---GMath---
(Stands for Game Maker mATH)
This Dll takes the basic math functions(add,subtract,multiply,divide)
and has windows solve them. This means that the game
doesn't have to solve them, Windows will take it's time to solve it so
your game doesn't slow down becase of large math calculations.
(Don't know if this is true
)
GMath. *Link Removed*
<{POST_SNAPBACK}>
I suppose maybe calling the dll from the game may take up more App time than simply just putting in an equation.
This may only be helpful if you do something such as
var = ((4*x^y/7+(6*x)^89/y)/2+(room_width-(room_height/2))+(sin(x/y)*cos(y/x))-(room_width/2)+image_number)*2+sign(x/y);
draw_text(16,var,"hi");
That just may take more processing power than necessary to just write "hi" on the screen, but you get the point!
Edited by KC LC, 06 April 2007 - 09:37 AM.