V4.01 - Eddy's Platform Engine - [gm6+gm7]
#81
Posted 18 November 2007 - 04:32 PM
#82
Posted 18 November 2007 - 09:23 PM
Yeah sure, that's completely fine with me!This is a great engine. When I release G-Creator (http://www.g-creator.org ) can I convert this engine to g-creator format?
We need top quality engines.
It would be released under BSD license so people will have to give you credit if they use it in their games.
Yeah, i might start working on it, problem is, his engine is easier for slopes since it doesnt contain acceleration, but i'll try!This is a great engine. When I release G-Creator (http://www.g-creator.org ) can I convert this engine to g-creator format?
We need top quality engines.
It would be released under BSD license so people will have to give you credit if they use it in their games.
#83
Posted 20 November 2007 - 01:13 AM
#84
Posted 20 November 2007 - 08:10 AM
#85
Posted 21 November 2007 - 07:34 PM
#86
Posted 21 November 2007 - 07:53 PM
#87
Posted 21 November 2007 - 07:59 PM
#88
Posted 21 November 2007 - 09:13 PM
#89
Posted 22 November 2007 - 04:17 PM
Thanks man, didnt know it didnt have unregistered support, i guessed because i thought i didnt use any advance functions!Umm, it dosen't have unregestered support Ed. But nice additions.
#90
Posted 22 November 2007 - 07:13 PM
Anywho, I like the fact that you're using the repeat function for movement.
You now have new access to many new posabilities. For example, better movement down slopes.
I can tell you a meathod of achieving this if you want.
*COUGH*
if place_meeting(x , y+2 , obj_slope)
{
/*||*/ if !place_meeting(x+sign(xspeed) , y+1 , obj_Floor) /*(assuming the floor is a parent of the slope)*/
/*|||||||||*/ y+=1
}
*/COUGH*
Pardon my alergies.
Edited by Super Trombone, 22 November 2007 - 07:14 PM.
#91
Posted 23 November 2007 - 08:39 AM
If you find a bug, don't fret to say what it is!
#92
Posted 23 November 2007 - 10:25 PM
Anyway, great getting the slopes to work, fixed that annoying bug on them.
Also, water was mine. Only joking
10/10 still !!
Keep up the good work !
~TH7
#93
Posted 24 November 2007 - 10:05 AM
#94
Posted 24 November 2007 - 04:08 PM
Thank youYeah sure, that's completely fine with me!
#96
Posted 25 November 2007 - 08:04 PM
#97
Posted 25 November 2007 - 10:12 PM
#98
Posted 26 November 2007 - 08:21 PM
#99
Posted 26 November 2007 - 10:16 PM
#100
Posted 27 November 2007 - 08:04 AM
I like it. the wall jump needs to be worked on.
How could i improve the walljumping? It seems fine to me.
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