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#101 Porfirio

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Posted 30 June 2008 - 10:15 AM

Great job! I love this DLL! I'll be using it in some of my games. Thanks again ;)

Thanks!!

hahahha i made it a bigger screen by just making the room size larger!!! i have a question, how do i open the ddl, because everytime i try, it just comes up with a screen asking which program to open it with????

What :s the dll is compiled cant be opened with nothing... its not editable

Is it possible to use this with new window api functions?
Or can you just go to an url in popup?

Might be

can you add some functions to allow user more control. Ones i really need are to reposition the page, i.e. scroll it half way down etc... and also a function to get the current url,

say you had a textbox showing the address, when you click on a link on the page this text should get updated with the new text

I lost the src of it, o i cant do much

I'm gonna try this out ;)

Ok

how can i change the homepage for that?

You mean change were about:home point to? Thats related with IE not with the dll...

This is a very nice dll, thankyou. I'm using it to view this page =/.

can you add some functions to allow user more control. Ones i really need are to reposition the page, i.e. scroll it half way down etc... and also a function to get the current url,

say you had a textbox showing the address, when you click on a link on the page this text should get updated with the new text

Well he gives you the gm6...hint hint... =D

Grad you like, yeah :P

Edited by Porfirio, 30 June 2008 - 10:16 AM.

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#102 redfeild

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Posted 13 July 2008 - 07:27 AM

This works awesome, and it's one of the simplest ones around! Thanks, I'm using this in my game (I just now finished coding it in)!
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#103 Porfirio

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Posted 13 July 2008 - 09:09 AM

This works awesome, and it's one of the simplest ones around! Thanks, I'm using this in my game (I just now finished coding it in)!


Glad you like :)
Simple and useful, thats tinyweb :)
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#104 Kanelbullen

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Posted 03 August 2008 - 04:24 PM

Have you found a way to get the current url yet?

I need it alot.
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#105 Rybo5000

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Posted 26 September 2008 - 06:09 PM

Someone said I could use this to embed adverts in my game :S

It seems more to me like its just a GM Browser

(havent downloaded yet though, might be wrong)
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#106 MatrixQuare

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Posted 26 September 2008 - 06:23 PM

Someone said I could use this to embed adverts in my game :S

It seems more to me like its just a GM Browser

(havent downloaded yet though, might be wrong)

If you have to actually ask, I think you might be missing the whole concept of "Web browsers" and "Ads served to web browsers" :rolleyes:. And no, this is NOT a GM Browser, this is a GM app with an IE frame integrated into it.

Here's how it works:
This is simply a quick and dirty mash up of the IE frame that you can integrate into your game (I've seen other "commercial" games use the IE frame in their game, not awfully professional, but it gets the job done--as long as the IE that's installed on the user's computer isn't completely screwed up beyond repair like mine). Simply direct the url to your web site with ads, and bada-bam bada-boom, you have ads "integrated" in your game.

Whether this is legal or not is up to the individual ToS of the advertising company you're working with. I know most CPM based (at least the good ones with 60%+ revenue that goes to you directly) does not allow you to embed their ads into applications, so this is a no go. And since you are embedding it in your game, CPM based ads are pretty much the only type you'd want to use (Let's be honest here, who actually clicks on the ads that you see on B.net while you're looking for games to play in SC or WC3? Not me.), not CPC based.

Edit:
Here's the post where I posted a proof of concept .gmk on how this might be done. Read the whole disclaimer before you start using it, and always keep in mind that some (most?) ToS prevents you from integrating these ads into applications.

Edited by MatrixQuare, 27 September 2008 - 02:39 AM.

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#107 Rybo5000

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Posted 29 September 2008 - 12:25 PM

Thanks to MatrixQuare.

Irony: You directed me to the link that made me search for Tinyweb in the first place :)

Am downloading your thing now, thanks.
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#108 Caniac

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Posted 06 October 2008 - 07:43 PM

hey. nice dl, is it possible to Get the URL that is being used?
AND is it posible to get the url UP TO the last slash LIKE:
you are visiting www.mysite.com/index,
and it ONLY returns the /index part.?
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#109 mastersem

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Posted 20 October 2008 - 01:49 PM

ERROR in
action number 1
of Step Event
for object object0:

In script tWebSize:
Error in code at line 1:
return external_call(global._tWebSize,argument0,argument1
)

at position 29: Unknown variable _tWebSize

this is what I get, what is the problem?
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#110 DarkShadowPhoenix

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Posted 22 October 2008 - 07:20 PM

you have to create a _tWebSize - variable, or easily click on "treat uninitialized variables as value 0" in the ERRORS-section of the global game settings.
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#111 mrsmes

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Posted 26 October 2008 - 01:05 AM

so, where's the extension for GM7.0 it would work it just doesn't because it can't define a external function that is being called... so I'd like a extension please, and now I am asking you kindly...
Edit: Here is the error report:

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 0
for object object0:

Error defining an external function.

_________________________________________

Edited by mrsmes, 26 October 2008 - 01:11 AM.

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#112 Porfirio

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Posted 26 October 2008 - 11:18 AM

As i said before, i am not developing for GM for long time and also unfortnly i lost the extension source.

So theres nothing i can do, maybe i should remake this dll and extension
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#113 mrsmes

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Posted 26 October 2008 - 12:05 PM

or make a extension to go in a separate link to the DLL, and allow the DLL to be in the extension and upload it to the same page...

Edited by mrsmes, 26 October 2008 - 12:10 PM.

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#114 redfeild

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Posted 05 November 2008 - 06:12 PM

Or make a tutorial on how to do this, because that would be awesome and I would praise and worship you forever.
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#115 dbagdi92

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Posted 30 November 2008 - 06:08 PM

how do you add an address bar so people can type own addresses??
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#116 tie372

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Posted 30 November 2008 - 06:37 PM

how do you add an address bar so people can type own addresses??


Use a text-box to have the user type in the website (either through get_string('Enter a website','http://www.google.com'), or by using a more professional textbox script {there are some on the forums})
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#117 Game Fortress

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Posted 18 December 2008 - 09:03 PM

So if you're using firefox does it embed firefox into the game? or does it still use windows IE? With the new security flaw found in Internet Explorer, I'd like to know if its safe to use this still.
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#118 redfeild

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Posted 19 December 2008 - 12:00 AM

So if you're using firefox does it embed firefox into the game? or does it still use windows IE? With the new security flaw found in Internet Explorer, I'd like to know if its safe to use this still.


I think just IE, unless the DLL can detect what your default browser is.
Which would be a good idea *hint hint*
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#119 Porfirio

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Posted 19 December 2008 - 12:43 PM

So if you're using firefox does it embed firefox into the game? or does it still use windows IE? With the new security flaw found in Internet Explorer, I'd like to know if its safe to use this still.

It uses IE engine

So if you're using firefox does it embed firefox into the game? or does it still use windows IE? With the new security flaw found in Internet Explorer, I'd like to know if its safe to use this still.


I think just IE, unless the DLL can detect what your default browser is.
Which would be a good idea *hint hint*


Its nothing todo with the default browser, it uses the IE activeX, Firefox dont have an ActiveX to embeb in windows app's.
The IE engine is used, there is a way to embeb the xulrunner into an application but its hard and requires lots of hacking
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#120 Fyeregg

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Posted 19 December 2008 - 05:43 PM

rofl Muahahah im posting using the Tinyweb... This thing is amazing! I love it, great job 10/10!

Edited by Fyeregg, 19 December 2008 - 06:03 PM.

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