LOL - what I mean is, is that if you're going to say lighter or darker than something, you need to know lighter or darker than what specifically.
For example, a very light coloured grey in RGB would be 230,230,230 ......but 240,240,240 would be lighter still. Does that make the original grey darker? Do you see what I mean.
If you're using shades of a colour, rather than green=online / red=offline, you would need to point out (at the outset) that this is light, this is dark.
Put it this way. If someone awarded you 4 points for your game, you would ask 'out of what?' wouldn't you? Cool if it's 5, not so good if it's 100.
You need a point of reference.
Edit: If you're going for the LCD look, how about a filled / hollow circle?
Edited by 10to2, 04 April 2007 - 12:50 PM.