Anyways, there are few issues at hand. Currently I have balls representing players, however, I would need actual characters to make the game complete. But this isn't easy; I can't use ripped sprites since all characters wield the keyblade and other weapons, meaning they would have to be custom. Also, since all the characters are really the same (no stats/attributes/etc.), they would need to be standardized and consistant.
If you would like to support, you can sprite characters based on Kingdom Hearts. A quick list:
-> Sora
-> Riku
-> Donald
-> Goofy
-> Axel
-> Roxas
-> OrgXIII members
and so on and so forth. Here are the regulations:
Size: 32x32px, 64x64px, 128x128px (anything within the 16:16 ratio)
Colors: Any colors are fine; just smooth and visible
Type: Not too different from the original characters, but some customization is fine
Template: Unfortunately, I do not have a template, however you MUST have your sprite/character's arms centered, so they can wield the weapons. Also, just basic running and moving is good. Any more will be appreciated.
Notes: None. If you can fit these requirements, I'll like you a lot, and you'll be listed in the game contributors list (later to be added in the game).
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But there's an alternative! If you don't want to sprite KH characters, you don't have to! Original characters are fine aswell!
They should fit the above requirements, but I would like a quick character bio/info, name, and any notes you would want me to know.
So it's your choice. Should the game stick with KH characters, or use a whole new set of people?











