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Winter Sniper


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#1 AussieJay

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Posted 29 September 2008 - 07:45 AM

Howdy all, this is my latest game that I'm working on using D&D. Well I'm working on it when I can and when I feel like it. So no time plan! I have however released a little demo for everyone to play around with.

Winter Sniper
Take arms and defend the front line from counter attack!

Game Includes:
- Several Levels of Difficulty
- Clips & Reloading
- Authentic Sound Effects
- Mouse-Controlled Crosshairs
- and more...

Current Status:
- 4 Basic Levels of Difficulty Created (working on it)
- Sound Effects
- Time Limit Established
- Demo Available! Yipee!

Future Updates & Suggestions:
- Check this thread for any updates
- Comments are always welcome
- Have problems with the demo? Post here!
- Please do not post codes that I can use

Check out the demo, by following the link below and downloading winter_sniper_0.91.zip for the latest version!

http://cid-2f3e42ce2.....ic/Game Maker


Edited by AussieJay, 14 October 2008 - 09:44 AM.

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#2 Sn1per809

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Posted 29 September 2008 - 08:38 AM

Omg I love this Game, This is my kind of game, Hence my name Sniper :). I reckon this is one of the best games ive played or atleast in the top 20 best game ive played. Love the noises, love the background love everything BUT the enemy's proberly put some enemy's that look something better. You should make it so u can buy upgrades for your sniper and etc.

Graphics: 5/10 (No enemy Sprites really)
Gameplay: 8.9/10 (Sniping is SOOOOO FUN)
Sounds: 9/10 (Realistic Sound effects)


Things i think you should add to make this an AWESOMEer game,

Add:
The Coriolis Effect
Bullets getting effected by the wind
a Flag for wind direction.
Windspeed and Humidity of the Bullet path
and Zoom in ability for the sniper.

Lol this game is SOOOO good bro keep up the good work.
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#3 Morpheus

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Posted 29 September 2008 - 10:52 AM

I actually found this to be rather boring.

I reckon this is one of the best games ive played or atleast in the top 20 best game ive played.

You can't of played much games yet then.

I could of made this in 20 minutes with the things you have pointed Sniper. You cannot even close it, I had to use the task manager. I just waited for a green box to spawn and then click on it executing a awesome instance_destroy() effect. No blood or corpse just a instance_destroy(). If this is one of your first 5 projects then I guess I could say your doing alright but if its more then that, you need to start looking at some tutorials.
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#4 Jus some guy

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Posted 29 September 2008 - 11:19 AM

I was about to say the exact same thing as morphesus .This game is not bad but its just too simple! u need to put alot more things into it,
things like: recoil,blood,corpes,human enemys,choice of sniper rifle,bullet type,unlockables,armor and all that complicated stuff to make it a good game.

I know this is just a demo but try and make most of these things into ur game in the next demo or the full version.
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#5 ninjutsu63

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Posted 29 September 2008 - 12:04 PM

Right, I agree with what others have said. This is pretty impressive for a D&D game. However it needs more depth. I don't have any more suggestions on how to do so then others have already said, so I'd listen to them.
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#6 AussieJay

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Posted 05 October 2008 - 01:48 PM

Lol this game is SOOOO good bro keep up the good work.

Errr thanks.

I actually found this to be rather boring.

I actually agree. Of course, I need to work on it some more.

No blood or corpse just a instance_destroy().

Yes, it's still in the early stages. As am I...

If this is one of your first 5 projects then I guess I could say your doing alright

Well then you can say I'm doing alright.

This game is not bad but its just too simple!

Yes it is. Yep. It is. Nothing more to say.

recoil,blood,corpes,human enemys,choice of sniper rifle,bullet type,unlockables,armor

Those things are being considered...

This is pretty impressive for a D&D game.

Why thank you!

All in all, I'm doing alright, but I don't have a definate time plan, so I'm working on it sometimes and doing other stuff (like playing other games) instead of working on it. Thanks for your constructive comments everyone~
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#7 heyufool1

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Posted 05 October 2008 - 03:38 PM

Pretty entertaining! But i suggest adding some zoom or something so you can zoom up on really far away enemies. And of course change the enemy sprite. Other than that great job!
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#8 Marchal_Mig12

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Posted 05 October 2008 - 03:42 PM

Well, it is pretty simple, I would like to see more challenging targets than green square. Sounds looks nice and the engine is very basic!
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#9 AussieJay

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Posted 10 October 2008 - 02:11 PM

But i suggest adding some zoom or something so you can zoom up on really far away enemies.

I don't know how to do this, but I've tried. Can it be done using views?

Other than that great job!

Thanks! It means a lot.

I would like to see more challenging targets than green square.

Still working on it. I'll make them randomly smaller or larger (to make it harder and to create depth) and they are now slimmer and taller, moving from side to side.

More updates...
- the HUD flashes red when you are hurt
- instead of auto-reload it's manual
- moving enemies as explained above
- new main screen background
- instead of a time limit on one of the levels a certain number of kills is required

Yay!
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#10 jon sploder

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Posted 11 October 2008 - 05:15 AM

Lol, whats the point in saying that there is a demo available?

Otherwise its very basic with no challenge. Sorry.
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#11 AussieJay

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Posted 11 October 2008 - 05:55 AM

Well it's not really a demo. Actually, yes, it demonstrates what my game will be like.

Yes it's basic without challenge now. Remember, this isn't my 100th game and I'm using D&D.
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