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#1 uuf6429

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Posted 04 June 2008 - 09:06 PM


GMAX


Welcome to GMAX!
Probably this thing will amaze as such as that you'll leave GM and start following us! ^_^
Joking aside, GMAX allows you to embed ActiveX / OLE objects into your GM game.
What's special about that? There are many programs that export their code or internal engine as ActiveX to allow other programs to use them. This includes:
  • Microsoft Internet Explorer
  • Windows Media Player
  • VideoLAN Client (VLC Player)
  • Windows System Monitor Control (WMC)
  • Word / Access / Powerpoint controls
  • GmX / InstantPlay
  • Java / Flash / SilverLight
  • ...

Features:
  • Use any number of ActiveX (even of the same type)
  • Execute methods (with any number of parameters)
  • Get / Set ActiveX property values
  • RTView (freeware app to explore ActiveX dynamically)
  • Events list
  • Returns events thanks to Smarty
  • New! Windows Messages filter, so you can block ex: flash right-click menu (shown in flash demo) or make browser control completely readonly.

Download
Download GMAX 3! (Not updated yet, please don't download atm, will be updated at the end of this day)
Download GMAX 2 here
Download GMAX ONE here

Screenshots
WMA and SMC in GM!
Posted Image
Web browser (MSIE) with GM + GMAX
Posted Image
RTView ActiveX explorer
Posted Image

Use wisely!

Regards,
Christian V. Sciberras

Edit: Just realised, this is the fourth dll that has to do with web browser! :skull:

GAXC
From the next version (that is v3) onwards, we will give a set of GM helper scripts, which helps you controlling the dll and making the controls you want quickly and cleanly.
For example to create a flash control, you simply use:
global.swf=gaxc_flash_create(window_handle(),0,0,200,300) // parent, x, y, width, height
  • Microsoft Internet Explorer
  • Windows Media Player
  • VideoLAN Client (VLC Player)
  • Windows System Monitor Control (WMC)
  • Word / Access / Powerpoint controls
  • GmX / InstantPlay
  • Java / Flash / SilverLight
  • <reply to suggest another here>
Legend: Tested Implemented/GAXC Not ActiveX

License
Free for commercial and non-commercial use.
No need to be credited.
May be redistributed (as a library pack) or otherwise as in an application.
You may not claim it as your own
May be modified (please mark it as modified).
Contact us if a particular situation is not listed

Edited by uuf6429, 06 August 2008 - 07:02 AM.

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#2 xshortguy

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Posted 04 June 2008 - 09:09 PM

I was hoping for support for Autodesk's unsupported GMax 3D modeling program when I first read the topic. However, this also sounds very interesting.
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#3 uuf6429

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Posted 04 June 2008 - 09:10 PM

Hah, I've got to start making a habit of researching acronymes before using them :skull: .
Now please go on and try this! ^_^
I'm positive this will get some use.

Edited by uuf6429, 04 June 2008 - 09:20 PM.

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#4 TheMagicNumber

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Posted 04 June 2008 - 10:53 PM

What is this made in? It looks so good!

Edited by GMREC1111, 22 July 2008 - 02:13 PM.

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#5 uuf6429

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Posted 04 June 2008 - 10:54 PM

Pure Delphi! :mellow:
Thanks alot!
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#6 freaked

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Posted 05 June 2008 - 04:28 AM

Nooooooooo...
I thought I\'d be the first one to wrap up Disphelper for GM...
But my dreams are shattered...
Please tell me, does this support COM objects ??

[EDIT]
Am I right in saying that this does not use threads ?
Anyways I discovered a bug due to no threads being used.

Steps to reproduce -
Fire up \"WMP_MSIE_SMC.exe\"
Goto the WMP settings and fiddle around -
You\'ll see that the settings window\'s image is pasted where there is NO activeX control being drawn
Move the settings windows.
It\'ll leave images of itself on the blank space whr there is no activeX control being drawn.

I guess thats caused due to the fact that the DLL has taken over and the GM window no longer redraws itself

Picture -
Posted Image

Look Beside the WMP controls. Right side and down side

Edited by freaked, 05 June 2008 - 04:51 AM.

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#7 DarkFlame

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Posted 05 June 2008 - 04:59 AM

these are simple vb6 tools =S
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#8 uuf6429

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Posted 05 June 2008 - 05:37 AM

@ DarkFlame - No its not VB, and that's an advantage. VB usually is slowwer.
@ freaked - Aparantly that is a problem with WMP alone. I tried many other controls which worked fine. WMP doesn't even respond to resize requests. I'll try making them work in threads. Smarty seems to have given me the right suggestion.
As to COM, the idea is to support as many things as possible. In order to check that and more, please use RTView, it's a very good app and also free.

Edited by uuf6429, 05 June 2008 - 05:49 AM.

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#9 freaked

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Posted 05 June 2008 - 05:47 AM

R u sure ?
Any window will leave its image there. See the PIC
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#10 uuf6429

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Posted 05 June 2008 - 06:03 AM

Yes, but it is WMP's window that should be seen there.
In the pic you must also note MSIE and SMC work correctly.
Edit: Also don't worry the problem with WMP isn't on your computer only.
In fact I saw it first and tried a couple of fixes none of which worked. Next I'll try using threads, maybe making an option to create the control threaded or not.

Edited by uuf6429, 05 June 2008 - 06:05 AM.

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#11 Mayhem Games

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Posted 05 June 2008 - 06:35 AM

cool... Downloading...

EDIT: Nice very very nice 9.5/10 :mellow:
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For a long time it puzzled me how something so expensive, so leading edge, could be so useless, and then it occurred to me that a computer is a stupid machine with the ability to do incredibly smart things, while computer programmers are smart people with the ability to do incredibly stupid things. They are, in short, a dangerously perfect match. ~ Bill Bryson


#12 Sindarin

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Posted 05 June 2008 - 06:37 AM

The only problem I found just by testing the browser example is that after I visited a page, I could no longer access the textarea outside of the activeX window. Is there a function to set the focus back to GM?
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#13 uuf6429

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Posted 05 June 2008 - 06:51 AM

Mayhem gfames - Thanks!
Sindarin - Nope you'll have to get another dll for that.
But there is a superficial fix.
Just minmize and restore the GM window.

Edited by uuf6429, 05 June 2008 - 06:53 AM.

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#14 Sindarin

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Posted 05 June 2008 - 08:48 AM

But there is a superficial fix.
Just minmize and restore the GM window.


Aaahh, don't do half jobs. Just fix it! :mellow:
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#15 uuf6429

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Posted 05 June 2008 - 10:25 AM

Duh ok...
But that's an extra anyway.

Edited by uuf6429, 05 June 2008 - 10:25 AM.

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#16 uuf6429

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Posted 05 June 2008 - 03:30 PM

GMAX 2 completed!

Version 2 has some new features including:

>Events - Thanks to Smarty
>Focusing - Requested by Sindarin (look for the nice caret effect in browser demo, it hides when program looses focus)
>Updated RTBiew with a better interface and support for OleString / BString parameters in events .
>Two new screenshots

Get it here or from the main post.
Regards,
Christian

Edit: (images not allowed above)
Demo Browser viewing the GMC!
Posted Image
Playing runescape!
Posted Image

Edited by uuf6429, 05 June 2008 - 04:52 PM.

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#17 kake_fisk

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Posted 05 June 2008 - 07:05 PM

Hmm, looks very nice.
But i got unexpected error when running it :mellow:
Using vista..
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#18 Sindarin

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Posted 05 June 2008 - 08:11 PM

Now, there you go!
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#19 uuf6429

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Posted 05 June 2008 - 08:55 PM

kake_fisk - That might be for various reasons. The best thing to do in that case is start commenting/ removing things (from the source code) until get fixed. Unfortunately, I still don't have Vista to test this on.
Sindarin - Thanks, could you please comment more on it? You know, this wasn't specifically designed for IE, as I mentioned above.
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#20 Rixeno

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Posted 05 June 2008 - 09:50 PM

You should fix the link for GMAX 2 because you have to remove the "&quote" stuff and more to get the actual link that works ;)
I mean, it says : http://\&quot/;http://www.covac-software.com/screenshots/GMAX2.zip%5C&quot;
But that doesn't work, this does: http://www.covac-sof...shots/GMAX2.zip
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Do you need an example? You can PM me a request and I'll try my best.
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- Extra String Functions - Sprite Chroma Key - String at Position - Word Censor - Draw_Line_Width (Unreg GM6-) - Shadowed Text - Draw N-Gon - PIXEL PERFECT COLLISION ENGINE-

#21 uuf6429

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Posted 06 June 2008 - 05:10 AM

I wonder how that bug got there...
Well thanks rixeno, now fixed, up and running.
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#22 DarkFlame

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Posted 07 June 2008 - 01:00 AM

what i mean is that all these tools can be achieved in a 6-8kb vb6 application with no dll required

why would people need to have a 1-3mb program that runs it slower with a dll?

for instance i made a bad (glitchy) web browser in about 3 simple steps,...its 9kb with custom images and works alot faster and better then any gm browser ive ever seen,...

not to mention my million count application which was just a form with a wmp control,...it was linked directly to a webcam stream. once again it was 3kb (maybe smaller) and took no time to load.



these are simple vb6 tools =S

basicly what im saying here is that all these functions can be achieved better in vb6
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#23 Mayhem Games

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Posted 07 June 2008 - 08:06 AM

I cant run GMAX2 it comes up with a 1547 error??
Runescape... :D PSS.. I have 2 129's
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For a long time it puzzled me how something so expensive, so leading edge, could be so useless, and then it occurred to me that a computer is a stupid machine with the ability to do incredibly smart things, while computer programmers are smart people with the ability to do incredibly stupid things. They are, in short, a dangerously perfect match. ~ Bill Bryson


#24 uuf6429

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Posted 07 June 2008 - 01:17 PM

DarkFlame - I can't vouch on it being faster because of the reasons already mentioned.
I'm giving more functionality in GM not just making such programs with GM.
For example, someone would want to make a game which runs video streams or show a nice website in a browser.
The possibilities are endless.
Oh, and you talked about the size, I won't discuss on the size of the GM runner (because there's already been to much talk). I could make a delphi equivalent of your "simple VB program" making it actually faster but with a little kilobytes more, for the simple reason VB uses a dozen dlls while non-VB programs use their own code. For example, if you made a VB port for GM, you'll have to distribute a lot of runtime's to run VB. With Delphi, there isn't such a problem. Delphi and C++ are far superior to VB.

Mayhem Games - I'll check that error. As to runescape, it's been a year or two since I last played :P
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#25 softhunterdevil

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Posted 07 June 2008 - 01:44 PM

Supports flash ?
I mean like you can embed shockwave flash object in Powerpoint ... can it be done? I am not asking to play flash using embeded web browser.

Also is there option to switch focus to different controls ?

Edited by softhunterdevil, 07 June 2008 - 01:44 PM.

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#26 uuf6429

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Posted 07 June 2008 - 02:10 PM

Well you can sort of put a flash activex on a powerpoint one. But I think you can also use flash inside powerpoint using objects.
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#27 TheMagicNumber

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Posted 07 June 2008 - 02:11 PM

May I also mention this, if somebody with Visual Basic has a custom control, won't the other people need that control in order for it to work as it is not a default control?

By far, most controls that are made by people are much better than the default ones...

Edited by GMREC1111, 07 June 2008 - 02:21 PM.

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#28 uuf6429

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Posted 07 June 2008 - 03:44 PM

Depends on how the control is. For example, I have a couple of delphi programs that use ex: the IE activex without actually having it. Delphi cuts parts from the activex and binds them into the exe so that the users doesn't have to have the activex.
In the case of GMAX, this is not possible, because it only loads activex at runtime. So to your question, yes the game must have the custom activex to use it.
I don't see this as a problem though. You could check if it exists and if not point the user where he could get it.
This is the same with for example browsers. Windows doesn't come with the latest flash and java, so the user (or administrator) must be the one to get java / flash and install it.
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#29 TheMagicNumber

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Posted 07 June 2008 - 04:23 PM

This is where Visual Basic beats this. VB included the components so it would work. Though, nothing like this.
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#30 softhunterdevil

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Posted 07 June 2008 - 04:34 PM

First of all, let me congratulate you on achieving this great functionality. I forgot to tell you on the first post that is is an extremely useful and nice piece of component. Keep it up and hope and best wishes for furthur impovement.

Now referring to ..

Well you can sort of put a flash activex on a powerpoint one. But I think you can also use flash inside powerpoint using objects.

I didnt understand much ...
I only asked whether flash can be embeded in the game maker window using your program ?
Yes or No ?

One more question ... what are your future plans about it ??
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#31 uuf6429

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Posted 07 June 2008 - 05:54 PM

But, VB is the producer, and this is the product.
And quite the opposite, VB never included components. Remember, there are a couple of VB dlls out there that require some runtimes, .NET...? That's because VB uses a lot of external modules. It doesn't of course beat this in that way. Secondly, on the point of this dll, how do you plan in embedding your VB components into GM without this?
Anyway, no one would actually have to include such controls unless these controls are custom, in which case, just include them into your GM program and copy it to WINDOWS or system32 directory and run it through: "regsvr32 control.ocx" (were control.ocx is the component's file name). There you go, your custom ActiveX is ready to go.
Oh, and one last thing, it isn't the point of this program to know what components are installed. You're practically asking me to make it check wether ex IE is installed. (Now that I think of it I could add this functionality). But still, the problem you're pointing at happens to be caused in other dlls for example, TinyBrowse, TDBrowser, E-Browse wouldn't work without a working IE installation.

softhunterdevil - Thanks for your comments. I missunderstood you, I though you wanted to embed flash into powerpoint and then into GM.
To answer your first question, yes. That is the point of this dll.
Secondly, I don't know. I'll release some scripts that control the dll (ie; scripts for running particular controls with this dll). I think that's all to it. The dll seems complete. There might be a minor bug here and there which I might have to investigate.

Edited by uuf6429, 09 June 2008 - 09:46 AM.

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#32 TheMagicNumber

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Posted 07 June 2008 - 06:02 PM

Getting components out of VB requires it to replace the Game Maker window like WinAPI. It isn't too hard to do this as I have made a dialog DLL. Just make the game invisible :P
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#33 uuf6429

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Posted 07 June 2008 - 07:10 PM

What if you want to simply put a control into the GM window?
Wouldn't people use VB directly (instead of GM) if they don't even want the GM window visible?
I really can't see your problem with my dll.
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#34 DarkFlame

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Posted 08 June 2008 - 02:17 AM

yay i started contraversie (my spell checker doesnt recognise the word,..it just knows its spelt wrong)
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#35 TheMagicNumber

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Posted 08 June 2008 - 02:25 AM

When I ran the test, I had a corrupted area of the game in between WMP and the System Monitor. Max WinAPI has to replace the Game Maker window because it does stuff like that, if you find a way to fix it on all computers this DLL will be much better.
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#36 uuf6429

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Posted 08 June 2008 - 10:01 AM

Fix what?
I already stated that the problem is windows media player's not my dll's.
WMP causes this problem on all computers and I have no idea what's wrong with it.
My dll does it's job perfectly as it should. Oh, while we're talking on this problem, from the 7 ActiveX I tried, only WMP causes this problem.

Edit: Mayhem Games, could you please give me your system specs? And tell me exactly when the error occured.

Edited by uuf6429, 10 June 2008 - 12:57 PM.

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#37 Mayhem Games

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Posted 13 June 2008 - 11:27 PM

3gb ram
windows xp pro
niviea 9800g graphic card
2.5 ghrts

On start up it occures

Edited by Mayhem Games, 13 June 2008 - 11:28 PM.

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For a long time it puzzled me how something so expensive, so leading edge, could be so useless, and then it occurred to me that a computer is a stupid machine with the ability to do incredibly smart things, while computer programmers are smart people with the ability to do incredibly stupid things. They are, in short, a dangerously perfect match. ~ Bill Bryson


#38 remoladen

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Posted 14 June 2008 - 03:15 AM

Very nice. Can I please have the Delphi source? Just because I Don't know to much about Delphi, and I want to look at ur Code?
PLEASSEE??
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#39 uuf6429

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Posted 14 June 2008 - 10:31 AM

Mayhem Games - I'll make a debug only gm6/exe for you to use, so you can tell me were exactly it happens. Is it ok with you?
remoladen - Sorry it's a trade secret, I cannot give all of the code but I can give some parts of it. Just tell me which part (ex how to embed activex or how to find all listed activex...)

Edited by uuf6429, 28 July 2008 - 08:35 AM.

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#40 Mayhem Games

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Posted 17 June 2008 - 06:29 AM

yea thats fine
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For a long time it puzzled me how something so expensive, so leading edge, could be so useless, and then it occurred to me that a computer is a stupid machine with the ability to do incredibly smart things, while computer programmers are smart people with the ability to do incredibly stupid things. They are, in short, a dangerously perfect match. ~ Bill Bryson


#41 Razon

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Posted 28 July 2008 - 06:15 AM

If you're using a version before 5.3a and using the IE ActiveX, it can tend to error after you close the window. Fixed by adding proper html/meta coding to the page, and what got rid of it completely was using javascript coding to remove the right click on the page without a popup or anything to go along with it. (With any GM version, untested on v7) If there's an ActiveX window loaded up in the game and you try to use the external DLL free when the game ends or anytime before you close the game, that's what causes the error messages. But the remove ActiveX script causes the game to get an Unexpected Error, so it's not possible to shut down the ActiveX window before freeing the DLL- I'm looking forward to the next version if it's still in development- with a fix for this if possible.

Edit: Also if you close the game window while a page is still loading, it will cause an error.

Edited by RazonEX, 28 July 2008 - 08:56 AM.

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#42 uuf6429

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Posted 28 July 2008 - 10:01 AM

That's a good find RazonEx.
Yes, the remove activex causes problems in many/most activex.
A fix for this cannot be found (at the time of this writing), but we will be working on this.
In the next version it will also have:
OLE support: you can do something like:
word=createOle('Word.Application') // create word app
doc=createOle('Word.Document',word) // create word document
execOle(doc,'open("C:\test.doc")') // open document
execOle(doc,'print') // print document
execOle(doc,'close') // close document
removeOle(doc) // remove document
removeOle(word) // remove word app
Which basically prints a word document invisibly. Cool, eh?
Plus, a complete example showing how to embed flash, with complete control even showing current playing frame and frame count!

Edited by uuf6429, 28 July 2008 - 10:03 AM.

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#43 008008

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Posted 30 July 2008 - 02:29 PM

"WOW!!!!!"
THIS IS AMAZING!!!! <_<
Brilliant Work!
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#44 TheMagicNumber

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Posted 30 July 2008 - 03:23 PM

"WOW!!!!!"
THIS IS AMAZING!!!! <_<
Brilliant Work!

I knew something like this would happen.
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#45 uuf6429

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Posted 30 July 2008 - 03:33 PM

Haha all right, it was just hidden some topics away <_< .
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#46 Mailas

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Posted 30 July 2008 - 05:25 PM

This thing looks cool but you know....GMAX is a registered company name.
Its a modelling program:
http://www.avsim.com...ax-aircraft.jpg
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omQasih.jpg


#47 TheMagicNumber

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Posted 30 July 2008 - 06:00 PM

It's also a helmet company <_< I believe this (DLL) is an abbreviation for Game Maker ActiveX and those aren't the same, GMAX is not it's "real" name.

Edited by GMREC1111, 30 July 2008 - 06:00 PM.

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#48 uuf6429

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Posted 30 July 2008 - 08:03 PM

Mailas - Interesting find! <_<
But this isn't a registered trademark nor a copyrighted name. It's the same thing as we refer to gamemaker as GM and gamemaker community as GMC.
Thanks for comments though :o
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#49 TheMagicNumber

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Posted 31 July 2008 - 05:30 PM

I am having some problems with gmax_setvalue(), I am working on a few scripts to use command buttons and other controls but when I use gmax_setvalue() to change Caption to something like Test, nothing happens.

This is the script:
gmax_setvalue(argument0,"Caption",argument1);

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#50 gamer999999

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Posted 31 July 2008 - 06:21 PM

i also had errors running it in vista. convert it then right click;properties;compatibility and set compatable with XP SP2
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