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#141 cheeserules

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Posted 05 April 2008 - 10:08 PM

I LOVE THIS GAME! It's puzzles are masterfully designed. They are genius! My only complaint: over way too quickly. Nevertheless, AWESOME work!
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#142 erty906

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Posted 06 April 2008 - 08:01 AM

How do you use the Katana ? :)
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#143 Erik Leppen

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Posted 06 April 2008 - 08:14 AM

Anyone ideas for Karoshi 2?

When finishing the last final boss (whatever he's called), and the level with the big head of which the beginning looks exactly like level 1, I would have expected that the game just continues by playing all the other levels with the big head. That would maybe be more fun (it would be just hilarious).

As for Karoshi 2, maybe a graphical update especially in the animation of the player (chumbucket anyone?).

Oh, and I thought the clock level was original. Maybe you can do it so that you can get out of the hole but as soon as the block falls, the player has to be sure to be under it. Then, maybe, make the waiting time a bit shorter. The K level was a bit lame however, it doesn't involve strategy as (most of) the other levels do.

Anyhow, it's still a great little game :)
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#144 Doogie_Forever

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Posted 06 April 2008 - 10:32 AM

Anyone ideas for Karoshi 2?


* You need a level editor, their always fun, maybe an uploading system to boot so you can find levels on a website or something. (Might be difficult if you lack in online coding.)

* Many more levels.

* Maybe a co-op mode, where players work together to kill each other?

* The player has to obtain the petrol can and get to the barrel/drum of fire to kill themselves or something along those lines.

* Keys, they have to open doors to get to the next area to actually kill themselves.

* Normal, Hard, Super Hard mode.

Anyway their just some ideas, enjoy.
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#145 headline@live.se

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Posted 06 April 2008 - 01:40 PM

i can help with the online thingi! and btw, what about final destination as name? (if you seen the movies, you should understand why the name would fit :P)
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#146 Dr. Slouch

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Posted 07 April 2008 - 02:23 PM

This is one of the only GM games to make me actually laugh out loud. Some of the puzzles were pretty clever, too.

Edited by Dr. Slouch, 09 April 2008 - 12:49 PM.

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#147 headline@live.se

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Posted 08 April 2008 - 11:41 AM

actually, i would pay a 1-3 dollars for karoshi 2! (if i had that much money...)

Edited by headline@live.se, 08 April 2008 - 11:45 AM.

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#148 Macx

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Posted 08 April 2008 - 05:53 PM

lol just found out Karoshi means "Death from overwork" now I get the business suit xD

-Macx
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#149 Schreib

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Posted 08 April 2008 - 07:21 PM

lol just found out Karoshi means "Death from overwork" now I get the business suit xD


"Karoshi" apparently means "Death from overwork" in Japanese. Now that's why he was dressed as a businessman!


Just wrote that some page back. Heh.
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#150 Macx

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Posted 08 April 2008 - 10:23 PM

lol just found out Karoshi means "Death from overwork" now I get the business suit xD


"Karoshi" apparently means "Death from overwork" in Japanese. Now that's why he was dressed as a businessman!


Just wrote that some page back. Heh.


oops must've missed it :) lol :)
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#151 King Razz

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Posted 09 April 2008 - 02:49 AM

Really great game

Some of the puzzles were hilariously easy, but entertaining nonetheless

More people need to make games like this; entertaining, fun, and to the point

Great job
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#152 2Dcube

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Posted 09 April 2008 - 01:53 PM

I LOVE THIS GAME! It's puzzles are masterfully designed. They are genius! My only complaint: over way too quickly. Nevertheless, AWESOME work!

Thank you! :) I promise Karoshi 2 will have a lot more content.

How do you use the Katana ? :)

Yeah! I would like to know this as well. Anyone?

Anyone ideas for Karoshi 2?

When finishing the last final boss (whatever he's called), and the level with the big head of which the beginning looks exactly like level 1, I would have expected that the game just continues by playing all the other levels with the big head. That would maybe be more fun (it would be just hilarious).

Also... a little impossible maybe... But I like the idea of being able to replay all levels in a different way. I'm not sure how to implement that in Karoshi 2.

Anyone ideas for Karoshi 2?


* You need a level editor, their always fun, maybe an uploading system to boot so you can find levels on a website or something. (Might be difficult if you lack in online coding.)

* Many more levels.

* Maybe a co-op mode, where players work together to kill each other?

* The player has to obtain the petrol can and get to the barrel/drum of fire to kill themselves or something along those lines.

* Keys, they have to open doors to get to the next area to actually kill themselves.

* Normal, Hard, Super Hard mode.

Anyway their just some ideas, enjoy.

Level editor: will have one. No online uploading or anything though.
More levels: No problem.
Co-op: Sounds cool but too much work to implement.
Different difficulty settings: I don't see how that'd work. This is not a game where I can just up the number of enemies if the player selects Hard mode.

i can help with the online thingi! and btw, what about final destination as name? (if you seen the movies, you should understand why the name would fit :))

I haven't seen it. I know Smash Bros has a Final Destination level...

This is one of the only GM games to make me actually laugh out loud. Some of the puzzles were pretty clever, too.

Glad you liked it, and if someone laughes out loud because of the game I'm really happy.

actually, i would pay a 1-3 dollars for karoshi 2! (if i had that much money...)

That's cool, but Uh... I don't think many people would, so it'll be freeware. You can still donate me money though ; ).

---

If I don't get any new crazy ideas for Karoshi 2 (that take days to implement) I will release the game this evening. So if you have anything you feel should be in the game, you have to tell me now.

-2Dcube
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#153 headline@live.se

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Posted 09 April 2008 - 01:58 PM

hmm, i live in sweden and is 14 years old... it could be hard :)
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#154 Broxter

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Posted 09 April 2008 - 03:39 PM

Your'e gonna release Karoshi 2 this evening!? :)

I didn't expect the sequel to be so soon!

OMG!!!!! I can't wait! :)

IDEA FOR KAROSHI 2: A level where you have to create a fire, and then jump into it. A bit lame I know.
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#155 Broxter

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Posted 09 April 2008 - 03:41 PM

Double post. Sorry

Edited by Broxter, 09 April 2008 - 03:44 PM.

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#156 headline@live.se

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Posted 09 April 2008 - 04:23 PM

hmm, im wondering if he is going to use my idea...
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#157 Erik Leppen

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Posted 09 April 2008 - 07:17 PM

It might be a stupid question, but what does the name Karoshi mean anyway? Is it an invented word or did you get it from some foreign language?
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#158 Schreib

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Posted 10 April 2008 - 05:12 PM

You don't read very much, do you?

Look 4-5 posts above you.
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#159 Eurich

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Posted 10 April 2008 - 05:40 PM

ahaha that game was amazing.
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#160 Loaf

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Posted 17 May 2008 - 02:23 AM

I loved it - apart from the music. It was obviously just a few garageband loops thrown in. There was no timing, it was all over the place and didn't work. I think if you just arranged the music to be more in beat, and have less "randomness" then it would have worked better.

I got stuck on level 2 :D
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