I can really use it
V4.01 - Eddy's Platform Engine - [gm6+gm7]
#301
Posted 25 May 2009 - 02:01 PM
I can really use it
#302
Posted 02 June 2009 - 09:26 PM
checkpoints
life bar instead of hearts (said in a previous post)
stronger enemies
ice that u automatically slide on
those would be awesome updates!
again, awesome engine, 11/10
-D347HXD
#303
Posted 05 June 2009 - 11:37 AM
Edited by holystorm, 05 June 2009 - 11:45 AM.
#304
Posted 25 June 2009 - 04:01 PM
Only a couple things I didn't like was that some of the movement felt kind of awkward at first and I found a bug where you can run straight into an enemy and kill it which would be a fatal flaw in a Mario type game.(Although, I easily fixed this)
#305
Posted 10 August 2009 - 09:29 PM
#306
Posted 29 September 2009 - 05:20 PM
This is everything I've ever wanted 8D
Thank you so much. Can I use this for my game? (And should I give credit?)
Btw, how did you get that gradient on the background? and the shadowing on the blocks?
EDIT:
Also, this Topic says how to get all the tut messages in 1 object:
http://gmc.yoyogames...opic=395310&hl=
But of cores its up to you
Edited by olivebates, 29 September 2009 - 08:00 PM.
#307
Posted 20 October 2009 - 09:12 PM
OMG,OMG,OMG,OMG,OMG,OMG,OMG,OMG,OMG,OMG,OMG,OMG,OM
G, THIS IS SOOOOOO GOOOOOOOD!
#308
Posted 06 November 2009 - 08:02 PM
#309
Posted 21 November 2009 - 07:18 PM
#310
Posted 15 December 2009 - 03:04 PM
#311
Posted 27 December 2009 - 06:52 PM
You are the best and great game maker alive! Finally I found a platform tutorial that works for lite and is packed with great features! There are two things that will make you my greatest gamemaker hero and the one I look up to, if you do them you are truly the greatest game maker:
1. Make a low version for slow computers like mine (to do this I suggest you use rubbish graphics only using about 3 colours)
2. PLEASE PLEASE PLEASE add comments to the scripts so I understand what they do.
Please PM if you add in any of these things.
#312
Posted 06 February 2010 - 08:28 PM
Edited by ev149, 06 February 2010 - 08:42 PM.
#313
Posted 06 February 2010 - 10:43 PM
#314
Posted 19 February 2010 - 02:28 PM
Try to put a dash in to when u press "left" twice
Edited by calferre, 19 February 2010 - 02:29 PM.
#315
Posted 26 February 2010 - 10:38 AM
#316
Posted 06 March 2010 - 12:18 PM
Note to GMC: I no longer use GameMaker, or practice in Game Development. If you have any problems, please visit the Novice and Intermediate Users.
#317
Posted 10 March 2010 - 05:51 AM
Edited by cigarettes, 10 March 2010 - 05:51 AM.
#318
Posted 29 July 2010 - 10:37 AM
But hey, thank you so much for this! I'll try and get to understand it myself!
This engine is very nice!
EDIT : Scratch that... its way too waaaay toooo complicated DX
Somebody please explain it!
Edited by Quagsire, 29 July 2010 - 10:44 AM.
#319
Posted 17 December 2010 - 08:48 PM
- Transporters
- Lava
- Fixed the ghost blocks
- Fixed the horizontal spike blocks that follow you.
- We also organized the tutorials and added a few.
#320
Posted 23 March 2011 - 02:21 PM
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