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Basic 3d (now With Example)


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#1 sakisa

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Posted 18 March 2007 - 12:50 PM

Basic 3D
Basic 3D is a very easy and simple lib with d3d actions. :(

Actions:
---Start/End d3d-------
d3d start
d3d end
---ShapesD3D---------
Draw Floor
Draw Floor spr
Draw Horizontal Wall
Draw Vertical Wall
Draw Block
Draw Cone
Draw Ellipse
Draw Cylinder
4 walls building
---Misc.----------------
Set alpha
Collisions
Draw Light
---Transformations---
Transformation
Projection Ortho
End Transformation
---3D Camera--------
Top Down Camera STEP
Top Down Camera DRAW
3rd Person STEP
3rd Person DRAW
MouseLook CREATE
MouseLook STEP
MouseLook DRAW

Posted Image

DOWNLOAD lib

DOWNLOAD EXAMPLE (.gm6)
</span> :)
*LINKS FIXED 12/12/08*


Edited by sakisa, 12 December 2008 - 04:42 PM.

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#2 muslim power

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Posted 18 March 2007 - 02:41 PM

Basic 3D




DOWNLOAD

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very nice.

Posted Image
Edit: but i am looking forward two crimelife2 :(

Edited by muslim power, 18 March 2007 - 02:47 PM.

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#3 branman13

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Posted 18 March 2007 - 07:02 PM

Ummmm, I've always wanted to make a 3D game, and this would be very helpfull, but can you explain to me how each of your functions works? That'd be a huge help!
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#4 kirbyfanner

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Posted 18 March 2007 - 07:34 PM

Why not make it a Game Maker Extention?

EDIT: Awesome stuff! I made it a .gex file, and it's awesome! :)

Edited by kirbyfanner, 18 March 2007 - 09:35 PM.

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#5 felpman

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Posted 20 March 2007 - 03:28 AM

can you please make a tutorial of how 2 use this?
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#6 sakisa

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Posted 31 March 2007 - 09:28 AM

Example added!
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#7 jessewillem

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Posted 01 April 2007 - 02:00 PM

I have used the example for a start,
i build a city with the standard buildings.
Also i add buildings :( ;
to make a cool top down game.
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#8 Postality

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Posted 02 April 2007 - 05:39 PM

Example isn't available anymore. can someone re-up it somewhere? Thanx
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#9 metal-games

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Posted 02 April 2007 - 06:04 PM

how do you use it?
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#10 Elyk19

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Posted 02 April 2007 - 08:13 PM

Can you make it so the textures stretch to an object(all mine only go half way around for some reason, and i tried to fix them). Also one so that the sprite rotates with the camera.
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#11 sakisa

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Posted 02 April 2007 - 09:17 PM

Can you make it so the textures stretch to an object(all mine only go half way around for some reason, and i tried to fix them).  Also one so that the sprite rotates with the camera.

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The textures must be in size: 64*64, or 128*128, or 256*256 e.g.
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#12 metal-games

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Posted 02 April 2007 - 09:32 PM

when i download it it's not in my gamemaker librarie why?

Edited by metal-games, 02 April 2007 - 09:33 PM.

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#13 Elyk19

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Posted 03 April 2007 - 07:50 PM

Did you put the .lib file in the lib folder?
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#14 metal-games

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Posted 04 April 2007 - 01:48 PM

Did you put the .lib file in the lib folder?

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yeah and unziped it but it works now
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#15 Elyk19

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Posted 04 April 2007 - 09:03 PM

How do I get sprites to stand up and rotate with the camera?

Edited by Elyk19, 04 April 2007 - 09:03 PM.

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#16 lum taylor

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Posted 10 April 2007 - 10:54 PM

Look at the plants in the GM FPS example, those do what you want.

Oh, and Saki, best 3D lib I have seen so far, do I have permission to make an extension for it?

Edited by lum taylor, 10 April 2007 - 10:55 PM.

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#17 Greg24

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Posted 11 April 2007 - 12:15 AM

0/10

Only as a matter of principle. Any game or tool should be followed by documentation - No documentation = 0 no matter how easy it is to use.
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#18 lum taylor

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Posted 11 April 2007 - 12:29 AM

0/10

Only as a matter of principle.  Any game or tool should be followed by documentation - No documentation = 0 no matter how easy it is to use.

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Are you kidding me? You can download a .gm6 that shows off the features, isn't that documentation enough?
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#19 Fatfatcheeks

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Posted 11 April 2007 - 02:00 AM

Does this work with game maker7????
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#20 sakisa

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Posted 11 April 2007 - 10:47 AM

Look at the plants in the GM FPS example, those do what you want.

Oh, and Saki, best 3D lib I have seen so far, do I have permission to make an extension for it?

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Only if you don't share it.
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