Cactus, I'm glad you enjoyed the game
The thing with Theo on the third day, yes, this can be frustrating. Theo pretty much told you to get out of the room, but you need to trigger a certain tag by talking to him. You probably did not talked to Theo the first time and ended up exiting the room immediately (which is really pretty reasonable because Theo pretty much told you to go away.) I pondered if I should put a tag on Theo's conversation, but in the end, I made the mistake of including a tag with Theo's conversation. There are other design mistakes of course, but this is the one mistake I keep moping about.
ps. I just checked the IGF's finalist list. Congrats, cactus. You deserve it
Edited by Orchard-L, 03 December 2007 - 03:03 PM.











