@darkpinoccio i put in a speed variable that you can alter, and sprite changes for when you press left or right, and the two player controls are going to be left and right for player 1, and 'A' and 'D' for player two. the jump is gonna be up and 'W'. but i dont know how to fix the wall thing, hold up, maybe i can put an if check for the x value too. let me see what i can do. also i added a custom jump scenario so you can set how much to jump
Super Smash Bros Melee Lib V0.4
#21
Posted 06 June 2007 - 06:33 PM
@darkpinoccio i put in a speed variable that you can alter, and sprite changes for when you press left or right, and the two player controls are going to be left and right for player 1, and 'A' and 'D' for player two. the jump is gonna be up and 'W'. but i dont know how to fix the wall thing, hold up, maybe i can put an if check for the x value too. let me see what i can do. also i added a custom jump scenario so you can set how much to jump
#22
Posted 06 June 2007 - 06:48 PM
#23
Posted 06 June 2007 - 07:08 PM
Edit: I found out the problem, and its fixed
give me ideas on what to put in this next version
Edited by alucart13, 06 June 2007 - 07:22 PM.
#24
Posted 06 June 2007 - 07:43 PM
#25
Posted 06 June 2007 - 08:02 PM
in version 4 there is better collision. 2 players. custom jumping, and a wall collision
event so you wont go flying up the wall
#26
Posted 06 June 2007 - 09:03 PM
#27
Posted 06 June 2007 - 09:07 PM
None of the above links working? Try downloading directly from Host-A.
if u look a little u should find it
#28
Posted 06 June 2007 - 09:10 PM
#29
Posted 06 June 2007 - 09:17 PM
sry don't really get your problem.... my eng is pretty bad
#31
Posted 06 June 2007 - 10:20 PM
#32
Posted 06 June 2007 - 10:24 PM
#33
Posted 06 June 2007 - 10:51 PM
#34
Posted 07 June 2007 - 12:40 AM
Found 1 bug, if u go in to an wall press jump (still holds the direction button) u will be able to climb the whole wall.
I found out why. you have to put the 2 jump steps before you put the movement step, or the movement allows infinite jumps along walls. so it would look like this
Jump Step1 Jump Step2 Player1 Step.
Instead of this
Player1 Step. Jump Step1 Jump Step2
So it works universally. if you want them to go up the wall, just switch the codes around a little, otherwise jump before move. like rise over run!!. but i also added Wall collision with different gravity patterns so thats why it works right
#35
Posted 07 June 2007 - 02:11 AM
#36
Posted 07 June 2007 - 02:17 AM
#37
Posted 07 June 2007 - 11:39 AM
Found 1 bug, if u go in to an wall press jump (still holds the direction button) u will be able to climb the whole wall.
I found out why. you have to put the 2 jump steps before you put the movement step, or the movement allows infinite jumps along walls. so it would look like thisJump Step1 Jump Step2 Player1 Step.
Instead of thisPlayer1 Step. Jump Step1 Jump Step2
So it works universally. if you want them to go up the wall, just switch the codes around a little, otherwise jump before move. like rise over run!!. but i also added Wall collision with different gravity patterns so thats why it works right
Yay
#38
Posted 07 June 2007 - 11:41 AM
i won't change anything else or upload it!
and still, THIS IS AMAZING!!
Edit: NVM i think your sprites is nice, i will keep 'em
Edited by darkpinoccio, 07 June 2007 - 11:45 AM.
#39
Posted 07 June 2007 - 04:30 PM
whwew is the lib
Its up now
@darkpiniccio, yes... you can edit whatever you want to suit your needs. just as long as you dont upload it, or you ask me first k?
#40
Posted 07 June 2007 - 06:02 PM
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