Karoshi Factory
#41
Posted 26 August 2008 - 05:47 PM
#42
Posted 26 August 2008 - 06:03 PM
Heh, i just read my post again and realized how rude it sounded... sorry4 or 5. And I think it's very polished. Just no extra features like a level editor. Even so, I'm not sure I would've wanted one.Ok, just so ppl know why it isn't as polished as the other ones:
He made it in 3 days o.0
Also, i still miss a level selection
Edited by headline@live.se, 26 August 2008 - 06:04 PM.
#43
Posted 26 August 2008 - 06:57 PM
#44
Posted 29 August 2008 - 08:09 AM
this game will take silver medal i think
but it seems people bored bit karoshi stuff
need improve gfx still make em super
sorry for bad english it s not my main language
i dont think i can ever get bored of karoshi its so unique and i dont give a 2 s***s about graphics realy ...............u should win gold
p.s how do u do lvl 17
Edited by benjabby, 29 August 2008 - 08:12 AM.
#45
Posted 31 August 2008 - 10:26 PM
PS: awesome game, stuck on lvl 17
can som1 help me, i tried crushing the other 2 with a safe, but then i can't kill myself because of those stupid blue blocks
Edited by ui264, 01 September 2008 - 01:28 AM.
#46
Posted 01 September 2008 - 07:18 AM
how karoshi look with character have animation like frozd
also great backrounds
dunno its good but i wihs this serie will like final fantasy
my son play karoshi 11
#47
Posted 01 September 2008 - 04:22 PM
Fantastic
Fantastic
Fantastic
Fantastic
Fantastic
Fantastic
Fantastic
Fantastic
Fantastic
Suicide.
I have always loved the Karoshi series, but this one was by far my favourite.
One small problem... Controls. I have found jump to be space, and that started anyoyying me.
But one question. Will you carry on?
~PD~
#48
Posted 01 September 2008 - 04:51 PM
I always had my suspicions... I was right, too!It's a joke on how the Japanese often misspell english. "Engrish". Same with "Thanks for play" at the end. I don 't expect everybody to get that though, and that's ok.
It's almost like "All your base are belong to us!", but on purpose
#49
Posted 01 September 2008 - 05:24 PM
I like Karoshi though, it's an interesting series. Probably my favorite of your games.
-PF
#50
Posted 01 September 2008 - 06:02 PM
But Im stuck on the 10th lvl can some one help?
#51
Posted 01 September 2008 - 09:43 PM
Also, make up jump (just have the press up event call the press z event). Would make this much more user-friendly for me.
As always though, lots of fun, very interesting, and it's great to have another Karoshi.
#52
Posted 02 September 2008 - 12:45 AM
17 took about 3 days to figure out, 18 was easy, but took many tries, and the rest were easy sailing
#53
Posted 02 September 2008 - 01:54 AM
or keymappingAlso, make up jump (just have the press up event call the press z event).
#54
Posted 01 November 2008 - 08:51 PM
#55
Posted 02 November 2008 - 02:07 AM
#56
Posted 02 November 2008 - 02:32 AM
level 10 is tooo hard, any tips?
#57
Posted 02 November 2008 - 02:37 AM
Finished it on my own, which I seemed unable to do with the previous two.
#58
Posted 13 November 2008 - 05:40 PM
I just figured you'd get a kick out of that.
-PF
Edited by PurpleFuzzy, 13 November 2008 - 05:41 PM.
#59
Posted 13 November 2008 - 08:22 PM
#60
Posted 14 November 2008 - 06:52 AM
I love hearing things like this! Thank you.Right now I'm sitting in English class and we're playing on the computers because we have no teacher today. Six kids are in this room playing Karoshi Suicide Salaryman on Addictinggames.com and I didn't tell any of them about it. They found it on their own.
I just figured you'd get a kick out of that.
-PF
And thanks for the kind replies everyone! As well as the criticisms which are largely valid.
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