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Halo Out With A Whimper


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#1 Jangos_Legacy

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Posted 13 September 2007 - 12:05 AM

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Halo: Out With a Whimper [OWaW] is a Halo-themed 2D sidescroller, created by TriBlox games. It takes place on a UNSC colony called "Atlas", which has been attacked by the Alien Empire known as "The Covenant." H:OWaW redefines fan gaming with a large variety of new weapons, vehicles, characters, and an entirely different storyline, coupled with amazing gameplay, graphics, and music.


-News-
Sunday, May 17, 2009
Here's what's new...
Basically, we've got a Forum, a Site, and a bunch of new screenshots.
We're planning on entering SAGE '09 with a brand new demo. :P
Hopefully posting news in this front post will work from now on. xD
Here's the article on our forums.



-Features-
  • Player customizations (Tons of different Armor, colors, and emblems)
  • Most of the weapons from the Halo series, as well as new material
  • Smooth, fluid, player and AI movement physics
  • Forge mode that lets you edit maps
  • Two playable races (UNSC Sparta, and Covenant Elite)
  • Tons of enemies, from grunts to hunters!
  • 4 playable vehicles in forge
  • 2 long, detailed campaign levels
  • 2 fun, replayable forge levels


-Download-
GM Version- 7.0
File size- 26.86 MB (The next demo should be smaller!)
Screen resolution- No change
Download- Yoyogames.com Downloadable


-Screenshots-

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^Cheftain escaping after being defeated by the player.^
[Using a bubbleshield] [General Bows giving orders] [Playing the new forge map: Vexation!]
[Taking on some hunters]


-User Bars-
Posted Image
Put one of these in your signature to support our project!

For 1. put:
http://www.majhost.com/gallery/RHCP/Tags/owawtag1.png
For 2. put:
http://www.majhost.com/gallery/RHCP/Tags/owawtag2.png
For 3. put:
http://www.majhost.com/gallery/RHCP/Tags/owawtag3.png


-Credit-
AppoA17 - Coding, Graphics, Plot
Killpill - Coding, Plot
Makar - Sprite artwork, Plot
Klaykid - Concept artwork, Graphic art
NewGuy - Graphic art

Jonathan Churchill - Original Soundtrack
InnerRayg - Original Sprite artwork
Voho - Project founder, Original storyline
Torrent, Misfit - Sprite artwork
Legacy - Additional coding
Danman87 - Additional music

Bungie - Original Halo series
TriBlox forums - Support, Sprite artwork
HaloSprites forums - Support, Sprite artwork
Mark Overmars/GMC/Yoyogames - Game Maker 7


-Disclosure-
Halo: Out With a Whimper was created under Microsoft's Game Content Usage Rules, using assets from Halo: CE, Halo2, Halo3, and Halo Wars copyright Microsoft Corporation.

Edited by KC LC, 19 October 2009 - 05:12 PM.

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#2 T.V

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Posted 13 September 2007 - 01:03 AM

Im surprised this hasnt got ANY replies, becase its one good game
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#3 Mailas

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Posted 13 September 2007 - 01:05 AM

Yeah...same here the gameplay is amazing!!!!!!
The graphics too are stunning. Really nice job man!
Please make it online!!
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#4 Jangos_Legacy

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Posted 13 September 2007 - 01:23 AM

Thanks for the replies! :P
It's going to have tons of online play (that's my main job with it). When the map editor is done, we're going to code a forge mode for it. When single player is finalized, then we'll start on multiplayer. All maps that are made in the map editor are going to able to play multiplayer, and only the host has to have the map to make it easier for people who want to play. B)
The map editor is almost done, and will be released in 2-3 weeks. We will have contests to see who can make the best map, and allow users to upload content to the site for others to download and rate. :)
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#5 Spartan117John

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Posted 13 September 2007 - 01:28 AM

Looks nice! Download is slow though, probably because it's 11 MB. :P

I'll edit in a bit once I've played it.

Edit: Well, the download is done, but I need to get off the computer and go to bed.
Don't worry, I'll check this out first thing tomorrow before school. :)

Edited by Spartan117John, 13 September 2007 - 02:35 AM.

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#6 DarkFlame

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Posted 13 September 2007 - 01:30 AM

sounds like youve got big plans...problem is big planned game maker games are hardly worth it...but owell im downloading now and will edit when played

EDIT: very nice...as ive never actually played the real halo i can only give it a rating as a sidescroller, and its very good 9/10

Edited by DarkFlame, 13 September 2007 - 01:41 AM.

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#7 hotshotscott

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Posted 13 September 2007 - 07:55 AM

**** those screenies are good! Wow i've really got some serious competition here!!! Im downloading now, to see if it's as good as the screenshots.

I'll edit when done...

Scotty
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#8 MMORPGguy

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Posted 13 September 2007 - 08:26 AM

why are there always so many warthogs in halo platformers? I want ghosts! and maybe scorpions!
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#9 xygthop3

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Posted 13 September 2007 - 08:56 AM

Yer, just another halo fan game, nothing special really. Way to easy, I just ran through the whole level and didn't die once, Might wanna make it a little harder. And original sprites (not a halo fan game) would have made this game a 9/10 but since it's Halo 4/10.

Best of luck.
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#10 Spartan117John

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Posted 13 September 2007 - 12:23 PM

That was pretty fun!

I would have the view closer in to the chief, or at least take up the whole screen.

Though I am a Halo fan, I am getting tired of platform Halo fan games that suck. This one does not, but it is still not as good as Halo Zero. If you make a Halo Platform game, it should at least be as good as HZ.
It did have good gameplay, and good graphics. But both could still be better.

I also agree with xygthop3,
I think you should have one of the many people in your team make new sprites for the chief, the marine, and the enemies, and make up a different story.
And there you go! You just increased your rating by making an original game!

Right now: 7/10.

Better story and not Halo: 9/10.

Edit: Also, the name is terrible. No game with Whimper in the name can be taken seriously.

Edited by Spartan117John, 13 September 2007 - 12:28 PM.

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#11 Jangos_Legacy

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Posted 13 September 2007 - 12:45 PM

sounds like youve got big plans...problem is big planned game maker games are hardly worth it...

:) We've made tons of progress sense that June demo.

why are there always so many warthogs in halo platformers? I want ghosts! and maybe scorpions!

We have all of those coded. -_- And BTW, in the demo, it's a mongoose.

Though I am a Halo fan, I am getting tired of platform Halo fan games that suck. This one does not, but it is still not as good as Halo Zero. If you make a Halo Platform game, it should at least be as good as HZ.
It did have good gameplay, and good graphics. But both could still be better.

I also agree with xygthop3,
I think you should have one of the many people in your team make new sprites for the chief, the marine, and the enemies, and make up a different story.
And there you go! You just increased your rating by making an original game!

We've got origional sprites. The Innerrayg continuation project, On BZ & Halosprites, that was made specifically for this game. Halosprites sponsors this game. XD We've got most of the spriters from IHCP helping us, and the person that puts those kits together, Voho, is the project leader. :) Many halo platformers are using the latest kit, kit 12, we've already got 13 done, and aren't releasing it til this game is released.
And BTW, if we were going to release another demo, like tomorrow, but we aren't, the enemy AI has improved greatly (drones are way better at fighting for example), We've got difficultyies coded, and have 4 (working on 5) different helmets and 2 different body armor to choose from. B)
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#12 Spartan117John

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Posted 13 September 2007 - 05:29 PM

We've got origional sprites. The Innerrayg continuation project, On BZ & Halosprites, that was made specifically for this game. Halosprites sponsors this game. XD We've got most of the spriters from IHCP helping us, and the person that puts those kits together, Voho, is the project leader.  :) Many halo platformers are using the latest kit, kit 12, we've already got 13 done, and aren't releasing it til this game is released.
And BTW, if we were going to release another demo, like tomorrow, but we aren't, the enemy AI  has improved greatly (drones are way better at fighting for example), We've got difficultyies coded, and have 4 (working on 5) different helmets and 2 different body armor to choose from.  B)

<{POST_SNAPBACK}>


Well, you know, I've been wrong before, and this could turn in to a great game! :)

Still, I would change the name. And make the view closer in and take up the whole screen.
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#13 Finman

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Posted 13 September 2007 - 05:35 PM

I can't download! When I click "download", it will open a new page that doesn't never load.
I got 1.2mbps connection, so the problem isn't there.
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#14 Jangos_Legacy

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Posted 13 September 2007 - 10:09 PM

It might be your browser. I'll put up a secondary link in a sec. :)
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#15 Voho

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Posted 13 September 2007 - 11:24 PM

I'm the owner of this project, and it's been updated with so much more stuff, you wouldn't believe it :medieval:
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#16 gypt_ice

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Posted 14 September 2007 - 12:33 AM

I liked it, but the sprites didn't seem to be to animated on some of the enemies, especially those flying things. It was nice overall though I liked it, and if you say that the next demo(or completed game) will be even better, I can't wait till it comes out. :medieval:

Those snipers where a little too annoyingly accurate.

8/10
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#17 Voho

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Posted 14 September 2007 - 01:30 AM

I liked it, but the sprites didn't seem to be to animated on some of the enemies, especially those flying things. It was nice overall though I liked it, and if you say that the next demo(or completed game) will be even better, I can't wait till it comes out. :medieval:

Those snipers where a little too annoyingly accurate.

8/10

<{POST_SNAPBACK}>


Yeah, we sprited some animations for the drones. And the snipers, along with some of the enemies, are fixed. Tons has happened since, so, who knows.
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#18 T.V

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Posted 15 September 2007 - 12:57 AM

[IDEA] avatar>spartan/Elite
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#19 Appo117

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Posted 15 September 2007 - 03:49 PM

Hey Jangos, give credit to Killpill28, he helped us alot and I don't see his name up there O_O

Edited by Appo117, 15 September 2007 - 03:53 PM.


#20 Jangos_Legacy

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Posted 15 September 2007 - 10:19 PM

avatar>spartan/Elite

We'll have that in Multiplayer Options. :D
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