands
---W - Ally Command System
Battle:
---W - Select Special Move(Push button 1, 2, or 3 times or Special Move level 1-3 respectively)
---A - Attack/Aerial Attack/Use Special Move
---D - Throw Kunai
---C - Charge energy
---Arrow Keys - Movement/Jump (up to 3 times depending on character and items/powerups)

SPECIAL MOVES: You push W, then A. The number of times you push W corresponds to which level special attack. Sasuke will be used as an example.

W, A - Lion Combo. Sasuke warps to the closest opponent and does a powerful series of strikes on them.
W, W, A - Pheonix Flower. Sasuke unleashes a barrage of fireballs.
W, W, W, A - Chidori . Sasuke gathers electricity into his hand, then charges at his enemy and pierces them with it.

DEMO 1: This demo contains one level with two enemies and one ally. The three selectable characters are Kakashi (Team 1), Sasuke (Team 2), and TS Naruto (Team 3). Click here to download demo 1.

DEMO 2: This demo contains TS Naruto as both the playable and enemies. Your allies are common ninja. It has one level, but showcases the enhanced engine in both fighting and ally command system. Click here to download demo 2.

DEMO 3: Demo 2 has a bug that caused the game to crash after a certain amount of playtime. It has been fixed in demo 3. There are also four new characters from Team 3. Click here to play demo 3.

GAME DEVELOPMENT FORUM: http://narutoempires.ogameking.com/index.htm

MAP MAKER: I thought some people might find it fun to play around with the map maker we are using. With all of the tiles available, you can make lots of impressive things, both large and small. Feel free to PM me any cool maps and they might just end as extra mission maps. Just make sure that you save the map using Ctrl+S and NOT the Save button. Click here to download.

This post has been edited by Kilik 64: Yesterday, 09:12 PM
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Shadow Sage
post Oct 26 2008, 09:16 PM
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This looks like a nice game, I am downloading now...

-Shadow Sage-
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Kilik 64
post Oct 27 2008, 01:04 AM
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I added an explanation of how to do special moves. So, your thoughts?
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Itachifan
post Oct 27 2008, 10:07 PM
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This is game awesome! I know, I helped make it! Hahaha......anyway, it's sad that I only see a few DL's here. We do need to fix a few things however:

the health bar should be green.

Your teammate should be a different color from the enimes.
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Kilik 64
post Oct 28 2008, 12:58 AM
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The health bar will be a seperate color, and the teammates will be different colors from enemies.
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Itachifan
post Nov 1 2008, 10:56 PM
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I just noticed something.The title screen says "Naruto Empire". Shouldn't it say "Naruto Empires"?
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shattereddreams
post Nov 2 2008, 08:59 AM
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won't let me select anyone blink.gif
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Kilik 64
post Nov 2 2008, 02:34 PM
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You couldn't select Kakashi, Sasuke, or TS Naruto? (the only three playable right now)
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shattereddreams
post Nov 2 2008, 06:57 PM
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QUOTE (Kilik 64 @ Nov 2 2008, 02:34 PM) *
You couldn't select Kakashi, Sasuke, or TS Naruto? (the only three playable right now)


Oh that's proboly why then.... I'll try again....

EDIT: It works now. But, you might wanna change the style of how everything looks cuz it doesn't match the naruto universe.

This post has been edited by shattereddreams: Nov 3 2008, 08:36 PM
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Kilik 64
post Nov 9 2008, 01:15 AM
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How does it "not match"?
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Itachifan
post Nov 11 2008, 08:05 PM
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It matches fine.............what in the world are you talking about shatteredreams? They are from Ninja Council style games........
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Eklund8492
post Nov 11 2008, 08:32 PM
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Pretty good although i'm not a fan of naruto biggrin.gif.
No offense, but aren't the 'Overworld' tiles and characters ripped from the game boy advance game "Fire Emblem: The Sacred Stones" ?

Well anyway keep it up!

~~Eklund8492
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Frigg
post Nov 11 2008, 10:05 PM
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I think he means that the overworld doesn't match, but everything else should. And yes they were from a Fire Emblem GBA game, not sure which one though.
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Kilik 64
post Nov 14 2008, 03:09 AM
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It's the overworld of a demo. It doesn't need to look anything like anthing from the series.
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shattereddreams
post Nov 15 2008, 10:23 PM
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QUOTE (Eklund8492 @ Nov 11 2008, 09:32 PM) *
Pretty good although i'm not a fan of naruto biggrin.gif.
No offense, but aren't the 'Overworld' tiles and characters ripped from the game boy advance game "Fire Emblem: The Sacred Stones" ?

Well anyway keep it up!

~~Eklund8492


this is what I meant by that it didn't match.
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Kilik 64
post Nov 15 2008, 11:17 PM
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There is no Naruto game with the overworlds, so we haven't much other choice.
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Itachifan
post Nov 16 2008, 04:43 PM
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Exactly.if we could find someone who could rip us a tile set from one of the Naruto RPG games, then we could use that.......
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Kilik 64
post Nov 16 2008, 07:45 PM
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Even then, we'd still need lots of stuff made for the game. It's easier to just use all the stuff form FE6-8.
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Itachifan
post Nov 25 2008, 12:29 AM
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You think we should put up the next demo's expected release date?
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Kilik 64
post Nov 26 2008, 06:35 PM
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We don't have one.
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