Edited by blizter, 10 April 2008 - 06:25 PM.
Karoshi 2.0
#61
Posted 10 April 2008 - 06:10 PM
#62
Posted 10 April 2008 - 07:19 PM
Edited by ndsfreak, 10 April 2008 - 07:46 PM.
#63
Posted 10 April 2008 - 07:22 PM
#64
Posted 10 April 2008 - 07:50 PM
Thanks! The pros are about exactly the things I wanted to improve.Wow! This is massively improved from Karoshi 1!
Pros
- More difficult (a good thing)
- More levels
- Better font and overall graphics
Cons
- Can't think of any really
I can't wait to play Frozzd 3D!
Frozzd 3D was an April Fool's joke though... Sorry to dissapoint you.
It repeats infinitely, yes. It's the end (but at the same time not really). (one of the 2 endings actually).Are you meant to keep repeating the black and white level?
Take the hint very seriously (2 lvls bck).I loved the first version and this is even better
Level 34 I assume you have to do nothing, but for how long I've waited for ages for him to die!
No, not all custom levels are possible (Did you try "impossible" lol?). Some are just jokes.What's the goal of Diversion? Have as many kills as possible? I don't see a score or something like that.
Are all the custom levels possible? In particular, is the custom level "pyramids" possible?
I'm at level 48 now.
Diversion is exactly what's it's called, a "diversion". You can try to get killed many times, but you can also try to keep avoiding the crates (which is less fun btw).
Why thank you. Evidently I had a lot of fun making this.You have a good sense of humour.
Key word here is "menu".I'm stuck on 45. Any help ?
Follow the bin.Great game. I'm stuck on level 11. Any tips?
I notice different people get stuck at different levels. So far I haven't been able to point out "that one difficult level that everyone gets stuck on" (for example, Level "K" in Karoshi 1), which is a good sign I think. I really have tried to make the difficulty curve better and prepare the player a little better for what comes next.
#65
Posted 10 April 2008 - 08:00 PM
I really like the game. (I also enjoyed version 1) and like the original idea of getting killed while in most games you need to avoid getting killed. Also I like the references to your other games.
I completed the 7 minutes version1 too.
Only one question:
At the start it tells me that something is being loaded and that I can press a key to skip loading. What is being loaded? And how long do I have to wait before it is loaded?
#66
Posted 10 April 2008 - 08:20 PM
Edited by MrJackSparrow2, 17 April 2009 - 03:50 AM.
#67
Posted 10 April 2008 - 08:33 PM
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Edited by Schreib, 10 April 2008 - 08:35 PM.
#68
Posted 10 April 2008 - 08:37 PM
Edited by tdmgames, 10 April 2008 - 08:37 PM.
#69
Posted 10 April 2008 - 08:40 PM
I'm stuck on level 44. Any help? Please...
#70
Posted 10 April 2008 - 09:09 PM
Keep up the good work
#71
Posted 10 April 2008 - 09:34 PM
#72
Posted 10 April 2008 - 09:42 PM
#73
Posted 10 April 2008 - 09:50 PM

Nice game !
#74
Posted 10 April 2008 - 09:53 PM
#75
Posted 10 April 2008 - 09:56 PM
Edited by Hach-Que, 10 April 2008 - 10:36 PM.
#76
Posted 10 April 2008 - 10:08 PM
#77
Posted 10 April 2008 - 10:12 PM
#78
Posted 10 April 2008 - 10:18 PM
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#79
Posted 10 April 2008 - 10:27 PM
Great game!
#80
Posted 10 April 2008 - 10:29 PM
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