Gml Buddy V3.0
#21
Posted 07 November 2008 - 08:48 PM
#22
Posted 20 November 2008 - 02:59 AM
#23
Posted 02 January 2009 - 03:41 AM
Updates:
-Tooltips
-Change in a few translation coding
-Fix to various errors.
EDIT:And my awesome avatar, lol.
Edited by iluvfuz, 02 January 2009 - 03:42 AM.
#24
Posted 03 January 2009 - 02:19 AM
I can possibly make another room acting like Game Maker's action box, where you name the variables, values, and arguments. Then generating the successive lines of GML.
This sounds like a good idea!
Edited by Gokan Takagashi, 03 January 2009 - 02:22 AM.
#25
Posted 04 January 2009 - 01:21 AM
Mass D&D-GML translation will be delayed until I find an effective way to code it (either the user choosing all of the D&D commands then translating it [harder] or the user choosing a D&D command and lists it down with the GML right by it [easier])
Next update will include more basic commands than 3D, that are useful to beginners, but still made up (actual DnD commands don't exist normally)
#26
Posted 04 January 2009 - 01:29 AM
#27
Posted 04 January 2009 - 01:30 AM
For sure I am adding:
-make_color_rgb & make_color_hsv
-image_alpha
-distance_to_object
-point_direction
Edited by iluvfuz, 04 January 2009 - 08:26 PM.
#28
Posted 04 January 2009 - 08:26 PM
Version 2.3 is released!
Updates:
Added:
-Make Color (make_color_rgb & make_color_hsv)
-Set Alpha (image_alpha)
-Test Distance to Object (if distance_to_object)
-Point at Object(point_direction)
-If codes are larger than one line, they will be displayed through 'show_message' and you will have the option to copy the code or cancel.
Fixes:
-Score Caption (part of the last 'Added' point
-Jump to Position (part of the last 'Added' point)
-Jump to Start
-Speed Horizontal and Vertical
-Create Moving
-Change, Transform and Color Sprite
-Replace Sprite, Sound and Background
-Added default options to all translations
-Removed many 'show_message' prompts and replaced for faster translating (less clicking)
-Step Towards
-Many more
Also, use of [Esc] can one-key exit the game.
Edited by iluvfuz, 12 January 2009 - 01:48 AM.
#29
Posted 08 January 2009 - 01:58 AM
EDIT: Just fixed a problem with Step Towards and reuploaded 2.3, so the YoYo Games link will not work temporarily.
Edited by iluvfuz, 08 January 2009 - 02:11 AM.
#30
Posted 08 January 2009 - 02:07 AM
I don't know, I know nothing about online coding.Ah, mplay or various, useful online code bits?
#31
Posted 09 January 2009 - 12:57 AM
#32
Posted 09 January 2009 - 01:45 AM
Anyways, good job!
#33
Posted 09 January 2009 - 01:48 AM
#34
Posted 12 January 2009 - 01:49 AM
#35
Posted 15 January 2009 - 05:19 AM
- someone who just started with GameMaker and needs serious help
#36
Posted 19 January 2009 - 08:17 PM
#37
Posted 27 January 2009 - 08:21 AM
#38
Posted 27 January 2009 - 08:53 AM
Nice try. You can't avoid my rule of MSN awesomness! Mwahaha! (PS: Check his sig).Awesome! You should add an online section!
Anyway, cool program. I never have to use it though.
#39
Posted 27 January 2009 - 11:45 PM
#40
Posted 28 January 2009 - 04:18 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users











