Secondly, I've looked through the forum for similar topics, and haven't found any.
Alright, so my problem is:
I have an object. obj_sign. This object holds a NON-GLOBAL variable called "bubble". In the creation code of each obj_sign I place on the map, I type in the following code:
bubble="insert sign text here"
Then, in the draw event, I typed this code:
draw_text(obj_player.x+35,obj_player.y-112,bubble)
According to what I've typed, it SHOULD only display the text that is given in that instances creation code, and yet it displays all the text from ALL the instances of obj_sign in that room. I don't understand why. I'm sorry if the answer is obvious, but I can't take it anymore
Note: Yes, I do have all that misc. stuff like getting rid of the text, etc.











