V4.01 - Eddy's Platform Engine - [gm6+gm7]
#61
Posted 26 August 2007 - 12:33 PM
#62
Posted 14 September 2007 - 03:10 PM
#63
Posted 02 October 2007 - 05:38 AM
#64
Posted 02 October 2007 - 11:57 AM
#65
Posted 02 October 2007 - 02:43 PM
Yeah, this is an engine for people to use, not a game that i created.no effense but that type of game is not what i like but i no what you could add maby on a stage you have to guide som1 back to there home and if her health goes to 0 you have to start over the level
#66
Posted 02 October 2007 - 02:59 PM
#67
Posted 02 October 2007 - 03:08 PM
Why thank you.And it's a pretty damn good engine too!
I hit a floor with V3, so it doesnt look like it will happen. I have however created a platform example with different room movement, like an untitled story.
That will pop up in the tutorials and examples topic soon!
#68
Posted 02 October 2007 - 05:20 PM
#69
Posted 02 October 2007 - 05:26 PM
#70
Posted 12 November 2007 - 06:56 PM
Check it out!
Edited by edmunn, 12 November 2007 - 06:56 PM.
#71
Posted 12 November 2007 - 10:12 PM
*darn competition, must not look petty*
Love the ice additions, also, I don't like the fact that I cannot complete an levels you make.
Keep up the good work !
~TH7
#72
Posted 12 November 2007 - 10:14 PM
Any more comments?
#73
Posted 13 November 2007 - 06:11 PM
#74
Posted 15 November 2007 - 03:44 PM
Has anybody got any ideas of what else i can add to this engine?
I have no ideas at all.
#75
Posted 16 November 2007 - 09:00 AM
#76
Posted 16 November 2007 - 10:12 AM
*merges code with game based on older version*
#77
Posted 17 November 2007 - 11:19 PM
One thing I think you should add to the engine are checkpoints, they would both be an useful thing on the engine and to tone down the difficulty of the example game a bit.
I also found a bug with the crate. Sometimes when I hit it in mid-air, instead of slowing me down, it actually speeds up, and the crate (and the character) go flying straight into the electricity.
Other than that, a very good engine!
#78
Posted 17 November 2007 - 11:46 PM
#79
Posted 18 November 2007 - 02:33 PM
runs a bit slow on vista though, but that doesnt really matter
#80
Posted 18 November 2007 - 04:14 PM
We need top quality engines.
It would be released under BSD license so people will have to give you credit if they use it in their games.
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