I kind of wish there was a puase button (or was there?) cause you cant stop in the middle of a level or your temperature would drop to 0. Thats not very important though.
You can pause with ESC. It does: show_question_ext("Game paused.","&Continue","&Restart","&Quit")
It isn't explained in the game and I guess you expected it to directly bring you to the main menu... Thanks for your nice comment btw.
it doesn`t reeeally scream "winter" to me (the compo`s theme)
Well, I think it does, but if you have ideas to make it more wintery let me know. During the game you have to take into account the temperature (which isn't very original as many games do the same), but the gameplay really is about unfreezing
Mubbly creatures and attacking ice monsters with them. Apart from that the graphics and story are about winter. A lot of competition entries only do these last two in my opinion. Or should I have made Santa in Space?
I think I could've done more but I belief I did enough, and I didn't want to make another christmas game.
The "Mubbly Kingdom" (Mushroom Kingdom)?
I went with Kingdom because there's a king, and thought it would be more original than Galaxy or Solar System or whatever. This is a mere coincidence.
And of course, the entire mechanics of the game.
Wait, this game is about guiding the Mubbly creatures, unfreezing them, and attacking enemies. The platforming part is more a way to go through the level than the essence of the game.
I think even just changing how the Mubblies look and their name would maybe be a start.
Where in Mario Galaxy are their creatures that look like Mubblies or have a name similar to "Mubbly" ? Or follow you and help you attack others?
Breaking beings out of blocks of ice? New planets constantly appearing.
I guess these things happen in Mario Galaxy too. Although I don't remember where you unfreeze creatures (apart from spinning around to break the ice). Lots of Mario games had an ice world.
In conclusion, I am of the opinion that my game is truly original even though it borrowed the idea of 360° gravity. Even then, I did it in 2D not 3D. Also, Mario Galaxy wasn't the first with it either. You could say Sun Sun Der borrows from any bullet hell SHMUP. However there are so many of them that it's become a genre. Platformers with 360° gravity could become a genre as well.
I agree with others that the ending is a bit anti-climactic. I could've done better and gave the player a reward or do a nice cutscene.Thanks for the really great comments people!