This is a way to create 3D collision detection in models (maps)
Step 1.
create a model , now export it into two types Game maker 6.1 script and Game maker 6.0 script.
Step 2.
create a script called 'd3d_model_vertex_texture' and make the script use the x,y,z arguments to check for collisions.
(use Game maker 6.1 script to check collisions and Game maker 6.0 script to draw! )
3d Model Collision Detection
Started by Sin99, Jul 04 2008 02:50 AM
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