Check the feature list to see what's new in this version
File Size: 3.07mb
Screen Resolution: 800x600 or higher
Changes Screen Resolution: No
This is a game I was working on, then stopped working on, then just recently started working on again. It's called Block, which is also the name of the main character.
the idea of the game is you go through levels, collecting all the stars to unlock the next level. There are also enemies (that you can shoot) and spikes.
Some levels have a keyhole-type thing at the start, with them, you have to find the key (usually at the end of the level), and then come back to it. You'll be able to unlock it, and it'll make something appear.
When you die, you go back to the start of the level (you don't need to kill enemies / collect stars again).
There are a couple of tutorial levels at the start of the game.
The graphics I did myself, some sfx I made myself, and the rest of the sounds came form a resource pack.
Left Arrow: Move left
Right arrow: Move right
Down arrow: Crouch
Up Arrow: Jump
Ctrl: Action button
F1: Show Game Info (Controls are here as well)
Left: Move left
Right: Move right
Button 3: Jump
Button 2: Shoot
Button 4: Crouch
Button 1: Action button
Sometimes you get killed twice when you land on spikes [Solved!]
Sometimes when you die, you re-appear where you died, instead of the start of the level, or you don't re-appear at all.
Movement can be a bit jerky sometimes.
Sometimes if you crouch, you get stuck in the ground
Sometimes if you hit an enemy while in the air, you still lose a life and go back to the start, but there are no particle effects.
If you die and you have all stars, the exit sometimes disappears
[Blue = New]
*Lives System + Game Over Screen
*Flying & Stomping enemies
*Horizontal Moving Platforms
*Press esc to go to control room (In level) or Main menu (In control room)
*Debugging tool - Press D in a level to execute some GML [Temporary!]
*A message shows when you start a level with new enemies/items
*Vertical Moving Platforms
*Ice (Slippery) platforms
Encryption for save file
I'd like opinions/suggestions on:
The level design
Ideas for possible minigames
Anything else you'd like to add
Download/Instant Play (Now on YoYo Games): (0.0.2.0)
If you can't be bothered doing all the levels to unlock them, make a file in the game folder called save_a.block and copy the following text into it:
abc 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0Then if you go to load game, and load the first slot (it'll be "abc"), then you'll have all the levels I've made unlocked.
Support Block! Add this to your signature:
Note: I'm not going to put a lot of effort into making this game flawless, and ironing out all the bugs. At the moment, I just want to finish it, and then i'm going to start doing some 3D work, which I'm going to focus on.
Other note: It works fine in Instant Play, except if you're jumping to the left, you're unable to shoot for some reason.
Edited by Jay Da Master, 21 March 2008 - 01:51 AM.