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Halo Out With A Whimper


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#601 Phlum MKII

Phlum MKII

    Captain Slow is on patrol!

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Posted 30 April 2009 - 06:57 PM

*shameless bump*
This game is great...but I had to stop it due to lag, would you believe.
I'm going to try out Forge soon.
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#602 RamboFox

RamboFox

    Tainted Fortune

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Posted 17 May 2009 - 02:18 AM

Nice trailer "http://" xD
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#603 Jangos_Legacy

Jangos_Legacy

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Posted 17 May 2009 - 11:48 PM

Haha, that's why I hate BBcode. It always tries to screw me over. xD
Just wanted to let you guys know we haven't abandoned this project, in fact we have a demo planned to be released July 28th, for SAGE '09 (If you remember, we entered SAGE '08).
Here's some new screenshots:
Posted Image
Posted Image
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Basically, our graphics keep on getting better, the game engine more solid, and more features and enemies are added. B)
More screenshots...
[1][2][3]

Be sure to check out our current website at www.triblox.org, and join (And be an active participant at) our forums here. ;)
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#604 ~<Appo117>~

~<Appo117>~

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Posted 19 May 2009 - 08:17 PM

Actually, the demo will be released sometime this summer, there is no definite release date yet.

And Jangos, I spent a half hour uploading good screenshots, lol, but you used those crappy ones instead. Here are the better ones;

http://www.majhost.c...reenshot223.bmp
http://www.majhost.c...reenshot178.bmp
http://www.majhost.c...reenshot349.bmp
http://www.majhost.c...reenshot414.bmp
http://www.majhost.c...reenshot393.bmp
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#605 johnspartan117

johnspartan117

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Posted 26 May 2009 - 01:03 AM

I've got a question about the flood.

How would the Flood survive the rings on the screenshots?
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#606 Jangos_Legacy

Jangos_Legacy

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Posted 28 May 2009 - 12:48 AM

I've got a question about the flood.

How would the Flood survive the rings on the screenshots?

Those screenshots are from flood added during Forge gameplay, but will be making an appearance in campaign.
We have talented writer(s) that'll explain in the storyline how the flood are in the game.
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#607 coelacanth1

coelacanth1

    Gluon Drive

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Posted 16 August 2009 - 07:33 PM

Wow! Incredible! This game is great! I didn't finish the campaign level, but I played around in forge a lot! I love all the different weapons and how you can place AI into the map. I also liked how you can switch options for some of the AI by right clicking (but the color changing didn't work very well, sometimes not at all).

I noticed when you switch your shoulders or body it doesn't change in the preview (but it does for the actual gameplay I think). Another thing that was really annoying was the floaty cursor. You should definitely change that. Right now. Also, in forge, when I am selecting objects to put in, the names of the objects are really hard to read. Maybe it's because the view size is so small?

Anyway, keep up the great work, and I am definitely looking forward to future releases!
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#608 mike ←

mike ←

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Posted 26 September 2009 - 03:20 AM

So, uh did you guys quit out on this massive project?
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#609 Jangos_Legacy

Jangos_Legacy

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Posted 19 October 2009 - 03:36 PM

Moderator, please close this topic.
This topic is full of outdated information, and because I posted the topic it has led some members to think that its my project, which it is not.
Appo, the project leader will be posting a new topic relatively soon. :skull:
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