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Water Ball Beta (new V1.5!)


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#1 i am uh

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Posted 12 July 2008 - 07:58 AM

"Water Ball!" Beta v1.5

First Five Testers from this point forward Will be given Beta Testing credit. (If wanted.)
Beta-Testers
- Retrogamer96
- Jordz

"Water Ball" is a Water Themed Block Breaker type game, I've been working on here and there.
I think it's time to release a beta and get some ahead of time tips.
(New Screenshot!)
Posted Image

It features:
- A personal window system
- Smooth quality graphics
- Full/Windowed Mode
- A large assortment of Blocks (New!)
- Save/Load Feature (New!)
- Graphical Updates (New!)
- Cool Sound Effects (New!)
- 3 Interactive Levels (New!)

To come:
- Larger variety of Blocks
- More Levels
- Background features such as Fish, Seaweed, Etc.
- Water Transparency
- Title Screen, Info Screen, Credits Screen
- Game Maker Full Version
- Lives System
- Interactive Objects

Known Bugs:
- No Known Bugs at this time.
(Find some for me.)

Fixed Bugs
Ball disappearing when hitting the Cracked Block.

Beta v1.0
[url="http://www.filefactory.com/file/2dc67f/n/Water_Ball_exe">Water%20Ball!.exe"]---Download---[/url]
---Mirror---

Beta v1.5 (New!)
---Download---


-I Am Uh

Edited by i am uh, 14 July 2008 - 02:05 AM.

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#2 i am uh

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Posted 12 July 2008 - 05:32 PM

Bump, I thought it deserved a little more credit.

Edited by i am uh, 14 July 2008 - 02:11 AM.

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#3 duven60

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Posted 12 July 2008 - 06:03 PM

I can't download it....
get a different host and compress the file.
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#4 LilNicky

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Posted 12 July 2008 - 06:22 PM

I think the graphics looks pretty good, there are a few small bugs in the programming think like that one you said. If you learn some more about programming and learn some new functions this could be a great game! Right now you're using D&D I guess? Try out some new stuff, I'll give you a 5/10.

Edited by LilNicky, 12 July 2008 - 06:22 PM.

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#5 retrogamer96

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Posted 12 July 2008 - 08:31 PM

This looks very interesting, i am uh. I like the idea of the special block that produces two more balls that the player can hit. Aside from the glitch you just mentioned, I don't see any bugs/errors in programming. But I think a faster framerate would do it some good, and the ball physics sometimes don't feel as realistic at times.


I am interested in perhaps assisting you with this program in some way. Once you have a near final game, I'd be more than happy than happy to produce a readme file in "WordPad". My computer can also make screenshots for the readme document as well.
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#6 i am uh

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Posted 13 July 2008 - 12:24 AM

Thanks for the comments, I'll get a mirror up a.s.a.p. Are you good in the programming field Retrogamer96?

Edited by i am uh, 13 July 2008 - 12:24 AM.

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#7 retrogamer96

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Posted 13 July 2008 - 01:42 AM

Thanks for the comments, I'll get a mirror up a.s.a.p. Are you good in the programming field Retrogamer96?



I hate to break it to ya, but I really don't know much about GM programming or programming itself. But sometimes I can always hunt down for glitches/bugs, I even find myself trying to seek out glitches on video games if I feel like it. But like I said, I don't know much about coding or programming.
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#8 i am uh

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Posted 13 July 2008 - 05:20 AM

Thats Fine. First Five Testers from this point forward Will be given Beta Testing credit. (If wanted.) I'll put you on there if you'd like Retrogamer.
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#9 Jordz

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Posted 13 July 2008 - 05:35 AM

ill beta test for you if you like
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#10 retrogamer96

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Posted 13 July 2008 - 04:14 PM

Thats Fine. First Five Testers from this point forward Will be given Beta Testing credit. (If wanted.) I'll put you on there if you'd like Retrogamer.


Oh wow! Thanks! Just PM me when there's an update of the game you want me to test out. I'll check by here every few hours if I can.
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#11 Flipbee9

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Posted 13 July 2008 - 04:33 PM

Wow.. That's cool how you changed the little exit button and crap!
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#12 i am uh

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Posted 13 July 2008 - 05:48 PM

Thanks for all the comments. I'll update today.
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#13 inarma

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Posted 13 July 2008 - 07:39 PM

Wow this game is great....I think you should try making the game a little bit....more fast past, and change the water to be a little less kinda....freaky and having everything move at the same time, and sometimes having the water completely flat everywhere looks a little weird. But otherwise I really like the game, and the graphics look spectacular. I also like the upper bar, it looks good and it's nice to have an easy to access save point.
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#14 i am uh

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Posted 14 July 2008 - 02:04 AM

New Beta, v.15 now up and ready to play!
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#15 retrogamer96

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Posted 14 July 2008 - 04:11 PM

My Findings On Version 1.5

The glitch that made the ball dissapear when it collided with the cracking block hasn't been fixed completley. The ball can hit the bottom side of the cracking block, but if it hits any other side of the block, it dissapears. I broke every single block on level 1, but it won't allow me to progress on.

Here's perhaps a tip in coding to allow the player to progress on after breaking all the blocks...

Put in the object for the log, using the buttons on the right in the window, "If obj (bricks) is equal to 0" and then put in "Go to next room".
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#16 i am uh

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Posted 14 July 2008 - 08:38 PM

Hmm... Well I never noticed a problem with the Cracking Clock after I changed it. (It was actually just accidental faulty dnd, not an actual bug.) But if there was a problem It's fixed now as I just tested it. As for progression, I had already done what you said but I might of missed something. Thanks for the help.
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#17 smaza

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Posted 15 July 2008 - 03:30 AM

Its a nice game, I really like the graphics. except sometimes the ball would get stuck going straight up and down, even if the ball hit the edge of the paddle.

And the exit button and stuff, very nice. Is the L and the S going to change the size of the window?
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