Gml Buddy V3.0
#61
Posted 02 March 2009 - 03:25 AM
#62
Posted 02 March 2009 - 11:52 AM
First time user and I was not familiar with the posting process.Does anyone know why the GM Buddy's copy button doesn't work on all function codes? I am using Windows XP Professional and when I try to copy the code to the clipboard it doesn't always work.
2/18/09:
GMLB Update version 2.3.6!
Added features:
- Gravity Contact (useful for player coming to contact with objects in platformers [2D])
- Get Pixel Color (draw_get_pixel, slow, so don't use in Step)
- User can choose his/her own color with get_color
Fixed features:
- Multiple line copying problems and items looked over
- Several other bugs
Please give feedback so we know what we can add in further updates to better help you!I am using Windows XP Professional and when I try to copy the code to the clipboard it doesn't always work. Do you have a suggestion as to what I can do or is it a bug in the program?
Why'd you triple post? That could get you banned.
OK. Sorry, I didn't check your post count.
#63
Posted 02 March 2009 - 01:54 PM
Okay, it's obvious people are suggesting:
- MPLAY functions
- Multiple command instantaneous translation
The reason I have not already added mplay functions is because it's extremely unpopular with GM online coder. Mplay is very slow and lags a lot when there are 4+ people. 39dll is smoother and much faster.
So, my question to you is: Would you like GML Buddy v2.5 to have:
- mplay functions only
- 39dll code only
- mplay and 39dll code
Secondly, I have not included my multiple D&D translations because my engine seems to have a problem with it. Also, i wish to get all of my custom D&D commands in before I add the multiple command translations, because then I would it would get messy trying to add new code and make it work with the block translating.
To gameherder: this may be a fault on my part, I added new code and modified some to make it run smoother, so I might've messed the whole thing up. I will test immediately.
EDIT: Yes, single line codes do not work, only multiple line! I will release a minor update of GML Buddy soon. For now, use v2.3 I have supplied
Thanks for all of your positive replies and suggestions! I will take them all into account as I continue working on GML Buddy (remember it takes some time making those customized icons for the fake D&D commands, and sometimes, it takes 200 lines of inefficient code for me to work out the translation).
Thanks, I will use v 2.3
#64
Posted 03 March 2009 - 12:24 AM
- Host-A worked fine and the new download was up yesterday
- Will Host For Food needs to have an uploaded file UNDER A DIFFERENT NAME or else it will not update the file
- I did not update YoYo Games' link at all
So, today, I deleted the first link for GML Buddyv24.exe and replaced with GML Buddyv24[Fixed] and I uploaded a new file for YoYo Games.
#65
Posted 03 March 2009 - 11:50 AM
Are you sure the links work? O_o
Edit: Ah nevermind, Host-A works now. Going to try it out.
Edit 2: Awesome program! I loved the 3D functions, mouselook is awesome, and healthbar shows me how to use ortho projections!
Awesome program!
8/10
Nice one!
-Samuka97
Edited by Samuka97, 03 March 2009 - 11:57 AM.
#66
Posted 03 March 2009 - 11:51 AM
#67
Posted 03 March 2009 - 03:53 PM
Edited by gameherder, 03 March 2009 - 03:54 PM.
#68
Posted 03 March 2009 - 04:58 PM
#69
Posted 04 March 2009 - 12:14 AM
@ Commander~DEST: Really? Which one has the problem? Will Host For Food or Host-A?
@ gameherder: I'll be sure to fix the problems you PM'ed me in the next update.
@ Lamby-Games: Thanks! I hope this is useful to people.
Remember, suggestions help update GML Buddy. For now, please don't request having several D&D commands stacked together and translated at once, because I would like to add more D&d functions before that update so nothing gets messy.
Edited by iluvfuz, 04 March 2009 - 12:16 AM.
#70
Posted 04 March 2009 - 01:01 AM
#71
Posted 04 March 2009 - 03:34 AM
#72
Posted 04 March 2009 - 10:51 AM
This will help me alot!
Just an "little" suggestion:
DLL Commands maybe?
-Samuka97
#73
Posted 05 March 2009 - 12:13 AM
Note: I won't be working on GML Buddy that much, as I have another project going on.
Thanks for your comments, suggestions and thoughts!
#74
Posted 09 March 2009 - 02:37 AM
#75
Posted 09 March 2009 - 06:38 PM
Wow this looks useful.
It is useful too!
#76
Posted 10 March 2009 - 11:47 PM
#77
Posted 13 March 2009 - 10:59 AM
Thanks for your comments!
When do you plan to complete the next version?
#78
Posted 13 March 2009 - 11:11 PM
EDIT: If you are curious on what I'm working on (surreal futuristic TDS, set after humans ravaged the Earth's surface and have created a refuge in a digital world (somewhat like the Matrix):


Download engine WASD to move, left mouse button to shoot
Edited by iluvfuz, 16 March 2009 - 03:07 AM.
#79
Posted 16 March 2009 - 11:33 PM
BTW: I'm you #1 fan!
Edited by Commander~DEST, 16 March 2009 - 11:33 PM.
#80
Posted 18 March 2009 - 09:26 PM
The game looks very cool!
BTW: I'm you #1 fan!
Thanks! I'm trying to give it a unique feel; if you wish, you can visit this topic: http://gmc.yoyogames...howtopic=423293 to suggest and change the outcome of the game!
I've noticed there's a new translator out, that supports multiple D&D translation. If I decide to, I might add that to GML Buddy (Might be difficult or simple to merge into my existing engine).
Edited by iluvfuz, 18 March 2009 - 09:27 PM.
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