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Point Magic (120+ Scripts) -- Version 1.1 Needs


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#41 Seeker

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Posted 07 December 2007 - 12:01 AM

Hi, J.  This is AWESOME, my friend!  I didn't know you could do stuff like this.  It's perfect for my mouse gesture-centered Okami-like game.  Kyle's is nice also but another think I really like is that you gave out the source file to this one.  :GM7:  I don't like using extensions....  I want to try to add gamepad support, so the source is necessary unless you already plan on adding it in a future update???

So thank you for this.  It saves me tons of time from trying to figure out how to do this on my own.  I already had an idea but yours seems much better using a dot product and such for the grid method.  (I'm not sure about the other string method.)  Keep up the great work!

<{POST_SNAPBACK}>


Thank you. You have probably proceeded by now, but if not, remember I don't have a functional gamepad at the moment, so I wouldn't be able to test that feature. Someone who posted earlier in this topic said they added gamepad support for the gesture recognition, so you could try asking them. Or maybe someone kind and advanced enough could post a modified version of my source file with that support added. :)

Also, check your al email.

Edited by Seeker, 07 December 2007 - 12:09 AM.

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#42 Fede-lasse

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Posted 07 December 2007 - 08:47 AM

I've also been thinking of a Pivot remake with ragdolls :)
It would be VERY cool if ever possible to make such a program :GM7:
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#43 Mistergame

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Posted 08 December 2007 - 06:43 PM

Wow, it's like "Braing Training" for DS!!!
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#44 Seeker

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Posted 09 December 2007 - 06:42 AM

I've also been thinking of a Pivot remake with ragdolls :GM128:
It would be VERY cool if ever possible to make such a program :D

<{POST_SNAPBACK}>


I emulated Pivot's stickman functionality awhile ago using the pointgrid scripts. If I can get back into it after so long, I'll add the physics, else I'll probably just post the regular version a bit later on.

Wow, it's like "Braing Training" for DS!!!

<{POST_SNAPBACK}>


I don't know anything about the game, but thanks! :-)
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#45 Mistergame

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Posted 09 December 2007 - 11:38 AM

A game for DS, you imite forms and other brain exercises...
This are fantastic 10+/10!!!
I can use in my game?

Edited by Mistergame, 09 December 2007 - 11:39 AM.

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#46 Seeker

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Posted 09 December 2007 - 09:22 PM

A game for DS, you imite forms and other brain exercises...
This are fantastic 10+/10!!!
I can use in my game?

<{POST_SNAPBACK}>


You can certainly use this in your game. Let me know if you have any questions or suggestions.

Edited by Seeker, 10 December 2007 - 04:48 AM.

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#47 Mistergame

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Posted 10 December 2007 - 04:27 PM

Mmmm...
A mode, if you realased the mouse, no destroy the lines... It's possible?

Edited by Mistergame, 10 December 2007 - 04:28 PM.

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#48 Seeker

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Posted 10 December 2007 - 11:12 PM

Mmmm...
A mode, if you realased the mouse, no destroy the lines... It's possible?

<{POST_SNAPBACK}>


If you want the lines to remain on the screen after releasing the mouse, you can open up the Demo object, go into the End Step event code, and in the code action labeled Update Surface delete (or comment out) this code at the end:

if (mouse_check_button_released(g_mouse) || (example == "Formations" && keyboard_check_released(vk_control))){
    surface_set_target(surf);
    draw_clear_alpha(c_white,0);
    surface_reset_target();
}

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#49 JishHD

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Posted 12 November 2008 - 03:21 AM

All the download links are down....I wanted to check this out because it looks pretty cool!
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#50 Kyle_Solo

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Posted 12 November 2008 - 04:07 AM

Here is a mirror

Edited by Kyle_Solo, 19 January 2010 - 06:22 PM.

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#51 JishHD

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Posted 12 November 2008 - 11:51 AM

Here is a mirror:
http://andykbf.googl...intMagic1_1.zip

Thanks!
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#52 Nelliosis

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Posted 09 April 2009 - 10:22 PM

None of the links are working. Someone help!
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#53 dabull

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Posted 09 June 2009 - 09:20 PM

good work

Edited by dabull, 09 June 2009 - 09:23 PM.

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#54 black ice00100

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Posted 02 August 2009 - 01:54 AM

Links are not working..
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#55 Kyle_Solo

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Posted 02 August 2009 - 02:26 AM

Here is a mirror

Edited by Kyle_Solo, 19 January 2010 - 06:22 PM.

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#56 LeadHead900

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Posted 17 August 2009 - 06:13 AM

Hey i really Want to test this out and give it a good go. I'm willing to help out once i work out exactly how to use this properly i'm downloading now as i type " might want to fix the page 1 Links tho maybe add them to a file server and some mirrors.

I have a Travelmate C110 Tablet Computer. i use it a lot for drawing and stuff and also it has Game maker on it.

I wouldn't mind Trying this out on future projects for Tablet and other pen type touch devices. Also im happy to test newer versions of this out for u to see how well it performs with Gestures and other functions.

I can uses for this for Programs i make for my tablet and some games.

cant wait to test this out keep this one alive
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#57 Pichuscute

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Posted 10 September 2009 - 10:25 PM

I know this is rather old, but I've got a question about this engine, if that's alright. Would it be possible to check if the lines or shapes drawn collide with objects, too? If so, how would you go about doing that?

Also, thanks for making this, it's an amazing engine and I've learned alot from it. :D

Edited by Pichuscute, 10 September 2009 - 10:25 PM.

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#58 1dinglenuts1

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Posted 27 November 2009 - 11:27 AM

broken links
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#59 Kyle_Solo

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Posted 27 November 2009 - 06:12 PM

Here is a mirror

Edited by Kyle_Solo, 19 January 2010 - 06:22 PM.

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#60 funnyfred

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Posted 12 December 2009 - 04:02 PM

Can you PLEASE fix the link, this looks so cool.
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