Up to Sector 6 so far, and while I generally don't say too much about a game until I've completed it or given up on it, I feel the need to post immediately to say it's brilliant so far and I hope this topic gets a bit more attention later on.
Edit:
Completed Normal! Now for thoughts that will eventually become a review whenever my site's ready:
First things first - the gameplay is great, paced perfectly, and the story really stands out. The graphics may not be to everyone's taste, but I personally love the general style of the game. The audio is spot on, too - while I've never been one to complain about ripped music where it fits, it's refreshing to hear a good original soundtrack.
What's particularly amazing about Iji is that I actually want to replay it, on the different difficulties, trying different stat builds and such. Many games attempt this, but this is the first in a long time that's succeeded for me. I appreciated the way hints are given, both during the main game and for later plays - the Sector Z one being a particularly good example, giving the player enough info to find it but still making them think a bit.
The ending was maybe a little disappointing, but perhaps that's just to serve me right for taking the easier kill-pretty-much-everything option. I'm a bit disappointed at the lack of any (obvious?) effect of collecting the ribbons. The bosses were also a little disappointing, while there were some subtle changes between each life bar I'd have preferred some nastier twists. I'm looking forward to trying the bosses on the harder difficulties and discovering the other sides of the story, though.
Nothing is perfect, but this is a pretty good try. Definitely the best Game Maker game I've ever played, and perhaps, after I've explored everything a bit further, I'll also consider it the best freeware game I've ever played.
This post has been edited by shockedfrog: 02 September 2008 - 09:04 AM