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V4.01 - Eddy's Platform Engine - [gm6+gm7]


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#1 edmunn

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Posted 25 June 2007 - 07:34 PM

Note to GMC: I no longer use GameMaker, or practice in Game Development. If you have any problems, please visit the Novice and Intermediate Users.



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V4.01 Beta - Written by Edmunn


Update - 01/06/08 : Note - This is a beta version, some updates are still to come!
Welcome to the new platform engine! Here are a list of the new features!
  • New* - Condensed code!
  • New* - Tutorial / message system!
  • New* - Bug fix allowing sprite change of character!
  • New* - Conveyor belts!
  • New* - Movement key variable!
  • New* - Enemies!
  • New* - Updates sprites!
  • New* - Sprite and player speed proportion!
  • Unregistered support!
  • Vertical Platforms!
  • Improved Jump-through blocks!
  • Lives!
  • Slopes!
  • Water!
  • Wall Jumping!
  • Ice!
  • Following Spikes!
  • Short spikes (You have to duck/slide under!)
  • Pixel perfect collisions
  • Acceleration and deceleration
  • Horizontal moving blocks
  • Directional Sprite functionality
  • Falling blocks
  • Following blocks
  • Crates, Switches and Doors [Fixed bug in V3]
  • Super jump blocks
  • Spikes
  • Electricity
  • Double Jump
  • Extra jumps
  • Falling Spikes
  • Switching Spikes
  • Instance deactivation
And much, much more!

GameMaker Version - GM7.0

Links, edmunn.co.uk -
Mirror, 64Digits -
Thanks for all your support, and lastly, please feel free to comment for improvements, and whether you like it or not, and also thank you for downloading!
~Eddy Munn

Edited by edmunn, 16 September 2011 - 09:30 PM.
reopened: links fixed

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#2 AjDeF3

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Posted 25 June 2007 - 08:50 PM

Any chance i can get a gm 6?

Ah well you down have to because ill be back on my windows 98 by tomarrow so nvm...(but i garranty some people will want this)

Im ganna test the exe though, looks pretty good!
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#3 mike0281

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Posted 25 June 2007 - 09:56 PM

thats a nice engine edmunn but you said eletricity twice! XD

#4 Games

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Posted 25 June 2007 - 10:08 PM

Nice one edmunn..

Ultimate test. You know basically everything has moving platform technology..

Could you make the pushable block have the ability to bounce?
Or make it possible to pull it, with a certain keyboard key of course.

#5 edmunn

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Posted 26 June 2007 - 07:08 AM

thats a nice engine edmunn but you said eletricity twice! XD

<{POST_SNAPBACK}>


Thanks man, ill change that now!

Nice one edmunn..

Ultimate test. You know basically everything has moving platform technology..

Could you make the pushable block have the ability to bounce?
Or make it possible to pull it, with a certain keyboard key of course.

<{POST_SNAPBACK}>


Seems like a good idea, im working on slopes and sprite angles at the moment though, so i may add that to my todo list.
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#6 mememe

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Posted 26 June 2007 - 07:43 AM

I really want to test it but I have GM6 Reg. Could you make it GM6 as well?
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#7 edmunn

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Posted 26 June 2007 - 02:22 PM

I no longer have GM6, sorry. But i have included an EXE in the zip remember :)
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#8 [M]edieval

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Posted 26 June 2007 - 08:11 PM

Heh, very obvious that you have been playing Jumper a lot ;) . Very good engine. Too bad about not having GM6 though.
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#9 edmunn

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Posted 26 June 2007 - 08:35 PM

edieval,Jun 26 2007, 08:14 PM]
Heh, very obvious that you have been playing Jumper a lot ;) . Very good engine. Too bad about not having GM6 though.

<{POST_SNAPBACK}>

Heh if someone wants to change it to gm6, be my guest =P

And I've made a small update, now includes switching spikes and falling spikes.
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#10 SquareWheel

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Posted 28 June 2007 - 06:13 PM

Very nice engine. It seems very complete and polished, people could really use this.
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#11 edmunn

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Posted 29 June 2007 - 02:35 PM

Thankyou, anymore comments in which i can improve this engine?
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#12 jedi_man

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Posted 29 June 2007 - 07:29 PM

Hmm... I'll turn it into a gm6 for you guys.
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#13 Element_TJ

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Posted 30 June 2007 - 09:55 PM

This is one of the better platform engines that I've seen.
The only problem I'm having is the FPS. I think it may be
Vista because I just upgraded. Other games work fine.
Any suggestions to how I could improve the speed?

I run at about 10FPS in small rooms or big. :huh:
Oblivion runs faster than this... :angry:
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#14 edmunn

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Posted 02 July 2007 - 05:31 PM

This is one of the better platform engines that I've seen.
The only problem I'm having is the FPS. I think it may be
Vista because I just upgraded. Other games work fine.
Any suggestions to how I could improve the speed?

I run at about 10FPS in small rooms or big.  -_-
Oblivion runs faster than this...  <_<

<{POST_SNAPBACK}>


Holy cow, how old is your computer?
Mine runs at 60 FPS constantly.
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#15 Element_TJ

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Posted 02 July 2007 - 08:29 PM

Holy cow, this computer is brand new!
I bought it a hallf a year ago for $1000.
You'd think a GFX card with 128mb of
memory would run something this simple...
Hmm... I thought it had 256. I'm getting a
new one anyways. :P Two 8800GS's.
That, and a 64-bit dual core... <_<
Agh. I'll just give you the specs. -_-

http://img337.images...015/specez0.png
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#16 edmunn

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Posted 03 July 2007 - 02:54 PM

hmm ok, ill add a function to change the SFX on electricity and things.
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#17 [M]edieval

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Posted 03 July 2007 - 03:09 PM

You could add wall and skid jumping.
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#18 Element_TJ

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Posted 03 July 2007 - 10:06 PM

What would you need to change the effects
for? I don't think that's what is slowing my
computer down. I kinda think it is Vista.
Other games run just fine though. And also,
with or without the electricity, it still runs slow.

I've been testing some stuff. A room with nothing
but the menu gives me 60. A room with one block
gives me 60. I outline the room in blocks.
It gives me 30. I add the player. It gives me about
22. I add a moving block. It gives me 21. I add a
super and a follower. Same. This is a 640x480 room.
That's all. I add two verticle and two horizontal
electricities. Same... I add one block, one crate, one
switch, one door. 19-20 FPS. Weird huh?
I can't figure it out. :)

Edited by Element_TJ, 03 July 2007 - 10:36 PM.

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#19 Kapser

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Posted 06 July 2007 - 05:00 PM

Amazing engine, I love it!
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#20 edmunn

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Posted 06 July 2007 - 09:05 PM

Thankyou for the comment. Just incase anyone cares, i have perfected the slopes, and am fixing some door bugs, so expect a new version soon!
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