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The Crypts Of Despair - v1.1


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#1 JTR

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Posted 12 July 2007 - 03:26 AM

The Crypts Of Despair

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Download Size: 1.09mb
Filetype: Exe
Resolution: No change. (use F4 to switch fullscreen/window)
Download!

IMPORTANT: When fighting/moving next to more than one enemy, keep track of your HP because the combat message system can't keep track of cumulative damage you've received.

Edited by JTR, 09 December 2012 - 12:23 PM.

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#2 Dark Xion

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Posted 12 July 2007 - 04:02 AM

Wow man, I love this, still playing so I will give a more thorough review in a few min, but so far it's pretty sweet, I love the game Fatal Labyrinth for the Sega Genesis (not sure if u have played but alot like this) so i love these types of games man

EDIT: Alright, I played it a little more, and man it brings me back lol, I have always wanted to make a game like fatal labyrinth but have never rly gotten around to it, this is pretty sweet man, you should do an online high-score table, or if you want, when u finish this I will host it on my site with an online high-score table for ya

Edited by Dark Xion, 12 July 2007 - 04:06 AM.

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#3 JTR

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Posted 12 July 2007 - 04:31 AM

Dark Xion
Thanks! Glad to hear you're liking it.
Yeah, I have Fatal Labyrint, and it's great fun.
EDIT: (Heh, I just played it to refresh the memories and you were right about the similarities!)

I agree about the online highscores for this one, but I also want to keep the local list as an option.
Anyway, I've never done online scores, so PM me if you know any good (not easily hackable) ways to do it.

Edited by JTR, 12 July 2007 - 04:42 AM.

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#4 gamer4maker

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Posted 12 July 2007 - 04:36 AM

This is soooo FUN!!! It reminds me of when NES was out. That brings back old times!

Edited by gamer4maker, 12 July 2007 - 04:52 AM.

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#5 JTR

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Posted 12 July 2007 - 06:18 AM

Dark Xion
Apparently your inbox is full...?

gamer4maker
Thanks! I like to keep my games retro.
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#6 HomerTheDragoon

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Posted 12 July 2007 - 06:25 AM

wow very cool. Ive got a nes still and they are so fun to play(the games)

Edited by HomerTheDragoon, 12 July 2007 - 06:26 AM.

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#7 Dark Xion

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Posted 12 July 2007 - 06:27 PM

Dark Xion
Apparently your inbox is full...?

gamer4maker
Thanks! I like to keep my games retro.

<{POST_SNAPBACK}>


Yeah it was, I just discovered that, I cleared up a bunch of space just now so I can get messages again

Edited by Dark Xion, 12 July 2007 - 06:28 PM.

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#8 JTR

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Posted 13 July 2007 - 09:43 AM

Uploaded WIP 3:
I fixed a nasty bug at level 30. You can also get a bow from the store in this version.
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#9 Lord Alfred

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Posted 13 July 2007 - 07:39 PM

Well my friend, you seem to be at it again. I'm expecting this to be another really great creatoin and maybe a staff pick.
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#10 JTR

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Posted 14 July 2007 - 12:02 AM

Uploaded WIP 4.
Check changes from the first post.

And please comment!
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#11 Zakiller2000

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Posted 14 July 2007 - 06:17 AM

This is a really fun game, but one thing I noticed. I was killed over a treasure chest that I hadn't open, and when I died, I randomly pressed X and opened the treasure chest even though I was still dead.

I see a lot of potential in this. =D

Edit: Also, I was wondering if you could change the Restart key to something other than Enter, please. I have a habit of pressing it, sorry. ^^;

Edited by Zakiller2000, 14 July 2007 - 06:20 AM.

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#12 JTR

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Posted 14 July 2007 - 11:37 AM

Zakiller2000
I'll fix that, thanks.
Sure, I'll change the restart key.
Thanks for the support!
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#13 Zakiller2000

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Posted 14 July 2007 - 02:17 PM

Are you going to add the ability to move diagonally afterward? It would be nice, considering the enemy can attack you diagonally, but you can't attack them diagonally.

Also, a save feature would be good later on for those who have to stop playing but don't want to lose progress.

Edited by Zakiller2000, 14 July 2007 - 02:19 PM.

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#14 JTR

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Posted 14 July 2007 - 02:47 PM

I'll add a proper save system in a while.
They attack diagonally? I'll need to check that out... EDIT: You sure? Which monster did that?

Edited by JTR, 14 July 2007 - 02:54 PM.

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#15 JTR

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Posted 14 July 2007 - 04:17 PM

Wip 5.
Now you won't starve quite as often.
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#16 rinkuhero

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Posted 14 July 2007 - 04:24 PM

Funny, I was playing WIP 4 and you released WIP 5.

My high score on WIP 4 was 2519. I'll try WIP 5 now.
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#17 rinkuhero

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Posted 14 July 2007 - 05:02 PM

For the record, I think the chain mail is overpowered -- it's probably by far the best purchase available (even as expensive as it is).

I also think it'd be nice if there was some stat customization at the beginning, such as getting 5 bonus points that you could add to HP, attack, or defense.

The ability to re-enter the shop while in the dungeon (perhaps every 5 levels or something) might add interest to the game too, that way you can spend some of the money you earned on more food and such. But that might change the gameplay too drastically and take away from the addictive formula you have now.
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#18 rinkuhero

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Posted 14 July 2007 - 05:46 PM

Victory!

http://pics.livejour...ku/pic/000g5rya
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#19 JTR

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Posted 14 July 2007 - 05:47 PM

rinkuhero
I'll lower the chain mail Def from 15 to 10.
I agree about the stat customization screen.
I'll think about the shop thing.

Thanks for testing and the good ideas!

EDIT: You did it! Congratulations! :chikin
Can you remember what supplies you purchased?

Edited by JTR, 14 July 2007 - 05:51 PM.

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#20 rinkuhero

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Posted 14 July 2007 - 06:00 PM

rinkuhero
I'll lower the chain mail Def from 15 to 10.
I agree about the stat customization screen.
I'll think about the shop thing.

Thanks for testing and the good ideas!

EDIT: You did it! Congratulations! :chikin
Can you remember what supplies you purchased?

<{POST_SNAPBACK}>


I usually purchase the chain mail, one food, and a bow, so I think that's what I did there. Sometimes I get the chain mail, the shield, and food. Defense matters a lot, especially later in the dungeon.
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#21 JTR

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Posted 15 July 2007 - 07:33 AM

Wip 6.
I think we're close to final version now.
EDIT: Sorry! Download Wip 6 again. I uploaded a wrong file.

Edited by JTR, 15 July 2007 - 07:45 AM.

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#22 rinkuhero

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Posted 15 July 2007 - 07:52 AM

I like the new web feature, but I don't like that it can cover up the stairs. I think the blindness potion and toad potion may last too long too (because if you're hit by one of those, chances are you won't survive long enough for it to wear off, so they're almost sudden-death potions).

Also, when you go into a stairs that was under a web, on the next floor you're still stuck and can't move at all. So the best thing to do might be to not allow webs to appear over stairs.

Edited by rinkuhero, 15 July 2007 - 07:53 AM.

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#23 JTR

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Posted 15 July 2007 - 07:55 AM

Okay, those will be fixed soon.
EDIT: Done.

Edited by JTR, 15 July 2007 - 08:05 AM.

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#24 novaz

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Posted 15 July 2007 - 10:26 AM

it's a great game, i like your games :D
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#25 wingie

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Posted 16 July 2007 - 01:34 AM

Love this game. =) So I'm playing WIP 5 and sometimes when I'm ganged up by two monsters (usually two slimes) one of them (the one I'm NOT attacking) would ram into me, do damage, and then die instantly. Bug?
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#26 JTR

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Posted 16 July 2007 - 02:09 AM

novaz
Thanks! Nice to hear that!

wingie
Thanks, and yeah, the combat system does that sometimes. I'm working on it.
EDIT: I don't know why it does that, but I'll just try messing things around until it works.

Edited by JTR, 16 July 2007 - 05:08 AM.

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#27 rinkuhero

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Posted 16 July 2007 - 01:49 PM

Has anyone beat 6c yet? I can't seem to do so. There's some strategy here though: http://indygamer.blo...of-despair.html
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#28 JTR

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Posted 17 July 2007 - 06:24 AM

I think the combat is fixed now. Wip 6d uploaded.
EDIT: Dang! It's still acting crazy! Just hold on.

Edited by JTR, 17 July 2007 - 08:18 AM.

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#29 JTR

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Posted 17 July 2007 - 10:31 AM

Okay, 6e uploaded. I got the combat system working like it should.
Read the important message in the first post.
Remember that you can save with F5 and load with F6 to stay alive for bugtesting.
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#30 -Oakleaf-

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Posted 17 July 2007 - 11:51 AM

Nice, reminds me of some old games, which I haven't playd since I'm so young.

May I ask you, how did you create the sounds? I'm working on a retro-style game also, and I need sounds...
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