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Room Or Object Problem


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#1 btriadafillou

btriadafillou

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Posted 19 March 2007 - 09:39 AM

Why a room or a object bigger than 2000 (width) is not seems well
Can i fix it;
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#2 ragarnak

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Posted 19 March 2007 - 10:41 AM

Why a room or a object bigger than 2000 (width) is not seems well

<{POST_SNAPBACK}>

You are probably talking about the objects sprite ? In that case, its a limitation of DirectX and/or your video-card.

Can i fix it;

Fix ? No. Work around it ? With difficulty : you could draw the visible sprite in multiple parts, but would need to provide, for collision-checking, a smaller sprite to the "mask"-box, and than scale it up by using"image_xscale" and "image_yscale" so that it (somewhat) matches the visible image.

Hope that helps.
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#3 btriadafillou

btriadafillou

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Posted 20 March 2007 - 11:23 AM

Why a room or a object bigger than 2000 (width) is not seems well

<{POST_SNAPBACK}>

You are probably talking about the objects sprite ? In that case, its a limitation of DirectX and/or your video-card.

Can i fix it;

Fix ? No. Work around it ? With difficulty : you could draw the visible sprite in multiple parts, but would need to provide, for collision-checking, a smaller sprite to the "mask"-box, and than scale it up by using"image_xscale" and "image_yscale" so that it (somewhat) matches the visible image.

Hope that helps.

<{POST_SNAPBACK}>


^_^ Thanks, good idea!
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#4 ragarnak

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Posted 20 March 2007 - 03:24 PM

:)  Thanks, good idea!

<{POST_SNAPBACK}>

You're welcome :)
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