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Extensive Particles Tutorial, Covers every area of particles!
RhysAndrews
post Jan 27 2007, 12:10 PM
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Particles Tutorial
Written by Rhys Andrews


Though this tutorial was written for my new GameCave Effects Engine 3.0, I don't believe it should be hidden away inside the effects engine, only meeting the eyes of people who wish to see the engine, and not those who want to read such a tutorial! So I have released it here.

Title:Particles Tutorial
Description:I spent a week or so on this, and have proofread it carefully. It takes you through making visual effects from start to finish (systems to emitters to particles to filters). All functions are explained.
File Type: PDF
GameMaker Version: Based on GML 6.1 (Registered)
Link: Download Here (PDF - under 0.1mb)
File Size: 0.1mb

Download Here (PDF - under 0.1mb)
~ GameCave Productions ~
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odin93
post Mar 30 2007, 09:26 PM
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Wow awesome tutorial i was looking for something like this, i really really enjoyed reading it.
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Igl00
post Jun 29 2007, 10:30 AM
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Very well done sir! If you where a member of my site, I would have given you a fistful of points... lol... No, seriously! People should really read this!
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ibintheman
post Jun 29 2007, 08:40 PM
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yay i have been looking for something like this!!!
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JaketheSnake3636
post Jul 3 2007, 10:03 PM
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Good tutorial. It helped me clear up a couple misconceptions about particles.
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Esasion
post Jul 6 2007, 12:31 PM
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QUOTE (JaketheSnake3636 @ Jul 4 2007, 12:03 AM)
Good tutorial. It helped me clear up a couple misconceptions about particles.
*


Same here, I didn't get the part_system_draw_order() function and the
part_system_update(); before I read this, it's very useful, I'll keep it in my
'Useful stuff' folder. Thanks

Esasion
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RhysAndrews
post Oct 17 2007, 03:22 AM
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GM's "MarkUp" magazine has requested me to do a summary version of this tutorial, and it is now available in one of their issues.

Thanks for your feedback, guys.

Regards
Rhys Andrews
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GraAlVi
post Nov 17 2007, 08:30 AM
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QUOTE (RhysAndrews @ Oct 17 2007, 10:22 AM)
GM's "MarkUp" magazine has requested me to do a summary version of this tutorial, and it is now available in one of their issues.

Thanks for your feedback, guys.

Regards
Rhys Andrews
*


It's VERY useful tutorial, but there is little mistake on page 14 (Deflector Filters).
In tutorial said: part_deflector_destroy_all(system,deflector)
But for ALL deflectors... sad.gif
must: part_deflector_destroy_all(system)

And one question: if we created particle system by drag-and-drop icon, what ID for that particle system?
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RhysAndrews
post Apr 18 2008, 01:37 AM
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QUOTE
And one question: if we created particle system by drag-and-drop icon, what ID for that particle system?
Well, it hides the ID because it assumes you want to use drag and drop icons for all particle functions, in which it always just uses the one system you created. So, though it would have one, I'm not sure what it is. You could do trial & error, trying different IDs until they link up... the ID would either be fairly logical (0, or 1, or something) or completely illogical (like 0870870...f)

-Rhys
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Highduken
post May 29 2008, 07:06 PM
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Yes, really nice tutorial, but...
you havent mentioned in which order to set the code and if you have to set it in
create event or step event...and I also dont know how to start a particle!!!(for example after a collision with player and enemy)

pls help me with my questions
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Mutantspidergame...
post Jun 21 2008, 10:01 PM
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You have a very nice tutorial there, thanks to you, I fully understand particles now!
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Soulsnatcher
post Nov 17 2008, 06:57 PM
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Thanks for this I couldn't quite get particles working correctly but now I understand it fully, was very quick and easy for me to learn =)
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connor4312
post Dec 14 2008, 05:07 PM
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Great tutorial! I finally get it now tongue.gif

This should get a lot more attention than it has been getting.
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Hambone4097
post Dec 25 2008, 04:43 AM
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That was one of the greatest tutorials I've ever come across! I had absolutely no understanding of particle systems before this, and was able to get a decent grip of them after only about an hour. Thank you so much for taking the time to make this!
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Tzunami
post Nov 10 2009, 04:00 AM
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Thank you so much for devoting the time that you did to make such a useful tutorial. You have really helped alot of us happy.gif.

Regards, Tzunami.
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