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#1 Biggum300

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Posted 30 March 2007 - 10:08 PM

I trying to make a game like that but i need help.

1.How do i drag Stuff?
2.How do i make a timer?
3.when you lose a game how do itake 1 life off when its in next room?
4.you know the funny stuff on it.but how do i make some stuff to do?
5.to unlock like new persons?
::lmao:: i will wait.
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#2 Biggum300

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Posted 30 March 2007 - 10:18 PM

HELP!! pLZ!!
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#3 blah

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Posted 30 March 2007 - 10:50 PM

Your questions are vague, and you cant double post.
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#4 who am i?

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Posted 30 March 2007 - 10:57 PM

w/ gamemaker
edit:so, wat have you trieed anyway

Edited by who am i?, 30 March 2007 - 10:58 PM.

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#5 Bawk Bawk Boom

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Posted 30 March 2007 - 11:37 PM

I trying to make a game like that but i need help.

1.How do i drag Stuff?
2.How do i make a timer?
3.when you lose a game how do itake 1 life off when its in next room?
4.you know the funny stuff on it.but how do i make some stuff to do?
5.to unlock like new persons?

I think he means (I think):

1. How do I use the mouse to drag & drop things?
- There are plenty of topics on this one that have answers. Search the Novice Q&A for various keywords, you'll find one.
2. How do I make a timer?
- Just use the Alarm drag & drop function (::lmao::), or if you prefer code, set "alarm[x]" in which x is the number of the alarm you have.
3. When you lose a game, how do I take one life off of the player when it's in the next room?
- You could use a variable for a persistant controller object and at the beginning of a room check to see if the variable is true (You would set it to true when you die in the previous room). If it is true, take a life off using the Set "Life" Variable (^_^) in the Score tab (or with code:
lives-=1;
).
4. You know the funny stuff on it. But how do I make some stuff to do?
No offense, but this is entirely incomprehensible and you should be clearer.
5. How do I make it so you can unlock new players?
This question is difficult for me to answer and the way to do it changes drastically from game to game. Tell me what genre (type) of game you're making, and I might be able to help.

The bits that I could help with: I hope this helps. Good luck (and be clearer next time!).

EDIT: Slight grammar mistake

Edited by Bawk Bawk Boom, 30 March 2007 - 11:38 PM.

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