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4x4 Driver


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#21 shattereddreams

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Posted 21 September 2008 - 02:48 AM

links all don't work. Try mediafire or sendspace.
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#22 cybot99

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Posted 22 September 2008 - 03:53 AM

Oh, ok. sorry. thanks for finding that out
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#23 Guest_Proud_*

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Posted 04 October 2008 - 05:34 PM

:) Help it doesent work !!! Trying to unzip with  winrar

Unexpected end of file ERROR

Trying to open with winrar

File header is damaged ABORT


I am new please tell me how to unzip the file ;)

#24 cybot99

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Posted 05 October 2008 - 10:31 PM

You should at least know how to extract a .zip file, still, I'll try to explain for you.
In the folder you downloaded the .zip file to, right-click on it, and select [extract all]. this should bring up the Windows default extraction wizard. Follow the prompts, and your files should extract. Simple as that.
You don't need WinRar for this .zip folder, I zipped it using Windows.

That help?
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#25 pyranight

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Posted 15 August 2009 - 06:04 AM

ERROR in
action number 1
of Create Event
for object controller_main:

Error defining an external function.



whats that mean how do i fix it?

dont worry i fixed it if you get the same error this line
global.colorshading=false
needs one of these ";" on the end

Edited by pyranight, 15 August 2009 - 06:07 AM.

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#26 carlosm

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Posted 19 August 2009 - 08:56 PM

Nice Job. I did the same thing. With Game Fortress's "Car on Terrain" example. I got the car go off ramps and get airborne, doing flips and stuff. My comp crashed though :) I lost it all
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#27 cybot99

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Posted 03 September 2009 - 06:32 AM

Thanks.

Sorry, I'l get the links back up ASAP.

carlosm: Can you rememebr how you managed to do that? I have had so much trouble tryign it myself, a place to start would be great.
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#28 MrOpposite

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Posted 24 October 2009 - 07:51 AM

This was awesome! I managed to improve this a little (The steering is cleaner, and the gravity is more game-ish, meaning: you can now jump of the ramps ^_^)

http://host-a.net/Mr.../4X4_driver.zip

I didn't change much... Just some code blocked out while jumping and corrected the turn variable to the speed direction, not the key-presses. Also I changed the gravity
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#29 cybot99

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Posted 22 December 2009 - 06:15 AM

Oh wow, I didn't know people were still using this...

Thanks. I've had a look, and you havn't canged too much (as far as I can tell). But it does make it a little more realistic. I had been working on it a bit, and managed to implement the physics a little better, but this seems a lot simpler.

Thanks. And if you want to play with this more, feel free.

-Cybot99
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#30 faissialoo

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Posted 12 April 2012 - 02:45 PM

How would I go round changing the terrain? how big is it in pixels, every time I change the terrain model the game crashes?
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