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Font Maker - New Update 28th Oct 2008


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#1 Bitsoft

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Posted 23 July 2008 - 02:28 PM

Name: Font Maker
Version: 3.0
Category: Utility
Updated: 28/10/08
Vista-Compatible: Yes
Download Link: See below
Information: See below
Screenshot:
Posted Image

:GM053: Information
This program allows you to create your very own, unique fonts to be used with Game Maker. You can open any font from your computer and edit it however you want it, then save it to be used with Game Maker.

NOTICE:
If you want me to continue working on Font Maker, go to my forums and into Community. You will find a poll in which will decide the future of Font Maker!


Features:
Version 3.0:
- Preview text with the current font
- Improved user interface
- Removes wasted resources to increase performance and speed
- Tool Tips
- Custom zoom
- Shortcut keys
- User "character edit" confirmation
- Program Status

Version 2.9:
- Easily add color gradients to your font base
- Completely new saving and loading engine
- New Loading and Saving formats
- Loading font bugs fixed
- Displays the character being edited
- Displays the font base and the size

Version 2.8:
- Colors, underline and strikeout now have effects on the font
- Copy and paste characters
- Reset Font Base (Restored)
- Advanced window caption

Version 2.6:
- Larger palette
- Use any font from your computer as a font base
- 'Create from Image' can load in any size image
- Menus (replaces Control Panel)
- Get color from drawing pad

Version 2.1:
- Completely new program and engine
- New and more user friendly interface
- Control Panel (replaced with Menus)
- Use any color(s)
- Create from Image (only 16x16 images)
- Reset Font Base
- Blend character
- Add shadow
- Add outline
- 4 Font bases
- Toggle the grid
- Real window grid color inverting
- Several bugs fixed

ORIGINAL VERSION: Version 1.0:
- Color in one-step (removed; wasn't liked very much)
- 1 Font base
- 16x zoomed pixels
- Draw your own characters

DOWNLOAD LINK:
:GM006: Official Download
:GM122: Mirror 1
:GM048: Mirror 2

Bitsoft Forums

If you are a novice user who needs help using fonts with GM, download my LIB:

:rambo Get it here!


Support Font Maker by putting the code below in your sig:
[url="http://gmc.yoyogames.com/index.php?showtopic=388162"][img]http://i251.photobucket.com/albums/gg309/Bitsoft/sign.gif[/img][/url]

Edited by Bitsoft, 09 December 2008 - 03:05 PM.

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#2 Mordi

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Posted 23 July 2008 - 03:10 PM

This is somewhat useful, but also quite limited. Most often, you only use spritefonts for the extra fancy fonts with soft shadows and whatnot. One of the more tedious tasks of making a nice game. I wish you would expand it to support more features.
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#3 Bitsoft

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Posted 23 July 2008 - 04:43 PM

I know it's limited, but it's the first release. The next release will have much for features. The shadowing can simply be done.

First make the color on Font Maker white. Then when you draw the text:
draw_set_font(font) //the font
draw_set_color(c_gray) //shadow color
draw_text(x+1,y+1,string) //the text
draw_set_color(color) //text color
draw_text(x,y,string) //the text

I don't think I need to explain how to make gradient texts. But for n00bs, 'draw_text_color'.

Edited by Bitsoft, 23 July 2008 - 04:45 PM.

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#4 max_r_61270

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Posted 24 July 2008 - 04:50 AM

Hey, I can't try it out now, but I'll edit when I do. I think this could be really useful. I actually didn't even know that GameMaker had such a feature, but it's great that you're making an application that can take advantage of it. Making fonts is hard and anything that helps make it easier is great.
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#5 Bitsoft

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Posted 24 July 2008 - 03:23 PM

Thanks for the positive reply :P !
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#6 Astrosapien

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Posted 25 July 2008 - 02:12 PM

This has some nice potential! My first suggestion is to not save as each individual letter, but as one sheet. Then you just create the sprite from the strip. Next, placing individually colored pixels, like having a color picker for what color you will use. After that, how about loading pre-set fonts to base your custom font off of? Lastly, loading pictures as a letter. For instance, maybe I want a font that looks like magazine cut-out letters. Maybe I'd load a picture of a magazine cover and render it accordingy.

P.S: Choosing the size of the canvas.
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#7 Bitsoft

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Posted 25 July 2008 - 02:44 PM

Okay, I don't you have downloaded this program, or you have not actually created a font with it.

- The program does save it as a sheet.
- You have to color in with black pixels, but if you click 'Next', you will be able to color in. This is a much easier way to color in.
- There is already a pre-drawn character for character.
- I'll think about letting you load in images.

Read the Help File.
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#8 Bitsoft

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Posted 26 July 2008 - 10:58 AM

Sorry for the BUMP, but it is extremely difficult to edit (not reply) when the board keeps automatically logging me off.

Going back to Astrosapien's post, I think he meant the 'Save Changes' button saves as an individual character. The 'Save Changes' button doesn't save the character. It saves the changes made to the character to the bar at the top. So if you edit a character and then (without saving it) double-click a different character, the changes that made to the character won't be saved. It does not save the character as an image file.
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#9 Astrosapien

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Posted 26 July 2008 - 12:58 PM

Okay, I don't you have downloaded this program, or you have not actually created a font with it.

- The program does save it as a sheet.
- You have to color in with black pixels, but if you click 'Next', you will be able to color in. This is a much easier way to color in.
- There is already a pre-drawn character for character.
- I'll think about letting you load in images.

Read the Help File.

Didn't save as sheet for me, I thought it would, tried to save a little test file, had to hit cancel 5 billion times. I'd still like to see placing individual pixels of varying colors, it could make far more interesting fonts. You say there's a pre-drawn character for character? How about different pre-drawn characters, like I want to base my font off Times New Roman, but it looks like you only have a preset of Ariel or something.

Edited by Astrosapien, 26 July 2008 - 12:58 PM.

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#10 max_r_61270

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Posted 26 July 2008 - 08:00 PM

I tried it out, but there was something wrong with it. Clicking on the top part didn't work right in some strange way that I can't explain. When I saved the changes, it made a copy of the font in the same font and put it up and left about 2 pixels. I think you are using the absolute coordinates of the previous fonts and doing something with it, but it doesn't work right if I don't keep it in the exact same spot. Also, make a "clear" button.. oh yeah, and the "Next" button did something really weird.

It's promising but extremely buggy for me.
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#11 Bitsoft

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Posted 27 July 2008 - 06:31 AM

Astrosapien, the only way to stop the save dialog from popping-up is to hit Save. If you hit Cancel, the program has nowhere to save to so it will ask you once again to save. If you want to test it out, save it and then delete it.

I have NO IDEA what max_r is trying to say. But for the first question, I think what you mean is: 'I didn't double-click the character I wanted to edit'. You have to double-click the character you want to edit. Please people, just read the Help File. Also, I'll try and see what is wrong with the 'making copy of the font and misplacing it'. I never actually thought about a 'Clear' button. I'll add it to the program.
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#12 Astrosapien

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Posted 27 July 2008 - 12:42 PM

Astrosapien, the only way to stop the save dialog from popping-up is to hit Save. If you hit Cancel, the program has nowhere to save to so it will ask you once again to save. If you want to test it out, save it and then delete it.

Ah, I see. Sorry 'bout that!
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#13 hiro-niro

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Posted 27 July 2008 - 03:11 PM

Hwo do you make gradient text?
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#14 score_under

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Posted 27 July 2008 - 04:34 PM

Hwo do you make gradient text?

This has been stated before, about 3rd or 4th post down. Please re-read the topic.
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#15 hiro-niro

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Posted 27 July 2008 - 06:57 PM

No it hasn't. I read the whole topic.
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#16 Astrosapien

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Posted 28 July 2008 - 10:22 AM

draw_text_color(x,y,string,color1,color2,color3,co
lor4,alpha)
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#17 Bitsoft

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Posted 28 July 2008 - 01:23 PM

Thanks for pointing that out Astrosapien. But I think it would be better to say:

draw_text_color(x,y,string,topleftcolor,toprightcolor,bottomle
ftcolor,bottomrightcolor,alpha)

Usually you would make both top colors the same color and both bottom colors the same. Alpha is a good way to flash the text.
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#18 max_r_61270

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Posted 29 July 2008 - 03:41 PM

Astrosapien, the only way to stop the save dialog from popping-up is to hit Save. If you hit Cancel, the program has nowhere to save to so it will ask you once again to save. If you want to test it out, save it and then delete it.

I have NO IDEA what max_r is trying to say. But for the first question, I think what you mean is: 'I didn't double-click the character I wanted to edit'. You have to double-click the character you want to edit. Please people, just read the Help File. Also, I'll try and see what is wrong with the 'making copy of the font and misplacing it'. I never actually thought about a 'Clear' button. I'll add it to the program.


Actually, that's not what I meant at all. I'll try it again and send a screenshot of what it's doing.
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#19 Bitsoft

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Posted 30 July 2008 - 07:34 AM

Then what were you trying to say?
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#20 Bitsoft

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Posted 03 August 2008 - 12:25 PM

Why doesn't anyone reply?
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#21 hiro-niro

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Posted 03 August 2008 - 01:05 PM

Have you started on those "Coming Soon" features? Some of them could be done in a day, and how long has this program been here?
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#22 Bitsoft

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Posted 04 August 2008 - 01:01 PM

Of course they could. However, this is not my main project. I am busy with about 7 different projects now. Although, I have created a quick LIB for the novice users to add sprites as font, draw shadowed and/or gradient texts. After my upload is completed, I'll post a link.
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#23 Bitsoft

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Posted 04 August 2008 - 01:26 PM

LIB for novice users to make shadow and gradient texts:

http://gmc.yoyogames...howtopic=390529
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#24 hiro-niro

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Posted 04 August 2008 - 08:13 PM

7 Projects? Wow.
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#25 Bitsoft

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Posted 06 August 2008 - 01:51 PM

Is that a lot?
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#26 Bitsoft

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Posted 07 August 2008 - 03:52 PM

Important note: This project haas been canceled :) ! My flash drive is corrupted and cannot be read :D . You should probably use my LIB or use the GM functions :( .

;)
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#27 hiro-niro

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Posted 07 August 2008 - 06:01 PM

Awww... at least there's the LIB...
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#28 Bitsoft

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Posted 09 August 2008 - 06:51 AM

...and I was so close to the next release too... Oh well...

I am still trying to get it back. And searching out the internet for a decompiler is useless as it won't work :D . Hopefully I can get it to work somehow...
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#29 Bitsoft

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Posted 13 August 2008 - 01:09 PM

Good news... This project has been restarted. I decided to start this project over. Afterall, it took me about 3 days to make the first one. So now I can make an even better one!
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#30 Markolainen

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Posted 26 August 2008 - 11:40 PM

Good, I can see real potential in this if you keep on working.:ph34r:
Some things I'd like to see in the future:
- Many pre-made fonts to choose from.
- Being able to pixel color in any color you want.
- Nicer UI (It's nothing wrong with the one now, but it's a little boring.)::lmao::
- Be able to change font size.
- Be able to load an existsing font.
- Being able to load font files (windowns fonts and so on).

That's all I can think of right now. Will edit or post again when I Come up with new things.
Good luck and I hope you continue on making this.::lmao::

Edited by Markolainen, 27 August 2008 - 01:09 PM.

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#31 Bitsoft

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Posted 27 August 2008 - 01:55 PM

Well I wasn't working on this project for a while now... ^_^

Thanks for the positive comment. Here are mine:
- I will. Could anyone share a link to Smarty's program that draws pre-installed windows fonts (it's much easier that way).
- Already done!
- Already done!
- I'll think about changing font sizes. But it's not that easy. Probably won't happen... :(
- If you mean my own format (maybe .fmk), then yes!
- Perhaps... but saving as TTF or FON files are way too hard!

I'll get back working on this when I finish my other projects (or get to a first release)...
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#32 morno

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Posted 27 August 2008 - 03:43 PM

woow.. diddent know you coud make this whit GML.. i will support you ^_^
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#33 Markolainen

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Posted 27 August 2008 - 09:33 PM

- I will. Could anyone share a link to Smarty's program that draws pre-installed windows fonts (it's much easier that way).


Did you mean this program?
http://gmc.yoyogames...topic=83252&hl=

- If you mean my own format (maybe .fmk), then yes!


Yes I meant you bitmap files.^_^

- Perhaps... but saving as TTF or FON files are way too hard!


I only talked about loading them.:( It would expand the program to a completly new level if you could open any font.


I'm looking forward to a release in the future. I'll keep my eyes open for updates!:chikin
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#34 Bitsoft

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Posted 28 August 2008 - 01:18 PM

Thanks for the link. I'll have to use a DLL to open a font off the computer. Thanks for the idea.
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#35 Bitsoft

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Posted 29 August 2008 - 06:21 PM

This thing is finally updated! I have not installed all of your suggestions. And I see that many of you didn't like the 'color-in-one-step' thing, so it has not been re-installed.
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#36 DoomBot

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Posted 29 August 2008 - 09:32 PM

Good idea. Time to make my secret language...lol, not really. I will probably make a nice clean font, as most of the default ones are all curly and freakish. :whistle:

Will add more comments once I try it out, but very pleased to see something like this.
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#37 Bitsoft

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Posted 31 August 2008 - 02:07 PM

Thanks! I will add more base fonts in the next version. I have also added a larger palette and any size image can be loaded in, instead of only 16x16. Although this is not in the current download. I'll post the link after I get more suggetions for more features.

By the way... I EXPECTED MORE PEOPLE USING THIS... :P :rolleyes:
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#38 Bitsoft

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Posted 01 September 2008 - 01:52 PM

Thanks to Markolainen for the idea of using any font off the computer!

Fresh update!
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#39 morno

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Posted 01 September 2008 - 05:24 PM

woow cool! will post an example on what you can make.. i have made my own uliqe ! xD

Edited by morno, 01 September 2008 - 10:20 PM.

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#40 Bitsoft

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Posted 03 September 2008 - 12:47 PM

Hey thanks for the comment. But I have 2 questions...

- Do you want me to make an example, or are you saying that you are going to make an example?
- GLOBAL QUESTION: Why hasn't anyone else made a font creator, besides arcooke, whose font creator' link doesn't not work?
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#41 chainsawkitten

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Posted 03 September 2008 - 02:05 PM

Hey thanks for the comment. But I have 2 questions...

- Do you want me to make an example, or are you saying that you are going to make an example?
- GLOBAL QUESTION: Why hasn't anyone else made a font creator, besides arcooke, whose font creator' link doesn't not work?

People are too lazy to create their own fonts. They just grab some font from the internet and use it in their game.
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#42 Bitsoft

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Posted 03 September 2008 - 03:11 PM

- GLOBAL QUESTION: Why hasn't anyone else made a font creator, besides arcooke, whose font creator' link doesn't not work?


People are too lazy to create their own fonts. They just grab some font from the internet and use it in their game.

What I meant is, why is has no one made a font creation program with GM? And when you say 'No one makes their own fonts', do you mean that not many people will use this :lol: ?
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#43 chainsawkitten

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Posted 03 September 2008 - 03:29 PM

- GLOBAL QUESTION: Why hasn't anyone else made a font creator, besides arcooke, whose font creator' link doesn't not work?


People are too lazy to create their own fonts. They just grab some font from the internet and use it in their game.

What I meant is, why is has no one made a font creation program with GM? And when you say 'No one makes their own fonts', do you mean that not many people will use this :lol: ?

Most people never use custom fonts, therefore they don't have any use for a program like this. Therefore, they don't even think of the idéa of making one.

If you make it simple enough, people will use it. The problem with creating custom fonts IS that it's hard and boring, so if you make it easier, people will start to use it.
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#44 Bitsoft

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Posted 03 September 2008 - 03:54 PM

Yeah, I know... that is one of the reasons for this program's creation (the other is that I saw the demand for arcooke's 'font builder').

So do you think that this program makes it simple enough? Because you can choose any font installed to the computer, even one that was downloaded from the internet and then installed, and you can use an image as a character. I was thinking of making a copy function where the color of every pixel is copied, and can be pasted (and replace) over another character. I already know how to do this (I think...). So uhh... do you think that this program makes it simple enough? And do you think that this program is useless (or almost useless) :lol: ?
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#45 Bitsoft

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Posted 05 September 2008 - 02:10 PM

New updates!
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#46 osl

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Posted 05 September 2008 - 03:31 PM

AWESOME. I have played your last version... which was good, but this is awesome. No font editor on the market for free is as good as this. I have been looking for one for ages, but when I saw your old version, it was good, but not perfect. But now, this new version is great, I can edit any font the way I like, and create ones from scratch. This is the perfect and the best font editer out there, and you could easily sell it for more than $10. Easy to Use, Quick and you can make fonts without going through endless menus. It is awesome...
HIGHLY RECOMMENDED

Edited by osl, 05 September 2008 - 03:31 PM.

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#47 Bitsoft

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Posted 05 September 2008 - 05:07 PM

Hey thank you so much for that reply. I have also been looking for one, but it seemed like Font Creator from High-Logic was the only one that could really do what I wanted (which is 70+ $). I also took a look at arcooke's Font Builder, but the link was broken and you couldn't draw on to the characters. I am very proud to present this program, and I can't believe that I created this awesome program, FROM SCRATCH! If you have any suggestions for further development, please post it!
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#48 osl

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Posted 06 September 2008 - 03:23 PM

Hey thank you so much for that reply. I have also been looking for one, but it seemed like Font Creator from High-Logic was the only one that could really do what I wanted (which is 70+ $). I also took a look at arcooke's Font Builder, but the link was broken and you couldn't draw on to the characters. I am very proud to present this program, and I can't believe that I created this awesome program, FROM SCRATCH! If you have any suggestions for further development, please post it!

You should be proud... this program is amazing and i think all should download it. You have so many uses for it, its unbelievable.

Edited by osl, 06 September 2008 - 03:24 PM.

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#49 DirtyDan1

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Posted 06 September 2008 - 03:27 PM

Hey thanks for the comment. But I have 2 questions...

- Do you want me to make an example, or are you saying that you are going to make an example?
- GLOBAL QUESTION: Why hasn't anyone else made a font creator, besides arcooke, whose font creator' link doesn't not work?

People are too lazy to create their own fonts. They just grab some font from the internet and use it in their game.


Very Very true. But, I think you could easily sell this more along the lines to people/small businesses you just need to give it a more business look if you understand what i mean.
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#50 Bitsoft

Bitsoft

    GMC Member

  • GMC Member
  • 429 posts
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Posted 06 September 2008 - 04:31 PM

Well if I was going to sell it, I would change my forms to windows forms and make it much more professional looking. And I would have sold this from version 2.1 onwards, but don't have a credit card, paypal, etc. My dad says I'm too young :D .
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I have passed on all my work onto xyta. Go to xyta.eu5.org for up-to-date projects!