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Pure Action Ctf (3d Fps)


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#31 Spartan117John

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Posted 27 August 2007 - 12:18 PM

Well, dmitko, it seems we (mostly you) did a good job! Everyone likes it (for the most part)!
I have already given you a review of this version, and I don't have time now to write another right now. So for now, I will just say this:
Some People say that Game Maker's 3D is bad. But this Game proves that Game Maker CAN do sweet things in 3D. This Game is fun to play, easy to understand, and extremely well developed! ::lmao::

Great work!

Edited by Spartan117John, 27 August 2007 - 06:37 PM.

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#32 dmitko

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Posted 27 August 2007 - 06:32 PM

you all those who downloaded the game and did not say any comments.

Edited by KC LC, 28 August 2007 - 09:48 AM.

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#33 talha

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Posted 27 August 2007 - 06:39 PM

be patient man! they didnt comment maybe but they played your game! you must be happy about it!

Edited by talha, 28 August 2007 - 05:48 PM.

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#34 dmitko

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Posted 27 August 2007 - 07:13 PM

...

Edited by KC LC, 28 August 2007 - 09:48 AM.

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#35 edmunn

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Posted 27 August 2007 - 07:17 PM

Don't be so rude to the people.
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#36 Ivo Georgiev

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Posted 27 August 2007 - 08:02 PM

you all those who downloaded the game and did not say any comments.

<{POST_SNAPBACK}>

Can you just post "BUMP" afrer every other post? :P

Edited by KC LC, 28 August 2007 - 09:47 AM.

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#37 tomster 785

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Posted 27 August 2007 - 08:09 PM

lol your like a kid

Edited by KC LC, 28 August 2007 - 09:47 AM.

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#38 Aragon1029

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Posted 27 August 2007 - 08:13 PM

dude the games good but if people don't like it they don't like it everyone has there own opions...
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#39 Tiby312

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Posted 28 August 2007 - 12:43 AM

Great Job guys. Probably the best FPS on this forum.
There are a couple of things that I thought could have been perfected, but the game is already very professional.

and dmitko. Just face it; the creations forum is where games come to grow old and die a very slow and painful death. :P .
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#40 dmitko

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Posted 28 August 2007 - 01:32 PM

I appologgize for what I said yesterday! I am very very sorry.
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#41 Alex

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Posted 28 August 2007 - 01:47 PM

Real weapons that function realisticly (Like in most games an M4 is more Powerfull than an AK, which is completely unrealistic...)

Here the AK47 is more powerful than the M4A1.

<{POST_SNAPBACK}>


EDIT: Sorry, you are right, see my post below.

Edited by Alex, 28 August 2007 - 02:13 PM.

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#42 dmitko

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Posted 28 August 2007 - 01:51 PM

I didn't know that. Thanks for saying it to me.
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#43 Alex

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Posted 28 August 2007 - 02:11 PM


Edited by Alex, 25 January 2009 - 02:49 AM.

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#44 Juju

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Posted 28 August 2007 - 02:30 PM

I can't believe it?!?!?
Why is noone replying?!?!?!?

Probably because of your abuse of grammar and that you bumped the topic.

Caliber is the diameter not the length (always gets me confused). AK is roughly 7.6mm compared to M4's 5.5mm

The AK47 and pretty much all the AK family (apart from some of the more modern models designed for the export market) fire 7.62x39mm and the M4A1 fires 5.56x45mm. The M16, if anyone is interested, fires .223 Remington. The AK47 fires near to 600 rounds per minute and the M4A1 fires, in theory, 800 rounds per minute but the latter doesn't actually have fully automatic firing, only 3 round burst.



Anyway, the actual game... I'll do my usual run-down:

The good:
+1 - Lots of fiddley options and bits
+1 - Graphics are... Ok
+1 - A variety of maps
+1 - Network play, if only LAN
+1 - The one music track was surprisingly good

The bad:
-1 - Big file size, even zipped it's 13.1 Mb.
-1 - Changes resolution without asking me.
-1 - Doesn't support 1280x1024 or 800x600.
-1 - Abysmal sound
-1 - One music track
-1 - Randomly crashed when I tried to leave the game, I'm now stuck in 1024x768
-1 - Terrible AI - runs into walls and generally sucks...
-1 - ...and despite having the movement control of the toddler has pinpoint accuracy
-1 - Awful slow-down... and why have you got the game speed capped at 35?
-1 - Network play, but only LAN

The run-down:
5 good and 10 bad is a negative 5 point difference, dividing that by 2 gives you:

2.5 out of 10 - Bad

Edited by theman, 28 August 2007 - 02:51 PM.

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#45 dmitko

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Posted 28 August 2007 - 05:42 PM

BAD?!
If you think so...

-1 - Big file size, even zipped it's 13.1 Mb. - you won't find any game like that that is less file size
-1 - Changes resolution without asking me. - many proffesional games do this
-1 - Doesn't support 1280x1024 or 800x600. - most GM games don't even change resolution
-1 - Abysmal sound - I don't have money for anything better
-1 - One music track - but it is good
-1 - Randomly crashed when I tried to leave the game, I'm now stuck in 1024x768 - yes, this is a great minus, although it doesn't do that with me
-1 - Terrible AI - runs into walls and generally sucks... - yes, a big minus
-1 - ...and despite having the movement control of the toddler has pinpoint accuracy
-1 - Awful slow-down... and why have you got the game speed capped at 35? - for that kind of a GM game you just need a better PC
-1 - Network play, but only LAN - most GM games don't even have multiplayer, especially first-person shooter

Edited by dmitko, 28 August 2007 - 05:49 PM.

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#46 Ivo Georgiev

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Posted 28 August 2007 - 08:18 PM

The bad:
-1 - Big file size, even zipped it's 13.1 Mb.
-1 - Changes resolution without asking me.
-1 - Doesn't support 1280x1024 or 800x600.
-1 - Abysmal sound
-1 - One music track
-1 - Randomly crashed when I tried to leave the game, I'm now stuck in 1024x768
-1 - Terrible AI - runs into walls and generally sucks...
-1 - ...and despite having the movement control of the toddler has pinpoint accuracy
-1 - Awful slow-down... and why have you got the game speed capped at 35?
-1 - Network play, but only LAN

You are just envyous about it...
1.No, this is a good game and should be 13 megs
2.Yes, I fully agree, but most of the PC-s are 1280 X 700 and something...
3.Nope...I fully disagree
4.And...what about it...Will you die?
5.Err...GM bug...
6.Not so bad...
7.Nope...
8.You ever made a game in GM?!
9.Will you die?!You will never use something different than that...

Have you EVER made a game in GM?!
You sound very n00b-ish to GM

Let me se you making game in GM!

Edited by Ivo Geprgiev, 28 August 2007 - 08:21 PM.

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#47 Spartan117John

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Posted 29 August 2007 - 12:48 AM

You are just envyous about it...
1.No, this is a good game and should be 13 megs
2.Yes, I fully agree, but most of the PC-s are 1280 X 700 and something...
3.Nope...I fully disagree
4.And...what about it...Will you die?
5.Err...GM bug...
6.Not so bad...
7.Nope...
8.You ever made a game in GM?!
9.Will you die?!You will never use something different than that...

Have you EVER made a game in GM?!
You sound very n00b-ish to GM

Let me se you making game in GM!

<{POST_SNAPBACK}>


@ theman: Though you are entitled to your opinion, I couldn't agree more with Ivo Geprgiev.
There are some minor problems, but for a GM Game this is quite common. Also, I think that the rest of the game's quality makes up for them.

Edited by Spartan117John, 29 August 2007 - 12:54 AM.

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#48 Alex

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Posted 29 August 2007 - 01:33 AM

Stop complaining about the file size guys. It's making me nervous :)

Edited by Alex, 29 August 2007 - 01:35 AM.

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#49 dmitko

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Posted 29 August 2007 - 01:46 PM

That is right. It is only 13 MB. It is more than a usual GM game, but this one isn't usual.
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#50 DeathFang

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Posted 29 August 2007 - 11:20 PM

This game is horrible. I played it for 10 seconds and it was laggy, boring, and just sucked. Good graphics on a simple game making program doesn't give a game the right to suck. :P

Edited by DeathFang, 29 August 2007 - 11:21 PM.

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#51 Xplosion72

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Posted 30 August 2007 - 12:08 AM

How about givin' it Constructive critizism instead of just 'This sucks'
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#52 Spartan117John

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Posted 30 August 2007 - 01:19 AM

This game is horrible. I played it for 10 seconds and it was laggy, boring, and just sucked. Good graphics on a simple game making program doesn't give a game the right to suck.  :(

<{POST_SNAPBACK}>


Maybe it's your computer that sucks? :P

It runs fine and at top speed on my computer. And (if you're in a "suckie" mood) you suck at critiquing. :GM127:

Edited by Spartan117John, 30 August 2007 - 01:22 AM.

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#53 Explicit

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Posted 30 August 2007 - 01:30 AM

i think its pretty good for GM
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#54 dmitko

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Posted 30 August 2007 - 08:14 PM

Me, too. That is why I am surprised there are almost no answers.
::lmao::
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#55 gymnastdaniel5

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Posted 30 August 2007 - 08:20 PM

i think its pretty good for GM

<{POST_SNAPBACK}>

Off topic: Thats very dumb... You can never blame GM, BLAME THE CREATOR!

On topic: Nice game didn't play it long but it was ok.
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#56 dmitko

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Posted 30 August 2007 - 08:25 PM

i think its pretty good for GM

<{POST_SNAPBACK}>

Off topic: Thats very dumb... You can never blame GM, BLAME THE CREATOR!

On topic: Nice game didn't play it long but it was ok.

<{POST_SNAPBACK}>

You are not right. If GM supported better 3D graphics, I could make the level 2 times bigger with many details. Also the models and other things, too.
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#57 Alien games

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Posted 30 August 2007 - 08:30 PM

Ok that's my view... all the members put a lot of work in this game and i think that it turn out to be a very good game. So be nice, give it a try and give a fair rating not say is horrible or it sucks because you didn't like the sound, the graphics or the gameplay and if it is possible tell what is not good.

Edited by Alien games, 30 August 2007 - 08:34 PM.

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#58 Aragon1029

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Posted 31 August 2007 - 01:48 AM

well then please make a sequel with Xtrem3D theres a manule out for it now (better documentation) i wouln't exspet you to make a dll disgned for specail 3D stuff because of all the extremly complicated math and such...
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#59 Juju

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Posted 31 August 2007 - 11:05 AM

1) you won't find any game like that that is less file size
2) many proffesional games do this
3) most GM games don't even change resolution
4) I don't have money for anything better
5) but it is good
6) for that kind of a GM game you just need a better PC
7) most GM games don't even have multiplayer, especially first-person shooter

1) Sapphire Tears, Hover Tank 3D to name two off the top of my head
2) Equally, they support 800x600 and 1280x1024 as well
3) And changing resolution is good... why?
4) Try here. Lots of good free stuff.
5) That's why I added a bonus in the "Good" section, it balances out
6) Or I could go play Sapphire Tears at 60 FPS, which is made in D3D as well
7) Sapphire Tears or Hover Tank 3D managed it, multiplayer really isn't that hard

1.No, this is a good game and should be 13 megs
2.Yes, I fully agree, but most of the PC-s are 1280 X 700 and something...
3.Nope...I fully disagree
4.And...what about it...Will you die?
5.Err...GM bug...
6.Not so bad...
7.Nope...
8.You ever made a game in GM?!
9.Will you die?!You will never use something different than that...

1) The larger I make my game, the better it is. Fantastic logic there.
2) 1280x768 is the widescreen version of 1024x768, 1280x1024 is the standard size
3) Fair enough, but my review is based, strangely, on my view
4) No, but to make the best game possible variety is required
5) Heh, yeah, GM ain't great for resolution changes
6 & 7) Not really sure what that's in reference to, to be honest
8) Yes, I have.
9) TCP/IPX is how internet games work. For someone who doesn't have siblings to play with or a home network, it's kinda pointless to see LAN multiplayer on the menu

Have you EVER made a game in GM?!
You sound very n00b-ish to GM

I suggest you look at my user ID. I'm user 2,708 and you are 71,780. I think that solves that. Furthermore, just to list some projects I've worked on:
1) 2D deformable terrain
2) 3D deformable terrain
3) Planet generator, including weather systems and tectonic modelling
4) Lighting casting/shadow casting
5) Global Illumination (with OpticalLiam)
6) Polygon terrain
7) Smooth scrolling platformer
If 64Digits was online you would be able to access these files. My name is Juju on 64Digits, feel free to look me up when the admins fix the site.

please make a sequel with Xtrem3D (sic)

Agreed. Xtreme3D is a far better utility for 3D gaming in Game Maker. It includes the ODE Physics engine as well as bump mapping, alpha mapping and so on.

Edited by theman, 31 August 2007 - 11:07 AM.

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#60 edmunn

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Posted 31 August 2007 - 11:53 AM

i think its pretty good for GM

<{POST_SNAPBACK}>

Off topic: Thats very dumb... You can never blame GM, BLAME THE CREATOR!

On topic: Nice game didn't play it long but it was ok.

<{POST_SNAPBACK}>

You are not right. If GM supported better 3D graphics, I could make the level 2 times bigger with many details. Also the models and other things, too.

<{POST_SNAPBACK}>


Ever heard of DLL's?
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