GreenMan Game's Hex Scripts are now a GEX Extension package for GM7.
This package allows the reading/writing of other forms of little endian hex code, not just bytes. This makes custom save files and the reading of various file formats much easier by allowing the user to modify shorts, longs, quads, and any other data length.
It is also possible to convert from one base to another (ex. binary base 2, to decimal base 10).
See HERE for more information, or HERE to download.
Hex Scripts
Started by leif902, Mar 09 2007 12:57 AM
3 replies to this topic
#1
Posted 09 March 2007 - 12:57 AM
#2
Posted 11 March 2007 - 03:26 AM
FINALY WHAT I HAVE BEEN LOOKIN FOR!
ARGH thanks!!!
(i like useing capitals)
ARGH thanks!!!
(i like useing capitals)
#3
Posted 11 March 2007 - 01:33 PM
Glad you like it, hope it comes in handy for you (incase you didn't notice, I updated with a better constants list yesterday evening).
Anyone else having problems w/ the forums lately? NO images work for me...
Anyone else having problems w/ the forums lately? NO images work for me...
#4
Posted 20 March 2007 - 06:55 PM
Just thought that I'd mention that this package has gone through some major updating. Now much more usable w/ many more buitit in radix constants (radii constants?... duno... lots of long bases anyways).
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