Compression dialog which supports all codecs installed on the user's system
Add frames from any window as well as bitmap files
Multi-threaded, so no game hangs
Add frames from a specific region on the screen by specifying coordinates
Take screenshots of any window, multi-threaded as well
Optionally draw the cursor on any screenshot or AVI frame
Extensive error reporting system
Compatible with GM 5.3A, 6, and 7
GMCap is great for trailers, in game cutscenes, game teasers, and much more!
Included in the download are a .gmd file for GM5 and 6, and a .gex file for GM7. A help file documenting all functions and their uses is included.
This is still in beta stage! I welcome any bug reports (or maybe not...), suggestions, comments, etc. Hope you find it useful!
BTW, wav support is coming, I'm just currently too burned out to work on it.
Edited by Ravotus, 10 August 2012 - 11:12 PM.