Jump to content


Photo

Karoshi


  • Please log in to reply
176 replies to this topic

#101 bombbomb45

bombbomb45

    GMC Member

  • New Member
  • 77 posts

Posted 25 March 2008 - 09:21 PM

hahahahah lol so funny... weird ending lol :)
  • 0
ELEMENTALISTS!!!
Posted Image
Spriting: CLICK HERE TO HELP
30%
Sounds:
0%
Story:
50%
Coding:
60%
Overall:
35%

#102 chichmonkey

chichmonkey

    GMC Member

  • GMC Member
  • 246 posts

Posted 25 March 2008 - 09:33 PM

HAHA!
I beat it!
Not in any of the not-actually-beating-it ways! At the end, it says "thanks for play"
final final boss 2... wtf?

Edited by chichmonkey, 25 March 2008 - 09:34 PM.

  • 0

#103 Aryogaton

Aryogaton

    GMC Member

  • New Member
  • 292 posts

Posted 25 March 2008 - 10:30 PM

Why was the final level the easiest?

And why couldn't the guy just shoot himself?

Questons questions questions...
  • 0

#104 SatanChild666

SatanChild666

    GMC Member

  • New Member
  • 114 posts

Posted 25 March 2008 - 11:15 PM

REVIEW
First of all I am impressed by the screenshtos and when I read the info I saw this game is an 1 of a kind! The concept is original and I am pleased aobut the result. Have beaten all levels in 15/30 minutes trough O_O...

Graphics: 8
Graphics fit the game and need no futher improvent, alltrough the flower pot resizing, and the rest of the resized stuff could be improved! altrough the graphics are all fine.

Sound: 7
For the little sound there was and the funny background music(wich made me laugh even more) there could be a little bit more sound. Maybe the sound of a falling objects ^^. Altrough it fitted the game so a 7!

Gameplay: 9
The game was so fun! But way to short T_T. In the begining I had to get used of the weird "get killed!" feeling. As it was somewhat frustrating on some levels as I just didn't understand what to do(example: the famous "K" level). Other then that it's fine.

Creativity: 9.5
I can say nothing then good about this one, it's an original puzzle game! haven't seen this concept anywhere before(nor on game maker games or on yoyo). But again, more variation(more backgrounds) and more levels would be apriciated.

Repeative Value: 7
It could use different endings for every level, like having 2 option how to get your self killed(like die by falling object or blow a bullit trough your brain), again. Other then that it was fine! But realy, make more levels next time!

Level design:8.5
It is one of the best designed puzzle games if I look at the level design, haven't seen this effort since weeks. But make more levels and be sure to make those different endings!

Overall: 8.5(NOTE: this is not an average of all!)
Additional comments:
An addicting, and hard puzzle game for anyone who wants a chalenge for a while!
  • 0

#105 giga970

giga970

    GMC Member

  • GMC Member
  • 458 posts
  • Version:GM:Studio

Posted 26 March 2008 - 12:09 AM

I loved it, its original, hard but fun.

I love the 'complex simplicity.'

Wish there were more levels.
Please make a sequel of some sort...
  • 0

| Website - http://afrodynamics.net/ | Twitter - @afrodynamics |

| My Ludum Dare 24 Entry | GameMaker Video Tutorials | Aegis (HTML5 game on Kongregate) |

| Kongregate API Extension - Use Kongregate's API in your HTML5 Games |


#106 Alert Games

Alert Games

    GMC Member

  • GMC Member
  • 1119 posts
  • Version:GM8

Posted 26 March 2008 - 01:33 AM

Ive been on 23 for forever :) i tried a few ways, but no luck...

edit: wow. as soon as a ipost it i figure it out. lol.

nice idea though. you have to kill yourself to win XP

Edited by Alert Games, 26 March 2008 - 01:36 AM.

  • 0

#107 Sithoid

Sithoid

    GMC Member

  • GMC Member
  • 121 posts

Posted 26 March 2008 - 04:13 AM

Mwahaha, I finally passed it! Real work for brain. The "K" level and the ending are my favourites :)
  • 0

#108 MugenPlaya

MugenPlaya

    GMC Member

  • New Member
  • 64 posts

Posted 26 March 2008 - 02:49 PM

im kinda stuck on level 3 lol
(embarrassing)
  • 0

#109 cambesa

cambesa

    GMC Member

  • GMC Member
  • 868 posts
  • Version:Unknown

Posted 26 March 2008 - 03:57 PM

lol, funny that you must die to complete the level.
but i dont know what to do in level 2.
it start with level 0 so i call it level 2.
but the person above me knows it as elvel 3 i think...

Edited by cambesa, 26 March 2008 - 03:59 PM.

  • 0

Insanely large signature removed by a moderator.

(I've had that signature for decades but okay...)


#110 makerofthegames

makerofthegames

    My last custom title

  • GMC Member
  • 7629 posts
  • Version:GM:Studio

Posted 26 March 2008 - 05:36 PM

lol, funny that you must die to complete the level.
but i dont know what to do in level 2.
it start with level 0 so i call it level 2.
but the person above me knows it as elvel 3 i think...

Nah, And games don't start with level 0, It doesn't say level is says kills 0 :lol:

Just think, Think hard, Think harder NO NOT THAT HARD WAIT STOP![/stupidness]
Heres a tip on how to beat that level.


You can push crates, They can stomp on your head and kill you.


Lookie Here! :D
Posted ImageWhat do I win? (Besides failure and life :D)

Edited by makerofthegames, 26 March 2008 - 05:50 PM.

  • 0

#111 ui264

ui264

    GMC Member

  • New Member
  • 368 posts

Posted 26 March 2008 - 11:48 PM

HOW YOU BEAT 12?

THE k ONE

nvm, i just kit random buttons and a biand block fell on me

edit: you hit K

20's my fav lvl
double edit: how u beat final final boss?
nvm, after i posted it i found out, i finished it in an hour, my first time i played it
hilarious, you play as a giant head!!!!

Edited by ui264, 27 March 2008 - 12:44 AM.

  • 0
97% of teenagers drink, do drugs, or have sex. Put this in your sig if you like bagels.

#112 naruto8foxkid

naruto8foxkid

    Uber Anime Fan

  • New Member
  • 403 posts

Posted 27 March 2008 - 03:43 AM

I love this game. I love all 2Dcube's games! Keep spitting out games like these. I cant even beleive these are free! I would pay at least $5 for each of your games XD Dont get any ideas >-(
  • 0

#113 portoparty

portoparty

    GMC Member

  • New Member
  • 60 posts

Posted 27 March 2008 - 04:26 AM

great game! 9.5/10
the concept isnt too original but the execution is.
the superb level design and puzzles really made this game great.
I'm syched for a sequel. maybe?
  • 0

#114 MugenPlaya

MugenPlaya

    GMC Member

  • New Member
  • 64 posts

Posted 27 March 2008 - 09:49 AM

im kinda stuck on level 3 lol
(embarrassing)


nah man im talking about level 3 as 0,1,2,3
  • 0

#115 Macx

Macx

    GMC Member

  • New Member
  • 265 posts
  • Version:Unknown

Posted 27 March 2008 - 06:53 PM

oops I found a glitch :) on the K level, if you hit K twice, then two blocks will come and stick to each other, not really necessary to fix, but might be nicer :snitch:
  • 0

Lameblahh...

#116 2Dcube

2Dcube

    Programming sucks

  • GMC Member
  • 830 posts
  • Version:GM:Studio

Posted 27 March 2008 - 07:43 PM

Guess after a few pages of replies I should post a reply myself again... to thank all of you repliers for replying!

the controls were incredibly responsive, and the engine was extremely smooth. I don't know if committing suicide is something I'd want to do in a game, but as far as this game goes, you made it fun.
-Alex.

Thanks. The controls, it's incredible simple. No variable jumping, sliding or anything. They can be nice but sometimes you really don't need that "fancy stuff" I think...

Great game! Its perfect in its simpleness)
2D you are the greatest game designer over here)))

Wow, thank you.

Heh, too bad it's made with Apple GarageBand. :)

Oww.. well, it sounds great so who cares... : )

This game was a lot of fun and the ending was kinda funny
I only wish there were more levels

The general consensus seems to be this, yes. I will take that into account for future games...

great game! 9.5/10
the concept isnt too original but the execution is.
the superb level design and puzzles really made this game great.
I'm syched for a sequel. maybe?

Maybe.

oops I found a glitch ^_^ on the K level, if you hit K twice, then two blocks will come and stick to each other, not really necessary to fix, but might be nicer ;)

Huh, that's weird. You're the first to say this. I never thought of trying that. Thanks for reporting!

Also, SatanChild666 thanks for your review!

- 2Dcube
  • 0

gmc_banner_tntbfu.png


#117 Macx

Macx

    GMC Member

  • New Member
  • 265 posts
  • Version:Unknown

Posted 27 March 2008 - 11:10 PM

lol I was sorta bored, so I'm making a fangame of this, which I have never done before :) I'll probly have it up by tomorrow ^_^ The pushing of blocks is harder to program than it looks ;)

Edited by Macx, 27 March 2008 - 11:10 PM.

  • 0

Lameblahh...

#118 ui264

ui264

    GMC Member

  • New Member
  • 368 posts

Posted 28 March 2008 - 01:44 AM

it's great, i kill me, i kill me again, it's complicated
  • 0
97% of teenagers drink, do drugs, or have sex. Put this in your sig if you like bagels.

#119 Erik Leppen

Erik Leppen

    GMC Member

  • GMC Member
  • 2751 posts
  • Version:GM:Studio

Posted 29 March 2008 - 08:51 PM

I have beaten level 23 once before, but I can't remember how I did it ...
  • 0

promo_briquidmini_500x150.png


#120 Mukkiu

Mukkiu

    GMC Member

  • New Member
  • 65 posts

Posted 29 March 2008 - 08:54 PM

Awesome!!but.. You shouldn't say it's the best game ever, if not everyone thinks so ;)



~~ Mukkiu
  • 0

#121 makerofthegames

makerofthegames

    My last custom title

  • GMC Member
  • 7629 posts
  • Version:GM:Studio

Posted 29 March 2008 - 08:59 PM

Awesome!!but.. You shouldn't say it's the best game ever, if not everyone thinks so ;)



~~ Mukkiu

Atleast one person is good enough, Notice the quotes? " ", Its stupid (may be fake) quotes like in comercials for shows/movies, Unlike them these are real(sometimes) And someone actually posted that on the thread.
  • 0

#122 PetzI

PetzI

    GMC Member

  • GMC Member
  • 1096 posts
  • Version:GM:Studio

Posted 30 March 2008 - 01:37 PM

Once again, you made a miracle. Good work!
  • 0
Posted Image I did not make this game.

Let me know if you're a fan of Makermod or Lugormod!

#123 theweirdn8

theweirdn8

    Unrivaled Legend

  • GMC Member
  • 4108 posts
  • Version:GM8.1

Posted 30 March 2008 - 02:11 PM

I liked, can I post this game on www.prodigygm.com ?
  • 0

[My milkshake brings all the boys to the yard]


2h2fg3c.png


#124 Morrow-Nerd

Morrow-Nerd

    GMC Member

  • New Member
  • 25 posts

Posted 31 March 2008 - 03:29 AM

omg lvl 12 is so retarded lol, took me forever
great game tho, keep up the good work
  • 0

#125 esposch

esposch

    Tapir Lover

  • New Member
  • 178 posts

Posted 31 March 2008 - 03:51 AM

I'm sorry, but I expected better.
Should any other member have posted this I would tell them that they have the potential to be a great game developer.
But I found this game seriously lacked the polish of Wubly, Wubly^2, and Frozzd.
The graphics were sub par and seemed to "glitch", and the level design, while above average, was not nearly as good as Wubly^2.

Overall, I considered it "slapped together by a genius".

-Esposch
  • 0

#126 Games

Games

    GMC Member

  • Banned Users
  • 2968 posts

Posted 31 March 2008 - 04:32 AM

I like it, cause you obviously had fun making it, and it's come through. It's fun to play.

You truly do get out what you put in, I hope everyone realizes this.
Click to visit Toydaker.com
For Sale: 3 Editables, 40 dollars (demo on site above). Click to purchase.

#127 2Dcube

2Dcube

    Programming sucks

  • GMC Member
  • 830 posts
  • Version:GM:Studio

Posted 31 March 2008 - 11:46 AM

I liked, can I post this game on www.prodigygm.com ?

I'm sorry, but I prefer that you don't. Please PM me next time if you have any questions.

The graphics were sub par and seemed to "glitch", and the level design, while above average, was not nearly as good as Wubly^2.

Overall, I considered it "slapped together by a genius".

-Esposch

Well, I completely agree it's not as polished as some previous games. In fact, I didn't have the intention to do that (as far as graphics go, I mean). I just had fun, and I felt I wouldn't have fun with this game if I spent much time polishing graphics, so I just didn't. I don't think Wubly² was all that polished though either.

Just like the next person says:

I like it, cause you obviously had fun making it, and it's come through. It's fun to play.

You truly do get out what you put in, I hope everyone realizes this.

Thanks!
  • 0

gmc_banner_tntbfu.png


#128 Mandrake42

Mandrake42

    GMC Member

  • New Member
  • 1 posts

Posted 31 March 2008 - 12:23 PM

Solved it. A fun little time waster, I liked it :)

Edited by Mandrake42, 31 March 2008 - 12:58 PM.

  • 0

#129 PetzI

PetzI

    GMC Member

  • GMC Member
  • 1096 posts
  • Version:GM:Studio

Posted 31 March 2008 - 03:11 PM

I don't think Wubly² was all that polished though either.


Ah! So you admit it! Yeah, that's the part that sucks about Wubly 2, the way it's so unpolished... Now that you mention Wubly 2, wasn't there a couple of levels another member made? The link is broken at the wubly 2 thread, I PM'd the guy and he didn't reply, so I'd apreciate it if any1 has them and could upload/send, thx.
  • 0
Posted Image I did not make this game.

Let me know if you're a fan of Makermod or Lugormod!

#130 dmitko

dmitko

    GMC Member

  • GMC Member
  • 1013 posts
  • Version:Unknown

Posted 31 March 2008 - 04:35 PM

This is what I call addicting! Great game!
  • 0
Posted Image Posted Image Posted Image Posted Image Posted Image

Currently working on Project Funky 3D

#131 Noir

Noir

    GMC Member

  • New Member
  • 590 posts

Posted 31 March 2008 - 04:45 PM

Awesomely fun. 9/10.
  • 0

#132 2Dcube

2Dcube

    Programming sucks

  • GMC Member
  • 830 posts
  • Version:GM:Studio

Posted 05 April 2008 - 12:40 AM

I don't think Wubly² was all that polished though either.


Ah! So you admit it! Yeah, that's the part that sucks about Wubly 2, the way it's so unpolished... Now that you mention Wubly 2, wasn't there a couple of levels another member made? The link is broken at the wubly 2 thread, I PM'd the guy and he didn't reply, so I'd apreciate it if any1 has them and could upload/send, thx.

I really don't have those levels anymore either. Also, I still gotta play your new ones to be honest...! :huh: Heh, you must be the biggest Wubly 2 fan I know.

Solved it. A fun little time waster, I liked it ;)

This is what I call addicting! Great game!

Awesomely fun. 9/10.

Thanks people!

Anyone ideas for Karoshi 2?
  • 0

gmc_banner_tntbfu.png


#133 r1k

r1k

    GMC Member

  • GMC Member
  • 3011 posts

Posted 05 April 2008 - 01:05 PM

Anyone ideas for Karoshi 2?


something with jet packs... jet packs are always cool.

Also, how about a level editor thing, that would be cool.
  • 0

link down

#134 Thunderbolt24

Thunderbolt24

    GMC Member

  • New Member
  • 27 posts

Posted 05 April 2008 - 06:04 PM

Great game, great idea, great concept, great humor, funny and intellegent puzzles, i have nothing more to say! Only blood splatters standing there is a bit disturbing. Blocks the vision. Maybe you should have an option to turn that off.

And for Karoshi 2. That can be more complex, like some contraptions, or 2 player special levels that 2 players try to help killing other player.

Edited by Thunderbolt24, 05 April 2008 - 06:08 PM.

  • 0

#135 Sithoid

Sithoid

    GMC Member

  • GMC Member
  • 121 posts

Posted 05 April 2008 - 06:13 PM

Anyone ideas for Karoshi 2?

Yeah... please DO NOT repeat that clock thing! There could be some quest to quickly get to some platform before blocks start falling, but just standing and waiting - that`s annoying.
  • 0

#136 2Dcube

2Dcube

    Programming sucks

  • GMC Member
  • 830 posts
  • Version:GM:Studio

Posted 05 April 2008 - 07:47 PM

Yeah... please DO NOT repeat that clock thing! There could be some quest to quickly get to some platform before blocks start falling, but just standing and waiting - that`s annoying.

Well that was the purpose of it...

Only blood splatters standing there is a bit disturbing. Blocks the vision. Maybe you should have an option to turn that off.

Yeah, I won't put these in Karoshi 2 heh.

something with jet packs... jet packs are always cool.

Hmm. they sure are. How to get killed with 'em though? If you're out of fuel?
  • 0

gmc_banner_tntbfu.png


#137 headline@live.se

headline@live.se

    GMC Member

  • New Member
  • 1298 posts

Posted 05 April 2008 - 08:40 PM

THIS IS ONE OF THE MOST FUNNIEST GAMES I EVER PLAYED!!!!!!!!!!!!!
  • 0
92% of the population has moved to Rap. If you are one of the 8% that has stuck to rock, put this in your sig. RAP SUCKS!

keyboard_get_keyname

#138 Duffman540

Duffman540

    GMC Member

  • New Member
  • 165 posts

Posted 05 April 2008 - 09:53 PM

Warning! Spoilers below!

Highlight Below for the solution to level 12:
__________________________________
Simply Press "K"
__________________________________

Highlight Below for the solution to level 24:

___________________________________
Push the first block on the left on top of the button, Then move the next block right on top of where the button-activiated blocks used to be, leave it there. Push the next block on top of the button on the right, jump up and get the weapon. Jump back to the left side without toughing the block on the bottom, destroy the gun-wall thing, and push the block on the button next to it. go back to block that is inside the wall, if you push it to the right, you cantually move through the wall to other side, hop into the pit and jump into the spikes.
___________________________________

Edited by Duffman540, 05 April 2008 - 09:58 PM.

  • 0
I don't log in often. If you wanna contact me... e-mail me.

#139 Sithoid

Sithoid

    GMC Member

  • GMC Member
  • 121 posts

Posted 05 April 2008 - 10:03 PM

Yeah... please DO NOT repeat that clock thing! There could be some quest to quickly get to some platform before blocks start falling, but just standing and waiting - that`s annoying.

Well that was the purpose of it...

Well, that was "annoying-and-therefore-funny" for the first time, enough to make me laugh like crazy, but when I was replaying the game... that became rather dull. Maybe I should`ve just skipped that one through the menu.
  • 0

#140 headline@live.se

headline@live.se

    GMC Member

  • New Member
  • 1298 posts

Posted 05 April 2008 - 10:22 PM

Yeah... please DO NOT repeat that clock thing! There could be some quest to quickly get to some platform before blocks start falling, but just standing and waiting - that`s annoying.

Well that was the purpose of it...

Well, that was "annoying-and-therefore-funny" for the first time, enough to make me laugh like crazy, but when I was replaying the game... that became rather dull. Maybe I should`ve just skipped that one through the menu.

I totally agree, fun once. Annoying next! it would be more annoying than fun in next game (unless you make something REALLY weird, that makes it worth waiting :))
  • 0
92% of the population has moved to Rap. If you are one of the 8% that has stuck to rock, put this in your sig. RAP SUCKS!

keyboard_get_keyname

#141 cheeserules

cheeserules

    GMC Member

  • GMC Member
  • 570 posts

Posted 05 April 2008 - 10:22 PM

I LOVE THIS GAME! It's puzzles are masterfully designed. They are genius! My only complaint: over way too quickly. Nevertheless, AWESOME work!
  • 0
SOMETHING WITTY!

#142 erty906

erty906

    GMC Member

  • GMC Member
  • 340 posts

Posted 06 April 2008 - 08:15 AM

How do you use the Katana ? :)
  • 0

#143 Erik Leppen

Erik Leppen

    GMC Member

  • GMC Member
  • 2751 posts
  • Version:GM:Studio

Posted 06 April 2008 - 08:28 AM

Anyone ideas for Karoshi 2?

When finishing the last final boss (whatever he's called), and the level with the big head of which the beginning looks exactly like level 1, I would have expected that the game just continues by playing all the other levels with the big head. That would maybe be more fun (it would be just hilarious).

As for Karoshi 2, maybe a graphical update especially in the animation of the player (chumbucket anyone?).

Oh, and I thought the clock level was original. Maybe you can do it so that you can get out of the hole but as soon as the block falls, the player has to be sure to be under it. Then, maybe, make the waiting time a bit shorter. The K level was a bit lame however, it doesn't involve strategy as (most of) the other levels do.

Anyhow, it's still a great little game :)
  • 0

promo_briquidmini_500x150.png


#144 Doogie_Forever

Doogie_Forever

    Dog Warrior

  • GMC Member
  • 824 posts
  • Version:GM:Studio

Posted 06 April 2008 - 10:46 AM

Anyone ideas for Karoshi 2?


* You need a level editor, their always fun, maybe an uploading system to boot so you can find levels on a website or something. (Might be difficult if you lack in online coding.)

* Many more levels.

* Maybe a co-op mode, where players work together to kill each other?

* The player has to obtain the petrol can and get to the barrel/drum of fire to kill themselves or something along those lines.

* Keys, they have to open doors to get to the next area to actually kill themselves.

* Normal, Hard, Super Hard mode.

Anyway their just some ideas, enjoy.
  • 0

#145 headline@live.se

headline@live.se

    GMC Member

  • New Member
  • 1298 posts

Posted 06 April 2008 - 01:54 PM

i can help with the online thingi! and btw, what about final destination as name? (if you seen the movies, you should understand why the name would fit :P)
  • 0
92% of the population has moved to Rap. If you are one of the 8% that has stuck to rock, put this in your sig. RAP SUCKS!

keyboard_get_keyname

#146 Dr. Slouch

Dr. Slouch

    GMC Member

  • GMC Member
  • 30 posts

Posted 07 April 2008 - 02:37 PM

This is one of the only GM games to make me actually laugh out loud. Some of the puzzles were pretty clever, too.

Edited by Dr. Slouch, 09 April 2008 - 01:03 PM.

  • 0

#147 headline@live.se

headline@live.se

    GMC Member

  • New Member
  • 1298 posts

Posted 08 April 2008 - 11:55 AM

actually, i would pay a 1-3 dollars for karoshi 2! (if i had that much money...)

Edited by headline@live.se, 08 April 2008 - 11:59 AM.

  • 0
92% of the population has moved to Rap. If you are one of the 8% that has stuck to rock, put this in your sig. RAP SUCKS!

keyboard_get_keyname

#148 Macx

Macx

    GMC Member

  • New Member
  • 265 posts
  • Version:Unknown

Posted 08 April 2008 - 06:07 PM

lol just found out Karoshi means "Death from overwork" now I get the business suit xD

-Macx
  • 0

Lameblahh...

#149 Schreib

Schreib

    Valen Shadowbreath

  • GMC Member
  • 1458 posts
  • Version:Unknown

Posted 08 April 2008 - 07:35 PM

lol just found out Karoshi means "Death from overwork" now I get the business suit xD


"Karoshi" apparently means "Death from overwork" in Japanese. Now that's why he was dressed as a businessman!


Just wrote that some page back. Heh.
  • 0
~ Tiefling | DeviantART gallery See my spacescapes!
GM Obfuscator | Protect your games from prying eyes. Get it now!
Motto: Noli turbare axiomates meos!

#150 Macx

Macx

    GMC Member

  • New Member
  • 265 posts
  • Version:Unknown

Posted 08 April 2008 - 10:37 PM

lol just found out Karoshi means "Death from overwork" now I get the business suit xD


"Karoshi" apparently means "Death from overwork" in Japanese. Now that's why he was dressed as a businessman!


Just wrote that some page back. Heh.


oops must've missed it :) lol :)
  • 0

Lameblahh...