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Iji 1.6 (updated 7 March)


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#1801 Spaceoff

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Posted 01 November 2009 - 12:43 PM

I beat AnUntitledStory on masterful a while ago.
And now... I just beat Iji on Ultimortal, woot.
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#1802 makerofthegames

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Posted 02 November 2009 - 01:16 AM

Haha, I'd say the former is much more challenging. Congratulations. :rolleyes:
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#1803 Yukabacera

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Posted 02 November 2009 - 11:56 AM

I had a very strange dream last night, just thought you'd like to hear about it. In the dream, I was looking through a drawer of memories from my time at college, and I found the notation of games in which I'd beaten both Asha and Ansaksie at chess....

Anyone else had any Iji-related dreams ever?
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#1804 makerofthegames

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Posted 02 November 2009 - 04:10 PM

I don't know about anyone else, but I haven't.

I prefur to go to sleep "obove the influence," hah. Just kidding, I'm not imply-ing anyth-ing.


I've actually had game-related dreams before, they come very rarely for me it seems..Also I haven't been having many dreams lately.
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#1805 Ultimortal

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Posted 02 November 2009 - 06:16 PM

Ooh, I've never seen him use Nanostorm. Probably because the only time I've ever let him gather three charge balls was the first time I fought him. :P

What's it do? Or better yet, how much health does he have to have to start using it instead of the Hammer?

Nanostorm turns the Chargeballs into lots of particles that fly at Iji one at a time, draining armor. If they drain your armor completely, you're knocked down for 3 HP damage, but it's easy to avoid if you keep moving.

To use the Phantom Hammer, Tor needs:
on Normal, over or equal to 750 of his 900 max HP (83%)
on Hard, over or equal to 825 of his 1050 max HP (79%)
on Extreme and Ultimortal, over or equal to 900 of his 1200 max HP (75%)

Yuka, I've had my share of videogame-related dreams, including ones where I walked in my sleep, but that was still pretty weird. You need to stop thinking about this game. :p
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#1806 Yukabacera

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Posted 02 November 2009 - 06:50 PM

Nah, I'm definitely not going to be able to stop thinking about it at least until my fanfic's finished ^_^ Not far off now though, I've nearly reached the Iosa boss battle. You know how it is when you're writing something and it's so desperate to get out on paper (or, these days, in readable form even if no actual paper is involved) that it won't let go of your mind until it's finished?

Which reminds me, I have another question. Are Iosa and Tor lovers? I remember in my first playthrough I formed the impression that they were -- based, I think, on Tor's final logs and his dialogue before you fight him -- but now after replaying the level I can see no conclusive evidence, just a possibility.

Edited by Yukabacera, 02 November 2009 - 09:14 PM.

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#1807 makerofthegames

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Posted 02 November 2009 - 08:13 PM

In a fanfic, any two people can be lovers. ^_^

And then Komato Trooper 06712-07892-30144 looked up and said to Komato Trooper 08965-27358-10735 "You're hot." and then Iji teleported in, cracked a security door, blew up a door on the wall, and killed the lot of them.


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#1808 Kyon

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Posted 02 November 2009 - 08:32 PM

I had a very strange dream last night, just thought you'd like to hear about it. In the dream, I was looking through a drawer of memories from my time at college, and I found the notation of games in which I'd beaten both Asha and Ansaksie at chess....

Anyone else had any Iji-related dreams ever?



Go play less Iji mate.
Because this is madness...
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#1809 Yukabacera

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Posted 02 November 2009 - 09:15 PM

In a fanfic, any two people can be lovers. :o

Heh, very true, but I'm still curious to know the answer as regards canon. ^_^
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#1810 Ultimortal

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Posted 05 November 2009 - 05:44 PM

I never really decided on Iosa and Tor, but he's pretty shaken by her death. To the Komato, being partners in war might be worth even more to them than love. I guess I'll just leave it open. :p

I got a mail with this amazing piece:
http://i2ebis.devian...ldier-142574881
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#1811 Desert Dog

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Posted 05 November 2009 - 10:08 PM

I never really decided on Iosa and Tor, but he's pretty shaken by her death. To the Komato, being partners in war might be worth even more to them than love. I guess I'll just leave it open. :)

I got a mail with this amazing piece:
http://i2ebis.devian...ldier-142574881

Well, it was Tor that saved Iosa when she was alpha struck as a kid, wasn't he? Being somewhat older, it could easily be interpreted, that he regarded her more as a father would. [seeing as he kinda watched her grow, etc.] Depends on where you want the story to go, I guess.

And that really is an epic picture! ;)
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#1812 Yukabacera

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Posted 06 November 2009 - 05:12 PM

Well, it was Tor that saved Iosa when she was alpha struck as a kid, wasn't he?


She wasn't a kid; she was already a Berserker in the Komato army. See: http://www.remar.se/yuka/log7.php
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#1813 Desert Dog

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Posted 06 November 2009 - 09:39 PM

Well, it was Tor that saved Iosa when she was alpha struck as a kid, wasn't he?


She wasn't a kid; she was already a Berserker in the Komato army. See: http://www.remar.se/yuka/log7.php

I already knew she was in the army, and part of that experiment [in which she was the lone success case], but I was meaning more she was 'young'. I.e. in human terms 20 something years old. I have no idea how that counts in Komato years, but I had a feeling they live a lot longer than humans! You'll notice he says 'and she's already been promoted to Berserker class. ' implying, she's quite a young one.

And if you read the next log post[Longturn 8], you'll see that Yukabacera refers to her as the 'one-girl-army'.. definitely gives the impression of youth. (he also refers to 'the Komata and Tasen's 'excessively long lifespans', so it would probably be fair to say that General Tor's been around a while)

But, yeah, just open for interpretation :)
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#1814 Yukabacera

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Posted 07 November 2009 - 01:19 AM

And if you read the next log post[Longturn 8], you'll see that Yukabacera refers to her as the 'one-girl-army'.. definitely gives the impression of youth. (he also refers to 'the Komata and Tasen's 'excessively long lifespans', so it would probably be fair to say that General Tor's been around a while)

Read the next log post? Don't forget, I wrote them! :) Not sure what I was on about when I wrote about their "excessively long lifespans" -- after all, compared to what?

Longturn 8 refers to Tor as a "new General" and says "I can tell he'll be around for starturns upon starturns to come", so I'd guess he's fairly young as well, though obviously being a General at all means he must have some experience behind him.

Edited by Yukabacera, 07 November 2009 - 01:22 AM.

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#1815 Desert Dog

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Posted 07 November 2009 - 01:36 AM

You wrote them! :) Nice!

I actually, finished reading the rest of the posts, and was going to query some of them (I thought Daniel Remer wrote them.. dang I suppose the writers name should have been a give away!)

I always thought of Krotera as a 'bad' person... who's trying to do the 'right' thing. I.e. a bit of a patriot. The type of guy who would stop at NOTHING to do his responsibility.. saving his people. You may remember a log post where he said 'remember Hel Sarie!'. A strong, cruel bully, doing his best to help his people survive, letting nothing get in his way. Trying to do, what his superior(hero?) failed to do. [His bad attitude probably bred, from having to watch, his people's empire crumble bit, by bit, with each of the leaders failing&falling one by one.]

However, in your log's he came across as a bit of a sneak. Running from an annihilator, (which, btw, I'm pretty sure he could kill with his big spread MFPB gun), saying that stuff on that broadcast.
That's not so cool. :) Yes, Krotera was cruel, and a bully, one who abused his powers, to get his way. But in the end, he was only trying to save his people, even to the end. That's why I kinda like him. :P By doing what he felt was best, he came across as cruel and a bully, and was hated by even his own people. He died, trying his best to save them. :'(

Well, that's how I interpreted his character, for the brief run-ins I've had with him :D

Edited by Desert Dog, 07 November 2009 - 01:39 AM.

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#1816 makerofthegames

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Posted 07 November 2009 - 10:47 AM

You wrote them! :P

:)

Krotera was a bully

Indeed.

But, yeah, just open for interpretation

Quite. :)

partners in war might be worth even more to them than love. I guess I'll just leave it open.


If the maker of something hasn't even decided whether or not something is something, it's probably better off not discussed. This stuff isn't real, you know?

Longturn 8 refers to Tor as a "new General" and says "I can tell he'll be around for starturns upon starturns to come", so I'd guess he's fairly young as well, though obviously being a General at all means he must have some experience behind him.

Actually no, what you're saying makes no sence.

For one, you don't have to be young to be a "new general," you can still be old and be promoted to a higher rank, and "I can tell he'll be around for starturns upon starturns to come" doesn't matter because the aliens have "excessively long lifespans," so your theory pretty much falls in on itself.

Edited by makerofthegames, 07 November 2009 - 10:56 AM.

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#1817 Yukabacera

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Posted 07 November 2009 - 12:29 PM

You wrote them! ::lmao:: Nice!

I actually, finished reading the rest of the posts, and was going to query some of them (I thought Daniel Remer wrote them.. dang I suppose the writers name should have been a give away!)

Okay, I guess I'd better clarify. Yukabacera is a character in the game, and I'm not really him, because he doesn't exist. :)

@makerofthegames: I used the words "I'd guess" to make it clear that what you call my "theory" was just what I personally feel to be likely, not meant to be a convincing argument or anything.
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#1818 makerofthegames

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Posted 07 November 2009 - 01:32 PM

not meant to be a convincing argument or anything.

:)

What's new in the world of IJI?
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#1819 Yukabacera

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Posted 08 November 2009 - 01:06 AM

What's new in the world of IJI?

Well, I've finally managed to make a bit more progress with repeating (and this time videoing) my "perfect game" challenge. I've got up to halfway through Sector 5, but next comes one of the nastiest parts of the challenge -- getting the poster in this sector without any kills. It can be done, but it requires a lot of luck and you have to replay the entire sector to retry it.
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#1820 Desert Dog

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Posted 08 November 2009 - 02:16 AM

:)

Indeed.

Quite. ::lmao::


Ahem, your contribution to the conversation has been.... noted.

Okay, I guess I'd better clarify. Yukabacera is a character in the game, and I'm not really him, because he doesn't exist. <_<

Haha, awkward ::lmao:: I had wondered, but that bit where you said you weren't sure what you were on about convinced me. :ph34r: I was just chucking out a few ideas for your fan-fiction. ::lmao::

Edited by Desert Dog, 08 November 2009 - 02:17 AM.

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#1821 Maxinston

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Posted 08 November 2009 - 02:32 AM

You should have sold that game for money...
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#1822 Kyon

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Posted 08 November 2009 - 10:31 AM

You should have sold that game for money...


Agreed.
You would make lots of money man.
Imagine: Iji as an extra job.
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#1823 Yukabacera

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Posted 08 November 2009 - 11:52 AM

I was just chucking out a few ideas for your fan-fiction. :)

Ah, thanks, but I don't need any more ideas now -- it's getting very near to the end :)
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#1824 makerofthegames

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Posted 08 November 2009 - 07:30 PM

You should have sold that game for money...


Agreed.
You would make lots of money man.
Imagine: Iji as an extra job.

Only one flaw in that plan..If he had charged money for it from the beginning almost nobody would pay for it because noone knew how awesome it was.

You can't truely know untill you play the game yourself. :)
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#1825 Maxinston

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Posted 08 November 2009 - 09:49 PM

You should have sold that game for money...


Agreed.
You would make lots of money man.
Imagine: Iji as an extra job.

Only one flaw in that plan..If he had charged money for it from the beginning almost nobody would pay for it because noone knew how awesome it was.

You can't truely know untill you play the game yourself. :)
[/opinion]


He could make a demo demonstrating the actual game...
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#1826 Supermini_man

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Posted 09 November 2009 - 11:00 AM

He could make a demo demonstrating the actual game...


Still he said that wanted to make games as a hobby, not a job. Besides that there are some license issues that Iji would have if wasn't freeware.
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#1827 MGermundsson

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Posted 12 November 2009 - 03:24 PM

I liked this game VERY much! You should upload it on Yoyogames! ^_^
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#1828 krele

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Posted 12 November 2009 - 03:45 PM

He could make a demo demonstrating the actual game...


Still he said that wanted to make games as a hobby, not a job. Besides that there are some license issues that Iji would have if wasn't freeware.

Like what? He could've invested some money for third party music. He probably got it off newgrounds, most of people there would charge like, 3-5$ per track...
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#1829 Ultimortal

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Posted 12 November 2009 - 05:03 PM

Supermini_man is correct, also it would be the lousiest hourly wage ever to sell Iji, especially since I would want to split it with the actors, musicians and testers. There's no way I could have worked full time on it, the month-long breaks and being able to work whenever I wanted were a requirement for something this large. Iji as a job would be terrible!

The things in the game I or HyperDuck do not own the rights to is the credits song and the sound effects (except voices, which I recorded). Though I modified the sound effects, I couldn't charge for a game including them.

krele, the soundtrack was made by friends without profit before they became HyperDuck. Actually some people on Newgrounds are claiming credit for Chris's songs from the Iji soundtrack - nice userbase they got there! I wouldn't want to associate with that site either way, and I wouldn't use someone's work without both asking first and crediting them.
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#1830 julien7777

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Posted 15 November 2009 - 12:11 AM

Best Effing Game Maker game I have ever played!

I have collected all the posters, scrambler, massacre, etc and have beaten the game a couple of times. Still can't get past the bonus sectors to get the null driver though B)

The ingame comments are very funny, and the story is very impressive and well thought out. Graphics are a bit flat, but only a bit; and it still looks great!

Final boss animations are incredible and the weapons and combos are pretty creative too.

10/10

you should have sold it, you would have made a fortune. :P
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#1831 That guy behind you

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Posted 15 November 2009 - 03:33 PM

Just out of curiosity, in the Iji-verse, are humans directly descended from the Tasen? Or just a species that happened to evolve after they left?

Edited by That guy behind you, 15 November 2009 - 03:36 PM.

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#1832 coolist

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Posted 15 November 2009 - 08:15 PM

Posted ImageX5
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#1833 Kyon

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Posted 15 November 2009 - 09:22 PM

Posted ImageX5


???????????
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#1834 Ultimortal

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Posted 16 November 2009 - 11:37 AM

you should have sold it, you would have made a fortune. ::lmao::

Again, let's say I could sell it and somehow would make a lot of money. I still wouldn't want to, since I want my hobby games freeware so as many people as possible could play them, and selling something brings a whole new responsibility to answering questions and updating it.

Just out of curiosity, in the Iji-verse, are humans directly descended from the Tasen? Or just a species that happened to evolve after they left?

I never fully decided on those things to write about them in-game, as they weren't meaningful to the story. But the idea was that the Komato came first from some ancient mammal, left Earth, and the Tasen evolved from them later once they had started colonizing planets. Other species of that ancient mammal left on Earth would remain primitive, go on to become the apes, and eventually humans. I never set a timeframe for the Komato's history, it's simpler to just say "a really long time ago". :)

One idea that didn't make it into the game stated that the Tasen were leftovers from when the Komato started altering themselves with bioengineering at a rapid pace, once they had claimed Nanotechnology from another warlike species they encountered and destroyed. A logbook about the Velocithor implies it. That's why the Tasen were seen as inferior from the start. Under their helmets the Komato look engineered and unnatural, but I decided to never show it to keep the mystery about them.

Edited by Ultimortal, 16 November 2009 - 11:38 AM.

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#1835 makerofthegames

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Posted 16 November 2009 - 12:34 PM

What..?

Is this a religion, or a game? ;)
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#1836 coolist

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Posted 16 November 2009 - 08:47 PM

It's supposed to be a star but apparently the site doesn't like hot linking. XD
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#1837 Ultimortal

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Posted 17 November 2009 - 05:14 PM

makerofthegames: It's just the backstory. :p Even when writing something short it's good to have a well-planned story behind it. Typing out all the details and history and stuff would just bore the player, but having it in mind as an inspiration to build upon sets the scene and lets the story almost write itself.

I would say, if I knew the first thing about writing.
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#1838 ev149

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Posted 18 November 2009 - 10:40 PM

NVM

Edited by ev149, 22 November 2009 - 08:52 PM.

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#1839 Yukabacera

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Posted 06 December 2009 - 10:25 PM

Well, I finally finished my fanfic :blink: Here it is, if anyone wants to read it... it's a Sailor Moon crossover by the way.

http://www.fanfictio...oldiers_of_Love
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#1840 orange08

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Posted 08 December 2009 - 07:43 PM

Someone needs to try to make a game that's just as good/better than Iji.
...

And yes... It's possible (with lotsa hard work and five years)
So if you wanna get a topic like Iji- GET TO WORK! 2015 is the deadline :lol:

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#1841 Ultimortal

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Posted 11 December 2009 - 08:37 AM

it's a Sailor Moon crossover by the way.

Do I want to read this? :)

Someone needs to try to make a game that's just as good/better than Iji.

Already been done a couple of thousand times.

I made an improvement of my speedrun of the game and submitted to SDA, which now accepts freeware runs. Watch it here if you're geek enough. The blurb at the top wasn't written by me, just the comments, which go pretty in-depth. I hope ExplodingCabbage will stick to his words of obsoleting it, it's pretty embarrasing to have to run your own game.
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#1842 orange08

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Posted 13 December 2009 - 12:55 AM

it's a Sailor Moon crossover by the way.

Do I want to read this? :D

Someone needs to try to make a game that's just as good/better than Iji.

Already been done a couple of thousand times.

I made an improvement of my speedrun of the game and submitted to SDA, which now accepts freeware runs. Watch it here if you're geek enough. The blurb at the top wasn't written by me, just the comments, which go pretty in-depth. I hope ExplodingCabbage will stick to his words of obsoleting it, it's pretty embarrasing to have to run your own game.


Thousand times???
You must think the worst of your game :D

Ultimortal and Banov are the top GM game makers imo.
But... IMO Banov's games are better. (It's just my opinion)

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#1843 Kyon

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Posted 13 December 2009 - 10:20 PM

YES a thousand times

But not with Gamemaker ^_^
Maybe one or two games are as good as iji in GM.
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#1844 wa1do_13

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Posted 13 December 2009 - 11:02 PM

Not even close to a thousand times. Think about it- nothing before the SNES/Genesis era can even compete (those may have had some great games for their time, but if you had to shell out $5 for any pre-Genesis game or Iji, you'd almost definitely pick Iji), most games after that era were mediocre or bad, only around 2,500-5,000 games can even compete with Iji, but Iji rocks so hard that it would probably fit in around anyone's top 300 games. I mean, the PS2, biggest system ever made, has less than 2,000 games released for it, you guys are overestimating the numbers a bit...
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#1845 Spaceoff

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Posted 14 December 2009 - 12:14 AM

Ultimortal must be feeling good about himself right about now.

When's the last relevant post been posted?
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I beat Ultimortal difficulty a while ago, and a bit more recently beat all the instant-death sectors, got nanomaster(?) rank and failed miserably trying to get that no-damage one.
I've rather exhausted the game by now... don't have the urge to play it any more.
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#1846 Ultimortal

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Posted 15 December 2009 - 09:39 AM

Not even close to a thousand times. Think about it- nothing before the SNES/Genesis era can even compete

I'm sorry, but not only does it depend on your taste in games, it also depends on what you mean by a "good game". There were better written stories, more complex gameplay and more professionally made graphics for the consoles' or computers' limitations even before the NES. You also underestimate how many games have been released over the years, and we haven't even played 0.1% of them. I don't think high quality, exciting gameplay, tight controls or innovation ever sold a game on release - marketing did. I keep finding groundbreaking games from 10 years back I've never heard of, because they were trampled by big titles like Doom and Final Fantasy, and only gained a cult following many years later when people found them (and long after the developer went out of business). In fact, it's been years since I bought a new game since the ones already out there suffice, and don't cost $lots. Of course this is just my taste.

I'm just not comfortable with people praising Iji too much (or in a few other places "defending" the game from fair critiscism in my place). Remember that it's like an amateur webcomic - a subpar derivative of greater works I've been a fan of. I'm glad for the effort I spent on finishing it, and I'm glad some people really like it, but it is what it is.

Ultimortal must be feeling good about himself right about now.

I'm pretty neutral to the game itself now, but it is a relief it wasn't a flop after spending so much time. I was really nervous right after release, since the initial feedback was mostly negative. It seems it's gotten more positive since it's gotten more players and I fixed the issues people discussed, but looking around the net, the average opinion still seems to be "meh". That's honestly better than I hoped. :)

I said it before, but every creation will have the whole spectrum of opinions about it. Iji becomes a different game to everyone who plays it. To some it's unplayable, and they would say it's at the bottom 1% of games, and to some it's great. Neither is the "true" opinion, and whether you can measure the "good" of a work by how large its fanbase or ratio of positive opinions are is a rather pointless question IMO. I just make games I like to play, and see if anyone else likes the same things I do. :p Of course I still do my best, as I don't want to play a game with shoddy interface or boxes for graphics.

When's the last relevant post been posted?

No idea. It seems there are not many new users posting here anymore.

Yuka: I'll read your story when I have the time.
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Daniel's Base - home of Hero Core, Iji, Hyper Princess Pitch, Garden Gnome Carnage etc.

#1847 orange08

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Posted 15 December 2009 - 04:38 PM

Ultimortal must be feeling good about himself right about now.

When's the last relevant post been posted?
---
I beat Ultimortal difficulty a while ago, and a bit more recently beat all the instant-death sectors, got nanomaster(?) rank and failed miserably trying to get that no-damage one.
I've rather exhausted the game by now... don't have the urge to play it any more.


Reply to the red selected:

Same here...
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"I'm just glad Off-topic isn't being removed. Otherwise I risk actually doing something productive." -RoyTheShort


#1848 makerofthegames

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Posted 16 December 2009 - 10:33 PM

Ultimortal and Banov are the top GM game makers imo.

Err, I'm really glad that's just your opinion.. :medieval:

In my opinion, the best GM developers are Ultimortal, YoMamasMama, and 2DCube.

Not in any particular order. :huh:
Now I know Ultimortal probably won't get anything out of me saying that, he's not a prideful guy. (that's good, by the way) I would imagine if any of my games were as respected as this is I would be thinking "These people are crazy! My game isn't that good, is it?"

Tell me, how close is that to how you feel? :medieval:

EDIT: May I remind you, you won the king of cagematchs. O_o

Edited by makerofthegames, 16 December 2009 - 10:36 PM.

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#1849 Carnivac

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Posted 17 December 2009 - 11:30 AM

In my opinion, the best GM developers are Ultimortal, YoMamasMama, and 2DCube.


Ultimortal, Pug Fugly and Darthlupi for me. They're the only ones who have made many consistently great games that I not only enjoy playing greatly but also inspire and motivate me to work on my own to hope to be even half as good. In fact I'd say most of the games on my PC are just those guys' back catalogue. Takes a lot to make me want to sit at this damn computer to play anything.

Iji is one of several GM games I really wish would get ported to console even if in a slightly changed form. I'd play it a lot more on my PS3 or PSP than PC to be honest.
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#1850 orange08

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Posted 17 December 2009 - 02:53 PM

Ultimortal and Banov are the top GM game makers imo.

Err, I'm really glad that's just your opinion.. :)

In my opinion, the best GM developers are Ultimortal, YoMamasMama, and 2DCube.

Not in any particular order. :)


Did I say Ultimortal and Banov??

How the hell did I leave out orange08??? :)
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"I'm just glad Off-topic isn't being removed. Otherwise I risk actually doing something productive." -RoyTheShort