Flash Dll ** Fixed Link **
#41
Posted 03 August 2008 - 06:24 PM
#42
Posted 03 August 2008 - 06:49 PM
im going to use this
#43
Posted 03 August 2008 - 07:23 PM
I think that I will use this in G-Flash, so that is shows the flash game in the GM window when it finishes converting,
if you don't mind... (credit will be given (of course))
#44
Posted 03 August 2008 - 08:01 PM
Aghgreat. this opens a whole new world of rick rolling.
im going to use this
Thank you and your welcome! I have only seen one person ask if showing a SWF in the game was possible.
Edited by GMREC1111, 03 August 2008 - 08:02 PM.
#45
Posted 04 August 2008 - 08:40 AM
See my signature. But yours is better. Good job !
BTW, what language is this made in ? VB ?
#46
Posted 04 August 2008 - 01:55 PM
Your welcome, it was made in Delphi 7.<snip>
Oh yeah one question what is this programmed in.
Im thinking of learning C++ or something.
<snip>
BTW, what language is this made in ? VB ?
*Groans*...
Edited by Caniac, 04 August 2008 - 01:56 PM.
#47
Posted 04 August 2008 - 02:41 PM
I honestly can make it in VB, but I don't want toWhile your dll is more optimized for this kind of thing, I made an example on how to show SWF's ingame.
See my signature. But yours is better. Good job !
#48
Posted 11 August 2008 - 08:43 PM
#49
Posted 11 August 2008 - 09:06 PM
#50
Posted 11 August 2008 - 09:26 PM
how come when you go into fullscreen mode, it doesn't show the movie anymore?
Happens with any Windows control. Because the control is actually on the form and not on the game display, it gets off-view when the display is changed. Try repositioning the control when changing display, or choose either window or fullscreen from the start.
#51
Posted 11 August 2008 - 09:54 PM
how come when you go into fullscreen mode, it doesn't show the movie anymore?
Happens with any Windows control. Because the control is actually on the form and not on the game display, it gets off-view when the display is changed. Try repositioning the control when changing display, or choose either window or fullscreen from the start.
yeah i already did that
#52
Posted 13 August 2008 - 12:47 PM
By the way, it's sweet!
#53
Posted 13 August 2008 - 05:00 PM
Haha, thanks.sweet! sweet! sweet! sweet!, etc...
By the way, it's sweet!
#54
Posted 13 August 2008 - 11:17 PM
I tried it out and it worked! I wish I had a use for it right now
It can be used commercialy right?
#55
Posted 14 August 2008 - 02:45 PM
It has been done before but used a browser DLL, the browser is created, then the browser creates a control for the flash object, this has no browser so it should be faster.I know someone has done this before because I've seen games that use flash before but good job.
I tried it out and it worked! I wish I had a use for it right now
It can be used commercialy right?
It can be used commercially with credit
#56
Posted 17 August 2008 - 01:57 AM
I have made the example a bit better, little source modifications...More examples are on the way.
#57
Posted 03 September 2008 - 06:39 PM
#58
Posted 03 September 2008 - 08:02 PM
#59
Posted 29 September 2008 - 12:11 PM
Few DLL fixes and script comments, I think I added scripts too.
#60
Posted 30 January 2009 - 02:10 PM
I wish I could make the flash background transparent and view it in fullscreen
Edited by wlanuser, 30 January 2009 - 02:11 PM.
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