Posted 29 April 2007 - 02:45 PM
One of my uni projects involves designing an education game using Game Maker.
In MatheMagic you take on the role of a young boy who's transported to the maths dimension by an evil mathemagician. You must stop his evil plan to divide by zero, simultaneously breaking the laws of mathematics and destroying the universe. The target audience is 5~15 yr olds living in a children's home in India.
This is the current work-in-progress version lacking many more levels, a completed game engine and main menu.
Posted 29 April 2007 - 02:52 PM
Very impressive. Nice graphics which suited the game. Music wasn't too annoying. Gameplay was very nice. And quite different to others I've seen. Simple, yet effective. It was surprisingly fun, even for a 15 year old who's taking his maths GCSE in three weeks
Edit: I've got to get on this Uni course
Edited by Grego, 29 April 2007 - 02:53 PM.
Posted 29 April 2007 - 02:55 PM
Edited by BleachFan, 29 April 2007 - 02:55 PM.
Posted 29 April 2007 - 02:59 PM
Posted 29 April 2007 - 03:06 PM
Posted 29 April 2007 - 03:26 PM
You'll need differential equations in your game to entertain the 10-15 year olds in India.
I'll admit that the game is focussing more on the lower end of the target audience. The majority of students are actually in the range of 5~12. However, you have to think about the circumstances that these kids are growing up in. A census showed that only 55% of adult females and 77% of adult males in the district are literate. What I was attempting to do with this game was focus on basic arithmetic that'll help them in everyday life, along with simplistic linear algebra (e.g. 2x + 4 = 12, x = ?).
The short timeframe also limits how much I can implement.
Posted 29 April 2007 - 03:27 PM
The gameplay is solid for what it offers so far, but I did notice the FPS dropping a fair few times especially as other programs in the background (MSN Messenger, Internet Explorer) ran at the same time. Not that this is your fault, just take into account how older computers may experience some slow down during some of the effects on screen.
Music and sounds were interesting and didn't get boring during gameplay in my opinion. They created the atmosphere of the game and kept the player addicted (well it did for me).
It has quite a lot of potential and I wish you the best of luck with it. It should certainly help those who are not too mathematically confident. Overall I give this a 7/10 because there are some elements which can be improved and things added, but I know it is a WIP and there will be more to come. I am sure that with any future versions and more features, this rating will increase. Just keep it interesting and add more variety like something more challenging to fight again, boss battles while doing the problems, more effects and perhaps upgrades for your attacks. Double-jumping could be a possibility, but as you can see there is lots I could suggest. Only you can decide what is right for this game, but I hope to see a lot more in future which will both help and entertain .
I am the proud owner of a First-Class Honours Degree in Computer Science
Java is my speciality programming language.
Posted 29 April 2007 - 03:45 PM
Very nice game, it has potential. I think falling down on Sine Sky should reduce your grade, and the grading scale itself is messed up.
gameplay:is this the first version? If so, 10.
Sound: I dunno, My comp is on mute
gameplay:8 For a super-short game
Posted 29 April 2007 - 09:05 PM
I have a hard time seeing through the eyes of the target audience when playing, though, so kids might be more easily entertained. I'm not really sure.
-Make larger levels
-Make it so that when you solve the math problems they dissappear forever, and that something happens when you solve them. Like unlocking doors or treasure chests.
-The tutorial felt unnecessary in it's current state
-NPCs that "teach you" or something
-A time limit on the levels?
Posted 29 April 2007 - 11:10 PM
Edited by bigshoe, 29 April 2007 - 11:16 PM.
Posted 29 April 2007 - 11:59 PM
Posted 30 April 2007 - 11:05 AM
OK it's meant to be a kid's game but this 27 year old sure enjoyed trying to brush up on his tired old maths skills. Nice work.
Posted 27 May 2007 - 06:15 AM
Posted 24 October 2007 - 03:28 PM
Posted 24 October 2007 - 03:46 PM
Posted 30 August 2011 - 08:44 AM
thanks for the working one! i'm eager to give this game to my 7-year-old bro will post his feelings, but i'm almost 100% sure that he furtheron won't be pulled off of the screen! thanks!
Edited by joem, 19 June 2012 - 12:10 PM.