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Easy Rpg Making Lib


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#101 2d_games

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Posted 10 December 2007 - 12:32 AM

Also, I will hopfuly be releasing the 3.1 version today with a few more functions including... Working Enemy HP bar, And match charecter speed with the speed stat!

<{POST_SNAPBACK}>


cool

more suggestions

could you make a save system to save all the main stats and your position
that is probably needed

a text box with text that types across the screen

entering buildings and walking back outside properly

these are some more suggestions
im chock full of em lol :)
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#102 antome

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Posted 10 December 2007 - 06:13 AM

sorry i havent posted, yesterday in the middle of sending the post, ym internet crashed, anyway, this is getting better every time i look at it! Im eaven starting to wonder if this has more of a public domain chance now, im at the rating of 10/12, and dont look at it mathematically as though its 8/10, im meaning that this will be able to go further
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#103 kubaszewczyk11

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Posted 10 December 2007 - 01:20 PM

:lol: Add help :angry:
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#104 emporer_safor

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Posted 10 December 2007 - 03:06 PM

Awesome. I do like this, its more useful than any other lib, so it really ROCKS
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#105 leaderx

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Posted 11 December 2007 - 07:32 PM

guys i am stuck and i am such a noob at this i want to make my dog walk up and down, and make him always go on that path, never leave
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#106 leaderx

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Posted 11 December 2007 - 07:39 PM

and plus i cant get the attacking thing to work when i set it to attack space it comes up with this error


___________________________________________
ERROR in
action number 1
of  Step Event
for object objchar:

Error in code at line 3:
   if global.face = "up"

at position 12: Unknown variable face
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#107 antome

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Posted 12 December 2007 - 04:02 AM

@leaderx: please don't double post :medieval:, unless by accident, also, this isnt the novise questions and answers forum, as for the second post, im sure freygg will look into it :)
@gamemakernooby: is entering buildings that hard? or are you meaning something else...
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#108 2d_games

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Posted 12 December 2007 - 05:11 PM

@leaderx: please don't double post :skull:, unless by accident, also, this isnt the novise questions and answers forum, as for the second post, im sure freygg will look into it :angry:
@gamemakernooby: is entering buildings that hard? or are you meaning something else...

<{POST_SNAPBACK}>


im talking about entering a building and then coming out where you should instead of coming out in the place you put your character before you started playing
did that make sense?

Edited by gamemakernooby, 12 December 2007 - 05:12 PM.

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#109 antome

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Posted 12 December 2007 - 06:57 PM

well, i haven't tried either the long way or short way to do this, but the long way works, yet i am not sure 'bout the short way

long way:make a room for every place you come out of, (this wont work for online games) but it can save some time in some cases surprisingly

freyegg would know the shorter way and if it works
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#110 Fyeregg

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Posted 12 December 2007 - 07:50 PM

Sorry I have been realy busy laitly, this Lib is way to time comsuming so I am declaring this version as the last one, I give any one permission to carry on my work, just be sure to give ME credit for all the work I did on this lib, once again, sorry this is the last version and I will still be checking in for new posts every now and again, enjoy every one!
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#111 hiro-niro

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Posted 03 February 2008 - 01:32 PM

this is preety awesome.
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#112 emporer_safor

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Posted 03 February 2008 - 06:34 PM

Sorry I have been realy busy laitly, this Lib is way to time comsuming so I am declaring this version as the last one, I give any one permission to carry on my work, just be sure to give ME credit for all the work I did on this lib, once again, sorry this is the last version and I will still be checking in for new posts every now and again, enjoy every one!

<{POST_SNAPBACK}>

I'll take your work p. I know GML now, so I can fix it up. OK?
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#113 Fyeregg

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Posted 04 February 2008 - 07:03 PM

Alright, I am passing my work down to the emporer, but I may start work on it again some other time... every one please enjoy
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#114 emporer_safor

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Posted 05 February 2008 - 01:24 AM

You heard the guy I'm in charge now! PM all glitches to me, rather than using the standard reply button. Thanks!
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#115 megamadman5

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Posted 26 February 2008 - 12:01 AM

can you explain how a lib works?
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#116 emporer_safor

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Posted 26 February 2008 - 03:15 PM

can you explain how a lib works?

<{POST_SNAPBACK}>

You download a lib, you put it in the lib folder in your Game Maker folder, and it adds a new tab of D&D options.
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#117 TheReaperGrim

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Posted 29 February 2008 - 04:42 PM

First off i wanna say that i love this LIB.

I am having trouble making the mini-map work, can anyone help?
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#118 Alienpunisher10

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Posted 04 March 2008 - 06:45 AM

This is rocks ! 9/10 !

I support this one !
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#119 crusaderdesignproject

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Posted 16 March 2008 - 08:32 AM

I like it... it is too bad i already figured out how to do all this in GML, otherwise id use this... but my lazy ass aint gonna redo it...

nice lib ill use it next time


If any one tests this, I urge you to leave a comment, thank you!

Emporer_Safor is now incharge! Pm him for help/bugs!

Includes:
Computer A.I.
Gold System
Auto Level System
Tones Of Stats
Health Bar
Magic Bar
AND MUCH MUCH MORE!!

3.0 Screenie:
Posted Image
DownLoad Version 3.0:
Posted Image

Requirements:
Registeration Unlocks More Actions
Need GM7!


Currently Working On:

Soon To Work on:

Recent Updates:
Fixed Bugs
Added Non-pro inventory
Added Shop
Added Modify Enemy Stats
Added Level Up Stats 2
Added More Stats To Modify Stats

If you support my Easy RPG Maker, Put this SUPER COOL SUPPORTER in your signature!

[URL=http://gmc.yoyogames.com/index.php?showtopic=339921][IMG]http://img88.imageshack.us/img88/6669/supporteasyrpglibcx3.png[/IMG][/URL]
It makes this!
Posted Image

Credits:
FunnyGames For Making...
Computer A.I.
MiniMap
HaRRiKiRi For Making...
Inventory
emporer_safor For Doing
Taking over project
Download Link
Antome For Giving Me...
Support Banner
Isaacqwerty For Making...
Non-Pro Inventory
Shop


Also, Please report ANY glitch and/or Typos you find,
Thank you!

<{POST_SNAPBACK}>


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#120 Nextmastermind

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Posted 16 March 2008 - 04:52 PM

can you explain how a lib works?

<{POST_SNAPBACK}>

You download a lib, you put it in the lib folder in your Game Maker folder, and it adds a new tab of D&D options.

<{POST_SNAPBACK}>

Where's the Lib folder?
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