Also, the source is available if someone wanted to make the file appear in a less conspicuous place.
Edited by Tahnok, 28 January 2008 - 08:41 AM.
Posted 28 January 2008 - 08:40 AM
Edited by Tahnok, 28 January 2008 - 08:41 AM.
Posted 28 January 2008 - 08:52 AM
Edited by blackalex, 28 January 2008 - 09:24 AM.
Posted 28 January 2008 - 09:40 PM
Posted 28 January 2008 - 09:47 PM
Yeah, because that happens with GM games all the time.Single player games this is no big deal, onlien agmes this is a HUGE issue, peoepl can easily cheat and make it unfair for other people, if they studie it egough, they can even make there own prorgam to interact witht eh server, and do some eral bad damage, control player data, mess with mod messages, do alot of things depending on how the messages are sent and what they do... so for online games this is huge security hole, some protectionis betetr than none...
You people are worrying about ghosts.
Protip: If there are any ghosts out there, sheets aren't going to save you.it IS protecting against stupid users of a certain tool that don't realise what I have done!
Also that's not negligence.
Posted 28 January 2008 - 10:16 PM
Posted 29 January 2008 - 07:09 AM
Posted 29 January 2008 - 01:27 PM
Posted 29 January 2008 - 01:51 PM
Posted 29 January 2008 - 06:56 PM
Posted 29 January 2008 - 08:07 PM
Posted 29 January 2008 - 08:31 PM
Like said before, only reliable way now is to make your game's exe first with gm6 and then convert exe to vista compatible using Marks tool for that purpose. If you use gm7, you can convert it to gm6 file using LGM tool as long it don't have new gm7 only features (sprite_add_alpha etc.) and then convert to vista compatible.but how to protect my game now?
Edited by Fire Dragon, 29 January 2008 - 08:31 PM.
Posted 29 January 2008 - 08:43 PM
And who do you think made GM7. Where did you get, mark didn't support GM7.I'll write a converter if I can.
Mark's doesn't support GM7, since its point is Vista compatibility.
Posted 29 January 2008 - 09:41 PM
And where did you get Mark didn't support Gm7? He meant Mark's Vista-compatible converter doesn't work for GM7....because GM7's already vista compatible...And who do you think made GM7. Where did you get, mark didn't support GM7
Posted 29 January 2008 - 10:00 PM
And where did you get Mark didn't support Gm7? He meant Mark's Vista-compatible converter doesn't work for GM7....because GM7's already vista compatible...And who do you think made GM7. Where did you get, mark didn't support GM7
Posted 29 January 2008 - 10:09 PM
And who do you think made GM7. Where did you get, mark didn't support GM7.I'll write a converter if I can.
Mark's doesn't support GM7, since its point is Vista compatibility.
Posted 30 January 2008 - 02:51 PM
Posted 30 January 2008 - 06:05 PM
Posted 31 January 2008 - 09:21 AM
Compatibility with those protection programs would be nice, but dunno if it's in the plans...
Posted 31 January 2008 - 11:16 AM
Posted 31 January 2008 - 11:21 AM
The only reason that stops protection programs (and compressors like upx) is that the gmk is encrypted at the end of the exe. The protection programs will remove it in the process and so the game won't work.
Edited by AvibeGames, 31 January 2008 - 11:22 AM.
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