EDIT: It lived upto the theme and standard of the series. But the 10th level stumped me
Edited by DarkFlame, 25 August 2008 - 09:12 AM.
Posted 25 August 2008 - 05:49 AM
Edited by DarkFlame, 25 August 2008 - 09:12 AM.
Posted 25 August 2008 - 09:07 AM
Posted 25 August 2008 - 09:14 AM
Thanks for uploading, but although it's all polished, I wouldn't say it's 10 or top notch.
Posted 25 August 2008 - 11:30 AM
Posted 25 August 2008 - 11:42 AM
Posted 25 August 2008 - 11:48 AM
If they indeed did, they would have had to ask him first. So that means yes he does know. But I get PCPP and I have never seen it?Hey 2D, loved the game and recommended it on the PC Powerplay forums (www.pcpowerplay.com.au/forums).
On that note, im wondering, did you know they put Karoshi 1 and 2 on their DVD's?
Posted 25 August 2008 - 12:41 PM
Posted 25 August 2008 - 02:44 PM
Edited by headline@live.se, 25 August 2008 - 02:54 PM.
Posted 25 August 2008 - 02:45 PM
Posted 25 August 2008 - 03:49 PM
Posted 25 August 2008 - 04:07 PM
I think the game's the right length. It's more of a side story than a full on sequel anyway. Extra features I could not implement because of the short time frame.[lots of text]
Thanks Erik!It felt fresh without losing the feel of the older games, great!
Yeah I heard about it. Thanks!Hey 2D, loved the game and recommended it on the PC Powerplay forums (www.pcpowerplay.com.au/forums).
On that note, im wondering, did you know they put Karoshi 1 and 2 on their DVD's?
Good to hear feedback from someone unfamiliar with the series. It's true that the most difficult levels are at 2/3rds of the game. Levels after that are less difficult but do things differently sometimes (the blue buttons etc). But yeah none of the 4 characters-levels ended up very hard. I guess I could have put the hard 3 character ones at the end...Interesting game, I must say. I havent played any of the earlier ones, but I didnt find it too hard to figure out what to do. The only thing hard was to get my fingers to do what I told them, cause they had some troubles with that.. Anyway, the difficulty seemed a bit off. Some of the middle stages was a real headache, but towards the end, it was pretty easy to solve. Dunno if you ran out of ideas, or if I found a "wrong" way to solve em. I know you made it for the comp, so there was a deadline, but I would have liked to see some more content. The way you introduced more and more co-workers was nice, but it got a bit boring after sum 10 stages when everything was pretty much the same. A few more ideas into it wouldnt hurt. However, I did play through it, so it wasn't bad or anything.
All in all, its a pretty neat game. Somewhat "original" approachAnd I can agree that working in a factory sometimes gives you the urge to commit suicide.
4 or 5. And I think it's very polished. Just no extra features like a level editor. Even so, I'm not sure I would've wanted one.Ok, just so ppl know why it isn't as polished as the other ones:
He made it in 3 days o.0
You did an excellent job in the short time. Thanks again mate
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Hi Folks,
Just wanted to share a thought on the music. If we'd had more time I would have written a few tracks and let you choose between some different styles for the game, but 2Dcube only told me about the competition on Friday evening! Lol, so I wrote the 1 track in a few hours, and I didn't really have anything else suitable in my back catalogue that would fit the game. So we ended up with only 1.
Oh well, it was great fun to write it anyways,
Cheers
Jake
Posted 25 August 2008 - 04:39 PM
Posted 25 August 2008 - 05:26 PM
Posted 25 August 2008 - 09:05 PM
Posted 25 August 2008 - 09:45 PM
If they indeed did, they would have had to ask him first. So that means yes he does know. But I get PCPP and I have never seen it?Hey 2D, loved the game and recommended it on the PC Powerplay forums (www.pcpowerplay.com.au/forums).
On that note, im wondering, did you know they put Karoshi 1 and 2 on their DVD's?
Edited by True Valhalla, 25 August 2008 - 09:46 PM.
Posted 25 August 2008 - 10:25 PM
Posted 25 August 2008 - 10:31 PM
Posted 25 August 2008 - 10:35 PM
Posted 26 August 2008 - 07:37 AM
Posted 26 August 2008 - 08:54 AM
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