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Making Neon Walls


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#1 -Twister-

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Posted 01 August 2007 - 09:26 PM

How can you make a white wall look neon? How can you make anything look neon? I want some way to achieve the bright, neon glow and color for all the objects in my game, but I dont know how. Anyone have any techniques to make neon objects/lines?
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#2 handrawnman

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Posted 01 August 2007 - 09:31 PM

Hmm, the simplest way I could think of would be to draw a circle using blend mode add on top of the charactor. Wouldn't be too pretty for things besides squares or circles.
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#3 -Twister-

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Posted 01 August 2007 - 10:06 PM

that would work for circles, but how for lines? And more complex objects?
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#4 fieri3_Maker

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Posted 01 August 2007 - 10:07 PM

To Make an neon wall go to www.glassgiant.com
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#5 LAR Games

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Posted 01 August 2007 - 11:33 PM

You mean like this?
Posted Image

-Luis
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#6 -Twister-

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Posted 02 August 2007 - 12:41 AM

I wouldn't really call that neon, more like futuristic or sci-fi. I'm talking about the neon style you see in neon signs, sorry if that wasn't clear.
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#7 Captain Oblivion

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Posted 02 August 2007 - 12:46 AM

use the method LAR Games used in his sprites, which is what he was trying to show you (not the sprite itself but the neon effect): very bright (almost white) in the middle, with darker, but still bright, colors around the edge. From my experience, the darker part should be rather thin, with the bright part making up most of the thickness.
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#8 -Twister-

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Posted 02 August 2007 - 09:11 PM

Oh... I'll have to try that.
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#9 _IceCalibre_

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Posted 02 August 2007 - 10:28 PM

Neon, when you look at it is just a white inside and a colour that drifts off in nothingness.

Using an alpha this effect would be really easy...

I'll make an example if you want.

_IceCalibre_
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#10 LAR Games

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Posted 02 August 2007 - 11:15 PM

use the method LAR Games used in his sprites, which is what he was trying to show you (not the sprite itself but the neon effect): very bright (almost white) in the middle, with darker, but still bright, colors around the edge. From my experience, the darker part should be rather thin, with the bright part making up most of the thickness.

<{POST_SNAPBACK}>

Thank you, Captian.

-Luis
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#11 -Twister-

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Posted 03 August 2007 - 01:37 AM

Alright, success! Thanks, everyone!
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