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System Lord


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#21 Manuel777

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Posted 08 January 2009 - 05:24 AM

damnit, the screenshots are dead...

downloading right now, sounds good, also, a stargate game is always welcome for me

edit: the game was really good, even if i saw those graphics before :D .
For some reason when i press "1" it sends me to the next mission... quite annoying, i had to watch the whole intro AGAIN :S lol

Edited by manuel777, 09 January 2009 - 09:55 PM.

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#22 Xantheil

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Posted 10 January 2009 - 09:27 AM

Nice graphics and music, though it's a little buggy, but I think that would be sorted out later... Nice game anyway!

Edited by Xantheil, 11 January 2009 - 09:18 AM.

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#23 Fiender

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Posted 11 January 2009 - 09:25 AM

damnit, the screenshots are dead...

downloading right now, sounds good, also, a stargate game is always welcome for me

edit: the game was really good, even if i saw those graphics before :lol: .
For some reason when i press "1" it sends me to the next mission... quite annoying, i had to watch the whole intro AGAIN :S lol

Well, if you ever want to skip the opining sequence, just go to the "select Level" thing on the menu to go straight to the first level.

Really awesome game, dunno why it hasn't got more replies. Anyway, I would like to review your game in GMTech (I am a reviewer there, and I really liked your game so...). If you have any problems, whatsoever, with me reviewing it for GMTech, please let me know.
Thanks

Go ahead, I don't mind.

And if you guys liked this game, I'm currently working on another RTS that's based off of the same engine, but so far has gotten a much better response than System Lord. I have links to the GM page in my signature.
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#24 fire_soul453

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Posted 19 January 2009 - 01:24 AM

Looks pretty nice. While watching the intro I pressed enter to try and skip it and it started over. I really didn't want to watch it again but did anyway. So I started playing the game and bumped space bar. It when back to the intro...
There was no way Im watching it 3 times

You really need to fix that

Edited by fire_soul453, 19 January 2009 - 01:26 AM.

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#25 Fiender

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Posted 19 January 2009 - 03:30 PM

Looks pretty nice. While watching the intro I pressed enter to try and skip it and it started over. I really didn't want to watch it again but did anyway. So I started playing the game and bumped space bar. It when back to the intro...
There was no way Im watching it 3 times

You really need to fix that

You can skip the intro by just going to the 'select level' thing on the menu
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#26 SDG

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Posted 22 January 2009 - 02:09 AM

Very Beautiful in Space as same as Homeworld Starwars:Galactic Battlegrounds2
with 3D Engine is Space Real-time Strategy
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#27 Fiender

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Posted 24 March 2009 - 05:39 AM

The links have been updated, and some of the buds have been fixed. One of these days I'm going to have to do an overhaul with this game... *sigh*
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#28 SDG

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Posted 13 April 2009 - 01:57 PM

Very Beautiful Battle for Space Similiar Star Wars:Empire at War and Homeworld
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#29 Fiender

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Posted 16 April 2009 - 05:12 AM

Why do you keep posting that?
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#30 MPSGA

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Posted 16 July 2009 - 07:51 AM

Thats good game! I found one glitch.
When i constructed 3 shipdocks, eatch below another, and i putted them to construct hata'ks. When I clicked on first one, the menu opened with the second shipdock's menu, which was below it. When I clicked on the first menu, the shipyard 2 started to construct the hatak. When i did it again, another hatak started to build in the second yard. The third one worked fine. But however i tryied to get a ship into a first one, the ship went to the second.
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#31 pkwild618

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Posted 17 July 2009 - 10:22 AM

If I want to move on minimap, then it starts selecting an units group. Very annoying. And it gets very very laggy (6000+, 9800GT, 4GB DDR2-800), if I recruit many units. That's why I stopped playing it in the middle of the first mission.
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#32 Vulcan Moon

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Posted 02 August 2009 - 01:58 AM

Incredible fun! That was WICKED, working through all those levels for a few hard days, then discovering that you're playing as
QUETESH! (I hate that character.) Show wise, Thoth was Anubis's stooge for a while, he didn't die in Apophis's time.

Once it froze and crashed forcing me to restart. Also, the "new game" intro doesn't work after once, it freezes. And you have to be careful NEVER to press spacebar in the game.
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#33 SC_Doom3

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Posted 03 August 2009 - 03:01 AM

ummm................................... a while ago I posed a topic on here I was making a game like this..
Around Stargate..it's possible you got the idea from me..? I don't mind if so, I don't really have the time and patience to make it. lol
Where ever you got the idea.. good job! Glad to see more Stargate fans out there.
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#34 Fiender

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Posted 03 August 2009 - 04:34 AM

ummm................................... a while ago I posed a topic on here I was making a game like this..
Around Stargate..it's possible you got the idea from me..? I don't mind if so, I don't really have the time and patience to make it. lol
Where ever you got the idea.. good job! Glad to see more Stargate fans out there.


Well cosidering I posted this in October 2008, and you put up your Stargate topic in May 2009, I don't think I got the idea from you. :)
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#35 MPSGA

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Posted 03 August 2009 - 07:35 AM

Can we hope any updates soon, Fiender?
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#36 ui_dsa

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Posted 05 August 2009 - 09:02 PM

Decent, but not enough strategy involved (7/10)


Pros: The Sound, Story, and Graphics were decent, but could have been better.

Cons: 1) There were quite a few glitches in the game (but no fatal errors). 2) Also, no strategy was involved (other than expansion) and there were a mere 3 types of warships. 3) After the most powerful warship, the Ha'tak, is unlocked, the 2 types of previous warships become useless

While this game's story, graphics, and sound are all decent, the game engine is not foolproof, and it does not allow for many winning strategies other than expanding and bulding the most powerful warships available.

A few main points:
1) I have a 2.4 GHZ Intel Core 2 Quad Machine, and I experienced lag after building over 100 units.
2) Also, when I clicked the minimap to move to another map position, the units that were currently selected became deselected. This is an annoying issue that should be fixed.
3) After I unlocked the Ha'tak, the entire game became nothing more than a race to build them.
4) Sometimes, when I attacked a ship, its health went negative, and it took a while to be destroyed.
5) Also, the text could be considered "hard to read" because of its size.

To make it better:
1) Add more units with different abilities, like a hijacking unit to capture enemy ships, an artillery unit, or some other unit with a strategic ability.
2) Make the Ha'Tak less powerful, or make a specific anti-Ha'Tak ship.
3) Try to remove the lag by using more efficient coding.

This is a good idea, but I think you could make it better by adding more strategic units and improving the engine.
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#37 Vulcan Moon

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Posted 06 August 2009 - 03:55 AM

I protest with the above. After unlocking the Ha'tak the other ships were still incredibly useful. The Ha'tak isn't too powerful in comparison. And the game is rather strategic. Unless of course you build a dozen Ha'taks and pummel everyone. I'm never patient enough for that so I sneak around hacking away the enemy forces. ;)

EDIT: Oh, the "calm" music can get rather annoying sometimes though. Now whenever I watch the show and hear the music I think of your game!

Edited by Vulcan Moon, 06 August 2009 - 03:56 AM.

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#38 MPSGA

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Posted 06 August 2009 - 08:00 AM

Though I like the game, I would like to play it as free. I mean without missions. Like Skirmish. But I would be against just three-four maps. It would be boring. It would be better, if the map would be generated. Anyway, great game!
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#39 gooran

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Posted 22 September 2009 - 05:15 PM

are there only 7 missions so far?

and you should maybe ad the pyramid ship because its an old ship

Edited by gooran, 22 September 2009 - 05:18 PM.

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#40 Vulcan Moon

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Posted 29 September 2009 - 03:39 AM

Yeah, I think ships like the pyramid Ra had would be nice. Otherwise, nice game but for the annoying "calm" music.
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